/* Copyright The Helm Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package logging import ( "context" "log/slog" "os" ) // DebugEnabledFunc is a function type that determines if debug logging is enabled // We use a function because we want to check the setting at log time, not when the logger is created type DebugEnabledFunc func() bool // DebugCheckHandler checks settings.Debug at log time type DebugCheckHandler struct { handler slog.Handler debugEnabled DebugEnabledFunc } // Enabled implements slog.Handler.Enabled func (h *DebugCheckHandler) Enabled(_ context.Context, level slog.Level) bool { if level == slog.LevelDebug { return h.debugEnabled() } return true // Always log other levels } // Handle implements slog.Handler.Handle func (h *DebugCheckHandler) Handle(ctx context.Context, r slog.Record) error { return h.handler.Handle(ctx, r) } // WithAttrs implements slog.Handler.WithAttrs func (h *DebugCheckHandler) WithAttrs(attrs []slog.Attr) slog.Handler { return &DebugCheckHandler{ handler: h.handler.WithAttrs(attrs), debugEnabled: h.debugEnabled, } } // WithGroup implements slog.Handler.WithGroup func (h *DebugCheckHandler) WithGroup(name string) slog.Handler { return &DebugCheckHandler{ handler: h.handler.WithGroup(name), debugEnabled: h.debugEnabled, } } // NewLogger creates a new logger with dynamic debug checking func NewLogger(debugEnabled DebugEnabledFunc) *slog.Logger { // Create base handler that removes timestamps baseHandler := slog.NewTextHandler(os.Stdout, &slog.HandlerOptions{ // Always use LevelDebug here to allow all messages through // Our custom handler will do the filtering Level: slog.LevelDebug, ReplaceAttr: func(_ []string, a slog.Attr) slog.Attr { // Remove the time attribute if a.Key == slog.TimeKey { return slog.Attr{} } return a }, }) // Wrap with our dynamic debug-checking handler dynamicHandler := &DebugCheckHandler{ handler: baseHandler, debugEnabled: debugEnabled, } return slog.New(dynamicHandler) }