feat: pr suggestion

pull/24/head
Erick Zanardo 4 years ago
parent a1c4e148da
commit 1441f68be8

@ -30,7 +30,10 @@ class GameBloc extends Bloc<GameEvent, GameState> {
} }
void _onBonusLetterActivated(BonusLetterActivated event, Emitter emit) { void _onBonusLetterActivated(BonusLetterActivated event, Emitter emit) {
final newBonusLetters = [...state.activatedBonusLetters, event.letter]; final newBonusLetters = [
...state.activatedBonusLetters,
event.letterIndex,
];
if (newBonusLetters.length == _bonusLettersCount) { if (newBonusLetters.length == _bonusLettersCount) {
emit( emit(

@ -26,10 +26,10 @@ class Scored extends GameEvent {
} }
class BonusLetterActivated extends GameEvent { class BonusLetterActivated extends GameEvent {
const BonusLetterActivated(this.letter); const BonusLetterActivated(this.letterIndex);
final int letter; final int letterIndex;
@override @override
List<Object?> get props => [letter]; List<Object?> get props => [letterIndex];
} }

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