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@ -89,6 +89,13 @@ type ReadyChecker struct {
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// IsReady will fetch the latest state of the object from the server prior to
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// IsReady will fetch the latest state of the object from the server prior to
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// performing readiness checks, and it will return any error encountered.
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// performing readiness checks, and it will return any error encountered.
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func (c *ReadyChecker) IsReady(ctx context.Context, v *resource.Info) (bool, error) {
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func (c *ReadyChecker) IsReady(ctx context.Context, v *resource.Info) (bool, error) {
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var (
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// This defaults to true, otherwise we get to a point where
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// things will always return false unless one of the objects
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// that manages pods has been hit
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ok = true
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err error
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)
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switch value := AsVersioned(v).(type) {
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switch value := AsVersioned(v).(type) {
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case *corev1.Pod:
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case *corev1.Pod:
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pod, err := c.client.CoreV1().Pods(v.Namespace).Get(ctx, v.Name, metav1.GetOptions{})
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pod, err := c.client.CoreV1().Pods(v.Namespace).Get(ctx, v.Name, metav1.GetOptions{})
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@ -394,7 +401,7 @@ func (c *ReadyChecker) statefulSetReady(sts *appsv1.StatefulSet) bool {
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// Dereference all the pointers because StatefulSets like them
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// Dereference all the pointers because StatefulSets like them
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var partition int
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var partition int
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// 1 is the default for replicas if not set
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// 1 is the default for replicas if not set
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var replicas = 1
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replicas := 1
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// For some reason, even if the update strategy is a rolling update, the
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// For some reason, even if the update strategy is a rolling update, the
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// actual rollingUpdate field can be nil. If it is, we can safely assume
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// actual rollingUpdate field can be nil. If it is, we can safely assume
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// there is no partition value
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// there is no partition value
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