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helm/internal/logging/logging.go

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/*
Copyright The Helm Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package logging
import (
"context"
"log/slog"
"os"
)
// DebugEnabledFunc is a function type that determines if debug logging is enabled
// We use a function because we want to check the setting at log time, not when the logger is created
type DebugEnabledFunc func() bool
// DebugCheckHandler checks settings.Debug at log time
type DebugCheckHandler struct {
handler slog.Handler
debugEnabled DebugEnabledFunc
}
// Enabled implements slog.Handler.Enabled
func (h *DebugCheckHandler) Enabled(_ context.Context, level slog.Level) bool {
if level == slog.LevelDebug {
return h.debugEnabled()
}
return true // Always log other levels
}
// Handle implements slog.Handler.Handle
func (h *DebugCheckHandler) Handle(ctx context.Context, r slog.Record) error {
return h.handler.Handle(ctx, r)
}
// WithAttrs implements slog.Handler.WithAttrs
func (h *DebugCheckHandler) WithAttrs(attrs []slog.Attr) slog.Handler {
return &DebugCheckHandler{
handler: h.handler.WithAttrs(attrs),
debugEnabled: h.debugEnabled,
}
}
// WithGroup implements slog.Handler.WithGroup
func (h *DebugCheckHandler) WithGroup(name string) slog.Handler {
return &DebugCheckHandler{
handler: h.handler.WithGroup(name),
debugEnabled: h.debugEnabled,
}
}
// NewLogger creates a new logger with dynamic debug checking
func NewLogger(debugEnabled DebugEnabledFunc) *slog.Logger {
// Create base handler that removes timestamps
baseHandler := slog.NewTextHandler(os.Stdout, &slog.HandlerOptions{
// Always use LevelDebug here to allow all messages through
// Our custom handler will do the filtering
Level: slog.LevelDebug,
ReplaceAttr: func(_ []string, a slog.Attr) slog.Attr {
// Remove the time attribute
if a.Key == slog.TimeKey {
return slog.Attr{}
}
return a
},
})
// Wrap with our dynamic debug-checking handler
dynamicHandler := &DebugCheckHandler{
handler: baseHandler,
debugEnabled: debugEnabled,
}
return slog.New(dynamicHandler)
}