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wiki/backend/core/scheduler.ts

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22 KiB

import { DynamicThreadPool } from 'poolifier'
import os from 'node:os'
import fs from 'node:fs/promises'
import path from 'node:path'
import { CronExpressionParser } from 'cron-parser'
import { v4 as uuid } from 'uuid'
import { createDeferred, type Deferred } from '../helpers/common.ts'
import { createNotifier } from '../helpers/pubsub.ts'
import { camelCase } from 'es-toolkit/string'
import { remove } from 'es-toolkit/array'
import {
jobs as jobsTable,
jobLock as jobLockTable,
jobSchedule as jobScheduleTable,
jobHistory as jobHistoryTable
} from '../db/schema.ts'
import { and, eq, inArray, lt, sql } from 'drizzle-orm'
import type { PoolClient } from 'pg'
/** An in-process task, loaded from `tasks/simple/`. */
export type SimpleTask = (payload?: any) => Promise<void> | void
/** Fallback for `scheduler.taskTimeout`, in seconds, when nothing is configured. */
const DEFAULT_TASK_TIMEOUT = 300
/** Fallback for `scheduler.staleJobTimeout`, in seconds, when nothing is configured. */
const DEFAULT_STALE_JOB_TIMEOUT = 3600
/**
* How much longer than the task timeout the scheduler waits before giving up on its own.
*
* The abort is the polite route — the pool aborts a task that is merely slow, and rejects with a
* `TimeoutError` naming what happened. This grace period lets that answer arrive first, and only
* covers the case where nothing is going to answer at all.
*/
const TASK_TIMEOUT_GRACE = 5000
/**
* Sends the scheduler's cross-instance notifications, one at a time.
*
* Nothing here awaits a notification: a job being added or finishing should not wait on a round trip,
* and `processJob` runs concurrently with itself, so two notifications easily meet on the one client.
*/
const notifier = createNotifier(() => WIKI.scheduler.pubsubClient, 'scheduler')
/** A pending `addJob({ promise: true })` caller, waiting on the `jobCompleted` event. */
interface CompletionPromise {
id: string
added: Temporal.Instant
resolve: Deferred['resolve']
reject: Deferred['reject']
}
export interface AddJobOptions {
/** The task name to execute. */
task: string
/** An optional data object to pass to the job. */
payload?: any
/** An optional datetime after which the task is allowed to run. */
waitUntil?: Date
/** The number of times this job can be restarted upon failure. Uses server defaults if not provided. */
maxRetries?: number
/** Whether this is a scheduled job. */
isScheduled?: boolean
/** Whether to notify all instances that a new job is available. */
notify?: boolean
/** Whether to return a promise property that resolves when the job completes. */
promise?: boolean
}
export default {
workerPool: null as DynamicThreadPool<any, boolean> | null,
pubsubClient: null as PoolClient | null,
maxWorkers: 1,
activeWorkers: 0,
pollingRef: null as NodeJS.Timeout | null,
scheduledRef: null as NodeJS.Timeout | null,
tasks: null as Record<string, SimpleTask> | null,
completionPromises: [] as CompletionPromise[],
async init() {
this.maxWorkers =
WIKI.config.scheduler.workers === 'auto'
? os.cpus().length - 1
: WIKI.config.scheduler.workers
if (this.maxWorkers < 1) {
this.maxWorkers = 1
}
WIKI.logger.info(`Initializing Worker Pool (Limit: ${this.maxWorkers})...`)
this.workerPool = new DynamicThreadPool(
1,
this.maxWorkers,
path.join(WIKI.SERVERPATH, 'worker.ts'),
{
errorHandler: (err: Error) => WIKI.logger.warn(err),
exitHandler: () => WIKI.logger.debug('A worker has gone offline.'),
onlineHandler: () => WIKI.logger.debug('New worker is online.')
}
)
this.tasks = {}
for (const f of await fs.readdir(path.join(WIKI.SERVERPATH, 'tasks/simple'))) {
const taskName = camelCase(f.replace(/\.[jt]s$/, ''))
this.tasks[taskName] = (await import(path.join(WIKI.SERVERPATH, 'tasks/simple', f))).task
}
return this
},
async start(): Promise<void> {
WIKI.logger.info('Starting Scheduler...')
const connectionAppName = `Wiki.js - ${WIKI.INSTANCE_ID}:SCHEDULER`
this.pubsubClient = await WIKI.dbManager.pool!.connect()
await this.pubsubClient!.query(`SET application_name = '${connectionAppName}'`)
// -> Outbound events handling
await this.pubsubClient!.query('LISTEN scheduler')
this.pubsubClient!.on('notification', async (msg) => {
if (msg.channel !== 'scheduler') {
return
}
try {
const decoded = JSON.parse(msg.payload!)
switch (decoded?.event) {
case 'newJob': {
// -> No counting here: `processJob` accounts for the jobs it actually claims, and
// counting this call as a worker as well would hide one slot for its duration
if (this.activeWorkers < this.maxWorkers) {
await this.processJob()
}
break
}
case 'jobCompleted': {
const jobPromise = this.completionPromises.find((p) => p.id === decoded.id)
if (jobPromise) {
if (decoded.state === 'success') {
jobPromise.resolve()
} else {
jobPromise.reject(new Error(decoded.errorMessage))
}
setTimeout(() => {
remove(this.completionPromises, (p) => p.id === decoded.id)
})
}
break
}
}
} catch {}
})
// -> Start scheduled jobs check
this.scheduledRef = setInterval(async () => {
this.addScheduled()
this.reapStaleJobs()
}, WIKI.config.scheduler.scheduledCheck * 1000)
// -> Add scheduled jobs on init
await this.addScheduled()
/*
Anything left claimed but unfinished, before this instance starts claiming more. Most often
that is what this very instance abandoned when it last went down — but it runs on the interval
as well, since an instance that never comes back cannot clean up after itself.
