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1-getting-started-lessons | 7 days ago | |
2-js-basics | 7 days ago | |
3-terrarium | 7 days ago | |
4-typing-game | 7 days ago | |
5-browser-extension | 7 days ago | |
6-space-game | 7 days ago | |
7-bank-project | 7 days ago | |
8-code-editor/1-using-a-code-editor | 7 days ago | |
9-chat-project | 4 days ago | |
docs | 1 week ago | |
lesson-template | 1 week ago | |
quiz-app | 1 week ago | |
CODE_OF_CONDUCT.md | 1 week ago | |
CONTRIBUTING.md | 1 week ago | |
README.md | 7 days ago | |
SECURITY.md | 1 week ago | |
SUPPORT.md | 1 week ago | |
_404.md | 1 week ago | |
for-teachers.md | 1 week ago |
README.md
Open Folder and selecting the folder where you cloned the repository.
-
Install the necessary dependencies. Open the terminal in Visual Studio Code and run the following command:
@@INLINE_CODE_1@@
-
Start the development server. Run the following command in the terminal:
@@INLINE_CODE_2@@
-
Open your browser and navigate to @@INLINE_CODE_3@@ to view the curriculum.
🛠️ Contributing
We welcome contributions to improve this curriculum! If you find any issues or have suggestions, feel free to open an issue or submit a pull request. Check out our contributing guide for more details.
📚 Curriculum Overview
This curriculum is divided into 12 weeks, with 24 lessons covering the following topics:
- Getting Started: Introduction to programming languages, tools, and setting up your environment.
- HTML Basics: Learn the structure of web pages and how to create them.
- CSS Basics: Style your web pages and make them visually appealing.
- JavaScript Basics: Add interactivity to your web pages.
- Advanced JavaScript: Dive deeper into JavaScript concepts like functions, objects, and APIs.
- Web Accessibility: Ensure your web pages are accessible to everyone.
- Responsive Design: Make your web pages look great on all devices.
- Web Performance: Optimize your web pages for speed and efficiency.
- Browser Extensions: Learn how to create your own browser extensions.
- Space Game Project: Build a fun and interactive game using JavaScript.
- Terrarium Project: Create a virtual terrarium using HTML, CSS, and JavaScript.
- Final Project: Apply everything you've learned to create a complete web application.
📣 Stay Connected
Join our community on Discord to connect with other learners, ask questions, and share your progress. Follow us on GitHub for updates and new content.
🌟 Acknowledgments
This curriculum was created by Microsoft Cloud Advocates to help beginners learn web development. Special thanks to all contributors who have helped improve and expand this resource.
Ready to start your web development journey? Fork the repository, set up your environment, and dive into the lessons! Happy coding!
Open Folder and select the folder you just cloned. Recommended Visual Studio Code extensions:
- Live Server - to preview HTML pages within Visual Studio Code
- Copilot - to help you write code faster
📂 Each lesson includes:
- optional sketchnote
- optional supplemental video
- pre-lesson warmup quiz
- written lesson
- for project-based lessons, step-by-step guides on how to build the project
- knowledge checks
- a challenge
- supplemental reading
- assignment
- post-lesson quiz
A note about quizzes: All quizzes are located in the Quiz-app folder, with a total of 48 quizzes, each containing three questions. They are available here. The quiz app can be run locally or deployed to Azure; follow the instructions in the
quiz-app
folder.
🗃️ Lessons
Project Name | Concepts Taught | Learning Objectives | Linked Lesson | Author | |
---|---|---|---|---|---|
01 | Getting Started | Introduction to Programming and Tools of the Trade | Learn the basic principles behind most programming languages and the software that helps professional developers do their work | Intro to Programming Languages and Tools of the Trade | Jasmine |
02 | Getting Started | Basics of GitHub, includes working with a team | Learn how to use GitHub in your project and collaborate with others on a codebase | Intro to GitHub | Floor |
03 | Getting Started | Accessibility | Learn the basics of web accessibility | Accessibility Fundamentals | Christopher |
04 | JS Basics | JavaScript Data Types | Learn the basics of JavaScript data types | Data Types | Jasmine |
05 | JS Basics | Functions and Methods | Learn about functions and methods to manage an application's logic flow | Functions and Methods | Jasmine and Christopher |
06 | JS Basics | Making Decisions with JS | Learn how to create conditions in your code using decision-making methods | Making Decisions | Jasmine |
07 | JS Basics | Arrays and Loops | Work with data using arrays and loops in JavaScript | Arrays and Loops | Jasmine |
08 | Terrarium | HTML in Practice | Build the HTML to create an online terrarium, focusing on building a layout | Introduction to HTML | Jen |
09 | Terrarium | CSS in Practice | Build the CSS to style the online terrarium, focusing on the basics of CSS, including making the page responsive | Introduction to CSS | Jen |
10 | Terrarium | JavaScript Closures, DOM manipulation | Build the JavaScript to make the terrarium function as a drag/drop interface, focusing on closures and DOM manipulation | JavaScript Closures, DOM manipulation | Jen |
11 | Typing Game | Build a Typing Game | Learn how to use keyboard events to drive the logic of your JavaScript app | Event-Driven Programming | Christopher |
12 | Green Browser Extension | Working with Browsers | Learn how browsers work, their history, and how to scaffold the first elements of a browser extension | About Browsers | Jen |
