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// ignore_for_file: cascade_invocations
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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void main() {
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group('Baseboard', () {
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TestWidgetsFlutterBinding.ensureInitialized();
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final flameTester = FlameTester(Forge2DGame.new);
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flameTester.test(
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'loads correctly',
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(game) async {
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await game.ready();
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final leftBaseboard = Baseboard.left(position: Vector2.zero());
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final rightBaseboard = Baseboard.right(position: Vector2.zero());
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await game.ensureAddAll([leftBaseboard, rightBaseboard]);
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expect(game.contains(leftBaseboard), isTrue);
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expect(game.contains(rightBaseboard), isTrue);
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},
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);
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group('body', () {
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flameTester.test(
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'positions correctly',
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(game) async {
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final position = Vector2.all(10);
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final baseboard = Baseboard.left(position: position);
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await game.ensureAdd(baseboard);
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game.contains(baseboard);
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expect(baseboard.body.position, position);
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},
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);
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flameTester.test(
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'is static',
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(game) async {
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final baseboard = Baseboard.left(position: Vector2.zero());
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await game.ensureAdd(baseboard);
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expect(baseboard.body.bodyType, equals(BodyType.static));
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},
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);
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flameTester.test(
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'is at an angle',
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(game) async {
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final leftBaseboard = Baseboard.left(position: Vector2.zero());
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final rightBaseboard = Baseboard.right(position: Vector2.zero());
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await game.ensureAddAll([leftBaseboard, rightBaseboard]);
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expect(leftBaseboard.body.angle, isNegative);
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expect(rightBaseboard.body.angle, isPositive);
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},
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);
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});
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group('fixtures', () {
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flameTester.test(
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'has three',
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(game) async {
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final baseboard = Baseboard.left(position: Vector2.zero());
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await game.ensureAdd(baseboard);
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expect(baseboard.body.fixtures.length, equals(3));
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},
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);
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});
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});
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}
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