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152 lines
4.5 KiB
152 lines
4.5 KiB
package com.study.tank;
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import com.study.tank.factory.*;
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import java.awt.*;
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import java.awt.event.KeyAdapter;
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import java.awt.event.KeyEvent;
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import java.awt.event.WindowAdapter;
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import java.awt.event.WindowEvent;
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import java.util.ArrayList;
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/**
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* @Description:
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* @Auther: xiaoshengjie
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* @Date: 2022/10/22/上午9:14
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*/
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public class TankFrame extends Frame {
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public static final int GAME_WIDTH = Integer.parseInt((String) PropertyMgr.get("gameWidth"));
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public static final int GAME_HEIGHT = Integer.parseInt((String) PropertyMgr.get("gameHeight"));
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public ArrayList<BaseTank> tanks = new ArrayList<BaseTank>();
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public Tank myTank = new Tank(150, 150, Dir.DOWN, Group.GOOD, this);
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public ArrayList<BaseBullet> bullets = new ArrayList<BaseBullet>();
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public ArrayList<BaseExplode> explodes = new ArrayList<BaseExplode>();
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public GameFactory gf = new DefaultFactory();
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public TankFrame() {
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//设置窗口大小
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this.setSize(GAME_WIDTH, GAME_HEIGHT);
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this.setResizable(false);//不可改变窗口大小
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this.setTitle("Tank War");//设置标题
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this.setVisible(true);//设置窗口可见
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this.addKeyListener(new MyKeyListener());
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//窗口关闭系统停止运行
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this.addWindowListener(new WindowAdapter() {
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@Override
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public void windowClosing(WindowEvent e) {
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System.exit(0);
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}
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});
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}
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Image offScreenImage = null;
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@Override
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public void update(Graphics g) {
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if (offScreenImage == null) {
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offScreenImage = this.createImage(GAME_WIDTH, GAME_HEIGHT);
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}
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Graphics gOffScreen = offScreenImage.getGraphics();
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Color c = gOffScreen.getColor();
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gOffScreen.setColor(Color.BLACK);
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gOffScreen.fillRect(0, 0, GAME_WIDTH, GAME_HEIGHT);
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gOffScreen.setColor(c);
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paint(gOffScreen);
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g.drawImage(offScreenImage, 0, 0, null);
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}
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@Override
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public void paint(Graphics g) {
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Color c = g.getColor();
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g.setColor(Color.BLUE);
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g.drawString("子弹的数量:" + bullets.size(), 5, 40);
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g.drawString("敌人的数量:" + tanks.size(), 5, 60);
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g.setColor(c);
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myTank.paint(g);
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for (int i = 0; i < tanks.size(); i++) {
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tanks.get(i).paint(g);
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}
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for (int i = 0; i < bullets.size(); i++) {
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bullets.get(i).paint(g);
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}
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for (int i = 0; i < bullets.size(); i++) {
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for (int j = 0; j < tanks.size(); j++) {
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bullets.get(i).collideWithTank(tanks.get(j));
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}
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}
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for (int i = 0; i < explodes.size(); i++) {
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explodes.get(i).paint(g);
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}
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}
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/**
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* 按键监听类
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*/
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class MyKeyListener extends KeyAdapter {
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boolean bL = false;
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boolean bR = false;
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boolean bU = false;
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boolean bD = false;
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@Override
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public void keyPressed(KeyEvent e) {
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int key = e.getKeyCode();
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switch (key) {
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case KeyEvent.VK_A:
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bL = true;
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break;
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case KeyEvent.VK_D:
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bR = true;
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break;
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case KeyEvent.VK_W:
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bU = true;
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break;
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case KeyEvent.VK_S:
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bD = true;
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break;
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}
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setDirMethod();
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}
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@Override
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public void keyReleased(KeyEvent e) {
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super.keyReleased(e);
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int key = e.getKeyCode();
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System.out.println("弹起:" + key);
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switch (key) {
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case KeyEvent.VK_A:
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bL = false;
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break;
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case KeyEvent.VK_D:
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bR = false;
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break;
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case KeyEvent.VK_W:
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bU = false;
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break;
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case KeyEvent.VK_S:
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bD = false;
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break;
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case KeyEvent.VK_SPACE:
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myTank.fire();
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break;
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}
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setDirMethod();
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}
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public void setDirMethod() {
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if (!bD && !bU && !bR && !bL) {
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myTank.setMoving(false);
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} else {
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myTank.setMoving(true);
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}
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if (bL) myTank.setDir(Dir.LEFT);
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if (bR) myTank.setDir(Dir.RIGHT);
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if (bU) myTank.setDir(Dir.UP);
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if (bD) myTank.setDir(Dir.DOWN);
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}
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}
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}
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