refactor: revert unintended changes

pull/120/head
Allison Ryan 4 years ago
parent 874fc8f40e
commit 1691650551

@ -123,7 +123,7 @@ class DebugPinballGame extends PinballGame with TapDetector {
anchor: Anchor.center,
)
..position = Vector2(0, -7.8)
..priority = -5;
..priority = -1;
await add(spriteComponent);
}

@ -18,10 +18,6 @@ class $AssetsImagesComponentsGen {
AssetGenImage get background =>
const AssetGenImage('assets/images/components/background.png');
/// File path: assets/images/components/flipper.png
AssetGenImage get flipper =>
const AssetGenImage('assets/images/components/flipper.png');
$AssetsImagesComponentsLaunchRampGen get launchRamp =>
const $AssetsImagesComponentsLaunchRampGen();
}

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