Update ConnectivityManagerNetworkMonitor.kt

pull/716/head
Simon Marquis 2 years ago committed by GitHub
parent de6545f5d7
commit f34ee1c01b
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GPG Key ID: 4AEE18F83AFDEB23

@ -36,48 +36,50 @@ import javax.inject.Inject
class ConnectivityManagerNetworkMonitor @Inject constructor(
@ApplicationContext private val context: Context,
) : NetworkMonitor {
override val isOnline: Flow<Boolean> {
override val isOnline: Flow<Boolean> = callbackFlow {
val connectivityManager = context.getSystemService<ConnectivityManager>()
?: return flowOf(false)
return callbackFlow {
?: run {
channel.trySend(false)
channel.close()
return@callbackFlow
}
/**
* The callback's methods are invoked on changes to *any* network, not just the active
* network. So to check for network connectivity, one must query the active network of the
* ConnectivityManager.
*/
val callback = object : NetworkCallback() {
override fun onAvailable(network: Network) {
channel.trySend(connectivityManager.isCurrentlyConnected())
}
/**
* The callback's methods are invoked on changes to *any* network, not just the active
* network. So to check for network connectivity, one must query the active network of the
* ConnectivityManager.
*/
val callback = object : NetworkCallback() {
override fun onAvailable(network: Network) {
channel.trySend(connectivityManager.isCurrentlyConnected())
}
override fun onLost(network: Network) {
channel.trySend(connectivityManager.isCurrentlyConnected())
}
override fun onLost(network: Network) {
channel.trySend(connectivityManager.isCurrentlyConnected())
}
override fun onCapabilitiesChanged(
network: Network,
networkCapabilities: NetworkCapabilities,
) {
channel.trySend(connectivityManager.isCurrentlyConnected())
}
override fun onCapabilitiesChanged(
network: Network,
networkCapabilities: NetworkCapabilities,
) {
channel.trySend(connectivityManager.isCurrentlyConnected())
}
}
connectivityManager.registerNetworkCallback(
Builder()
.addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
.build(),
callback,
)
connectivityManager.registerNetworkCallback(
Builder()
.addCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)
.build(),
callback,
)
channel.trySend(connectivityManager.isCurrentlyConnected())
channel.trySend(connectivityManager.isCurrentlyConnected())
awaitClose {
connectivityManager.unregisterNetworkCallback(callback)
}
awaitClose {
connectivityManager.unregisterNetworkCallback(callback)
}
.conflate()
}
.conflate()
@Suppress("DEPRECATION")
private fun ConnectivityManager.isCurrentlyConnected() = when {

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