refactor: unnecessary test methods

pull/416/head
RuiAlonso 3 years ago
parent edb94f3828
commit 0e8f488c22

@ -2,7 +2,6 @@ import 'dart:async';
import 'package:flame/components.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flutter/material.dart';
import 'package:pinball/game/behaviors/behaviors.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
@ -17,15 +16,6 @@ class RampBonusBehavior extends Component with ParentIsA<SpaceshipRamp> {
}) : _points = points,
super();
/// Creates a [RampBonusBehavior].
///
/// This can be used for testing [RampBonusBehavior] in isolation.
@visibleForTesting
RampBonusBehavior.test({
required Points points,
}) : _points = points,
super();
final Points _points;
@override

@ -2,7 +2,6 @@ import 'dart:async';
import 'package:flame/components.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flutter/material.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
@ -15,12 +14,6 @@ class RampMultiplierBehavior extends Component with ParentIsA<SpaceshipRamp> {
/// {@macro ramp_multiplier_behavior}
RampMultiplierBehavior() : super();
/// Creates a [RampMultiplierBehavior].
///
/// This can be used for testing [RampMultiplierBehavior] in isolation.
@visibleForTesting
RampMultiplierBehavior.test() : super();
@override
Future<void> onLoad() async {
await super.onLoad();

@ -2,7 +2,6 @@ import 'dart:async';
import 'package:flame/components.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flutter/material.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
@ -14,12 +13,6 @@ class RampProgressBehavior extends Component with ParentIsA<SpaceshipRamp> {
/// {@macro ramp_progress_behavior}
RampProgressBehavior() : super();
/// Creates a [RampProgressBehavior].
///
/// This can be used for testing [RampProgressBehavior] in isolation.
@visibleForTesting
RampProgressBehavior.test() : super();
@override
Future<void> onLoad() async {
await super.onLoad();

@ -1,6 +1,5 @@
import 'package:flame/components.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flutter/material.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
@ -12,12 +11,6 @@ class RampResetBehavior extends Component with ParentIsA<SpaceshipRamp> {
/// {@macro ramp_reset_behavior}
RampResetBehavior() : super();
/// Creates a [RampResetBehavior].
///
/// This can be used for testing [RampResetBehavior] in isolation.
@visibleForTesting
RampResetBehavior.test() : super();
@override
Future<void> onLoad() async {
await super.onLoad();

@ -2,7 +2,6 @@ import 'dart:async';
import 'package:flame/components.dart';
import 'package:flame_bloc/flame_bloc.dart';
import 'package:flutter/cupertino.dart';
import 'package:pinball/game/behaviors/behaviors.dart';
import 'package:pinball_components/pinball_components.dart';
import 'package:pinball_flame/pinball_flame.dart';
@ -17,15 +16,6 @@ class RampShotBehavior extends Component with ParentIsA<SpaceshipRamp> {
}) : _points = points,
super();
/// Creates a [RampShotBehavior].
///
/// This can be used for testing [RampShotBehavior] in isolation.
@visibleForTesting
RampShotBehavior.test({
required Points points,
}) : _points = points,
super();
final Points _points;
@override

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