13 | Green Browser Extension | Building a form, calling an API and storing variables in local storage | Build the JavaScript elements of your browser extension to call an API using variables stored in local storage | APIs, Forms, and Local Storage | Jen |
14 | Green Browser Extension | Background processes in the browser, web performance | Use the browser's background processes to manage the extension's icon; learn about web performance and some optimizations to make | Background Tasks and Performance | Jen |
15 | Space Game | More Advanced Game Development with JavaScript | Learn about Inheritance using both Classes and Composition and the Pub/Sub pattern, in preparation for building a game | Introduction to Advanced Game Development | Chris |
16 | Space Game | Drawing to canvas | Learn about the Canvas API, used to draw elements to a screen | Drawing to Canvas | Chris |
17 | Space Game | Moving elements around the screen | Discover how elements can gain motion using the cartesian coordinates and the Canvas API | Moving Elements Around | Chris |
18 | Space Game | Collision detection | Make elements collide and react to each other using keypresses and provide a cooldown function to ensure performance of the game | Collision Detection | Chris |
19 | Space Game | Keeping score | Perform math calculations based on the game's status and performance | Keeping Score | Chris |
20 | Space Game | Ending and restarting the game | Learn about ending and restarting the game, including cleaning up assets and resetting variable values | The Ending Condition | Chris |
21 | Banking App | HTML Templates and Routes in a Web App | Learn how to create the scaffold of a multipage website's architecture using routing and HTML templates | HTML Templates and Routes | Yohan |
22 | Banking App | Build a Login and Registration Form | Learn about building forms and handling validation routines | Forms | Yohan |
23 | Banking App | Methods of Fetching and Using Data | How data flows in and out of your app, how to fetch it, store it, and dispose of it | Data | Yohan |
24 | Banking App | Concepts of State Management | Learn how your app retains state and how to manage it programmatically | State Management | Yohan |
25 | Browser/VScode Code | Working with VScode | Learn how to use a code editor | Use VScode Code Editor | Chris |
26 | AI Assistants | Working with AI | Learn how to build your own AI assistant | AI Assistant project | Chris |
🏫 Pedagogy
Our curriculum is designed with two key pedagogical principles in mind:
- project-based learning
- frequent quizzes
The program teaches the fundamentals of JavaScript, HTML, and CSS, as well as the latest tools and techniques used by today's web developers. Students will have the opportunity to develop hands-on experience by building a typing game, virtual terrarium, eco-friendly browser extension, space-invader-style game, and a banking app for businesses. By the end of the series, students will have gained a solid understanding of web development.
🎓 You can take the first few lessons in this curriculum as a Learn Path on Microsoft Learn!
By ensuring that the content aligns with projects, the process is made more engaging for students and retention of concepts will be enhanced. We also wrote several starter lessons in JavaScript basics to introduce concepts, paired with a video from the "Beginners Series to: JavaScript" collection of video tutorials, some of whose authors contributed to this curriculum.
In addition, a low-stakes quiz before a class sets the intention of the student towards learning a topic, while a second quiz after class ensures further retention. This curriculum was designed to be flexible and fun and can be taken in whole or in part. The projects start small and become increasingly complex by the end of the 12-week cycle.
While we have purposefully avoided introducing JavaScript frameworks to concentrate on the basic skills needed as a web developer before adopting a framework, a good next step to completing this curriculum would be learning about Node.js via another collection of videos: "Beginner Series to: Node.js".
Visit our Code of Conduct and Contributing guidelines. We welcome your constructive feedback!
🧭 Offline access
You can run this documentation offline by using Docsify. Fork this repo, install Docsify on your local machine, and then in the root folder of this repo, type docsify serve
. The website will be served on port 3000 on your localhost: localhost:3000
.
A PDF of all of the lessons can be found here.
🎒 Other Courses
Our team produces other courses! Check out:
- Generative AI for Beginners
- Generative AI for Beginners .NET
- Generative AI with JavaScript
- Generative AI with Java
- AI for Beginners
- Data Science for Beginners
- ML for Beginners
- Cybersecurity for Beginners
- Web Dev for Beginners
- IoT for Beginners
- XR Development for Beginners
- Mastering GitHub Copilot for Agentic use
- Mastering GitHub Copilot for C#/.NET Developers
- Choose Your Own Copilot Adventure
License
This repository is licensed under the MIT license. See the LICENSE file for more information.
Disclaimer:
This document has been translated using the AI translation service Co-op Translator. While we strive for accuracy, please note that automated translations may contain errors or inaccuracies. The original document in its native language should be regarded as the authoritative source. For critical information, professional human translation is recommended. We are not responsible for any misunderstandings or misinterpretations resulting from the use of this translation.