feat: pr suggestion

pull/24/head
Erick Zanardo 4 years ago
parent a1c4e148da
commit 1441f68be8

@ -30,7 +30,10 @@ class GameBloc extends Bloc<GameEvent, GameState> {
}
void _onBonusLetterActivated(BonusLetterActivated event, Emitter emit) {
final newBonusLetters = [...state.activatedBonusLetters, event.letter];
final newBonusLetters = [
...state.activatedBonusLetters,
event.letterIndex,
];
if (newBonusLetters.length == _bonusLettersCount) {
emit(

@ -26,10 +26,10 @@ class Scored extends GameEvent {
}
class BonusLetterActivated extends GameEvent {
const BonusLetterActivated(this.letter);
const BonusLetterActivated(this.letterIndex);
final int letter;
final int letterIndex;
@override
List<Object?> get props => [letter];
List<Object?> get props => [letterIndex];
}

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