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@ -18,6 +18,7 @@ public class Tank {
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private TankFrame tankFrame;
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public static final int WIDTH = ResourcesMgr.tankD.getWidth();
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public static final int HEIGHT = ResourcesMgr.tankD.getHeight();
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private boolean live = true;
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public Tank(int x, int y, DirEnum dir, TankFrame tankFrame) {
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this.x = x;
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@ -27,6 +28,12 @@ public class Tank {
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}
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public void paint(Graphics g) {
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if( ! live) {
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tankFrame.tanks.remove(this);
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return;
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}
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/* Color color = g.getColor();
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g.setColor(Color.YELLOW);
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g.fillRect(x, y, 50, 50);
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@ -64,8 +71,21 @@ public class Tank {
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}
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public void fire() {
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//子弹在坦克每个方向上的中心点应该是不一样的. TODO
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int bX = this.x + WIDTH/2 - Bullet.WIDTH/2;
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int bY = this.y+HEIGHT/2-Bullet.HEIGHT/2;
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tankFrame.bullets.add(new Bullet(bX, bY, this.dir, tankFrame));
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}
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public int getX() {
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return x;
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}
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public int getY() {
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return y;
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}
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public void die() {
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this.live = false;
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}
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}
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