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Web-Dev-For-Beginners/6-space-game/2-drawing-to-canvas/.github/post-lecture-quiz.md

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Complete this quiz after the lesson by checking one answer per question.

  1. You can perform drawing operations directly on the Canvas
  • true
  • false
  1. You listen to the onload event to know when an image has loaded asynchronously
  • true
  • false
  1. You draw images onto a screen with an operation called
  • paintImage()
  • drawImage()
  • draw()