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138 lines
3.9 KiB
138 lines
3.9 KiB
/*
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Copyright 2022 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package sets
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// Int32 is a set of int32s, implemented via map[int32]struct{} for minimal memory consumption.
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//
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// Deprecated: use generic Set instead.
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// new ways:
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// s1 := Set[int32]{}
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// s2 := New[int32]()
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type Int32 map[int32]Empty
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// NewInt32 creates a Int32 from a list of values.
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func NewInt32(items ...int32) Int32 {
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return Int32(New[int32](items...))
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}
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// Int32KeySet creates a Int32 from a keys of a map[int32](? extends interface{}).
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// If the value passed in is not actually a map, this will panic.
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func Int32KeySet[T any](theMap map[int32]T) Int32 {
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return Int32(KeySet(theMap))
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}
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// Insert adds items to the set.
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func (s Int32) Insert(items ...int32) Int32 {
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return Int32(cast(s).Insert(items...))
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}
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// Delete removes all items from the set.
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func (s Int32) Delete(items ...int32) Int32 {
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return Int32(cast(s).Delete(items...))
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}
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// Has returns true if and only if item is contained in the set.
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func (s Int32) Has(item int32) bool {
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return cast(s).Has(item)
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}
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// HasAll returns true if and only if all items are contained in the set.
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func (s Int32) HasAll(items ...int32) bool {
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return cast(s).HasAll(items...)
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}
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// HasAny returns true if any items are contained in the set.
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func (s Int32) HasAny(items ...int32) bool {
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return cast(s).HasAny(items...)
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}
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// Clone returns a new set which is a copy of the current set.
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func (s Int32) Clone() Int32 {
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return Int32(cast(s).Clone())
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}
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// Difference returns a set of objects that are not in s2.
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// For example:
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// s1 = {a1, a2, a3}
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// s2 = {a1, a2, a4, a5}
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// s1.Difference(s2) = {a3}
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// s2.Difference(s1) = {a4, a5}
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func (s1 Int32) Difference(s2 Int32) Int32 {
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return Int32(cast(s1).Difference(cast(s2)))
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}
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// SymmetricDifference returns a set of elements which are in either of the sets, but not in their intersection.
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// For example:
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// s1 = {a1, a2, a3}
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// s2 = {a1, a2, a4, a5}
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// s1.SymmetricDifference(s2) = {a3, a4, a5}
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// s2.SymmetricDifference(s1) = {a3, a4, a5}
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func (s1 Int32) SymmetricDifference(s2 Int32) Int32 {
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return Int32(cast(s1).SymmetricDifference(cast(s2)))
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}
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// Union returns a new set which includes items in either s1 or s2.
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// For example:
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// s1 = {a1, a2}
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// s2 = {a3, a4}
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// s1.Union(s2) = {a1, a2, a3, a4}
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// s2.Union(s1) = {a1, a2, a3, a4}
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func (s1 Int32) Union(s2 Int32) Int32 {
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return Int32(cast(s1).Union(cast(s2)))
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}
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// Intersection returns a new set which includes the item in BOTH s1 and s2
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// For example:
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// s1 = {a1, a2}
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// s2 = {a2, a3}
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// s1.Intersection(s2) = {a2}
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func (s1 Int32) Intersection(s2 Int32) Int32 {
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return Int32(cast(s1).Intersection(cast(s2)))
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}
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// IsSuperset returns true if and only if s1 is a superset of s2.
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func (s1 Int32) IsSuperset(s2 Int32) bool {
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return cast(s1).IsSuperset(cast(s2))
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}
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// Equal returns true if and only if s1 is equal (as a set) to s2.
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// Two sets are equal if their membership is identical.
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// (In practice, this means same elements, order doesn't matter)
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func (s1 Int32) Equal(s2 Int32) bool {
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return cast(s1).Equal(cast(s2))
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}
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// List returns the contents as a sorted int32 slice.
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func (s Int32) List() []int32 {
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return List(cast(s))
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}
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// UnsortedList returns the slice with contents in random order.
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func (s Int32) UnsortedList() []int32 {
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return cast(s).UnsortedList()
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}
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// PopAny returns a single element from the set.
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func (s Int32) PopAny() (int32, bool) {
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return cast(s).PopAny()
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}
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// Len returns the size of the set.
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func (s Int32) Len() int {
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return len(s)
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}
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