*/
await this.reapStaleJobs()
// -> Start job polling
this.pollingRef = setInterval(async () => {
this.processJob()
}, WIKI.config.scheduler.pollingCheck * 1000)
WIKI.logger.info('Scheduler: [ STARTED ]')
},
/**
* Add a job to the scheduler
*/
async addJob({
task,
payload = {},
waitUntil,
maxRetries,
isScheduled = false,
notify = true,
promise = false
}: AddJobOptions): Promise<{ id: string; promise?: Promise<void> } | undefined> {
try {
const jobId = uuid()
const jobDefer = createDeferred()
if (promise) {
this.completionPromises.push({
id: jobId,
added: Temporal.Now.instant(),
resolve: jobDefer.resolve,
reject: jobDefer.reject
})
}
await WIKI.db.insert(jobsTable).values({
id: jobId,
task,
useWorker: !(typeof this.tasks![task] === 'function'),
payload,
maxRetries: maxRetries ?? WIKI.config.scheduler.maxRetries,
isScheduled,
waitUntil,
createdBy: WIKI.INSTANCE_ID
})
if (notify) {
notifier.send(
'scheduler',
JSON.stringify({
source: WIKI.INSTANCE_ID,
event: 'newJob',
id: jobId
})
)
}
return {
id: jobId,
...(promise && { promise: jobDefer.promise })
}
} catch (err: any) {
WIKI.logger.warn(`Failed to add job to scheduler: ${err.message}`)
}
},
/**
* Run a job in a worker thread, and stop waiting for it if it does not come back.
*
* A task promise that never settles is not a hypothetical: a worker thread that dies mid-task —
* `process.exit`, an OOM kill, a native crash — takes the answer with it. Poolifier reports the
* exit through its `exitHandler` but has nothing to attach it to, so the promise this awaits stays
* pending forever, and with it everything the caller is holding: the job stays claimed, its history
* row stays `active`, and the transaction around this never commits.
*
* Two ceilings, because they cover different failures. The abort signal is for a task that is still
* running and merely slow — the pool aborts it and rejects, so the worker stops doing the work as
* well. The timer is for the case where there is no longer anybody to abort, and is what makes the
* wait finite no matter what happened to the thread.
*
* Either way the job ends up in the same place a thrown task does: recorded as failed, and retried
* with the usual backoff.
*/
async executeOnWorker(job: { task: string; payload?: any }): Promise<void> {
const timeoutMs = (WIKI.config.scheduler.taskTimeout ?? DEFAULT_TASK_TIMEOUT) * 1000
let timer: NodeJS.Timeout | undefined
try {
await Promise.race([
this.workerPool!.execute(
{ ...job, INSTANCE_ID: `${WIKI.INSTANCE_ID}:WKR` },
undefined,
AbortSignal.timeout(timeoutMs)
),
new Promise<never>((_resolve, reject) => {
timer = setTimeout(() => {
reject(
new Error(
`The worker running this task did not answer within ${timeoutMs / 1000}s. It may have crashed.`
)
)
}, timeoutMs + TASK_TIMEOUT_GRACE)
})
])
} finally {
clearTimeout(timer)
}
},
/**
* Take a batch of due jobs and run them.
*
* Two steps, deliberately not one transaction. Claiming a job has to be atomic — the `DELETE` with
* `SKIP LOCKED` is what stops two instances running the same job, and the history row saying it
* started belongs with it — but running it does not: a task takes as long as whatever it is waiting
* on, and a transaction held open across that pins a pooled connection, holds the locks the claim
* took, and stops postgres vacuuming anything newer than its snapshot for the duration.
*
* So the transaction covers the claim and nothing else, and the work happens after it commits, all
* of the batch at once rather than one job at a time — the worker pool is there to be used, and the
* batch was sized to it.
*
* The cost of committing the claim first is that a process which dies mid-job no longer has its
* claim rolled back: the job is gone from the queue and its history row is left saying `active`.
* That is what `reapStaleJobs` is for.
*/
async processJob(): Promise<void> {
const availableWorkers = this.maxWorkers - this.activeWorkers
if (availableWorkers < 1) {
WIKI.logger.debug('All workers are busy. Cannot process more jobs at the moment.')
return
}
let jobs: any[] = []
try {
jobs = await WIKI.db.transaction(async (trx: any) => {
const claimed = await trx
.delete(jobsTable)
.where(
inArray(
jobsTable.id,
sql`(SELECT id FROM jobs WHERE ("waitUntil" IS NULL OR "waitUntil" <= NOW()) ORDER BY id FOR UPDATE SKIP LOCKED LIMIT ${availableWorkers})`
)
)
.returning()
for (const job of claimed) {
// -> In the same transaction as the claim: a claim that rolls back must not leave a history
// row behind saying the job started
await trx
.insert(jobHistoryTable)
.values({
id: job.id,
task: job.task,
state: 'active',
useWorker: job.useWorker,
wasScheduled: job.isScheduled,
payload: job.payload,
attempt: job.retries + 1,
maxRetries: job.maxRetries,
executedBy: WIKI.INSTANCE_ID,
createdAt: job.createdAt
})
.onConflictDoUpdate({
target: jobHistoryTable.id,
set: { state: 'active', executedBy: WIKI.INSTANCE_ID, startedAt: sql`now()` }
})
}
return claimed
})
} catch (err: any) {
// -> Nothing was claimed: the transaction rolled back, so the jobs are still queued
WIKI.logger.warn(err)
return
}
if (jobs.length < 1) {
return
}
this.activeWorkers += jobs.length
try {
// -> `allSettled`, though `runJob` handles its own failures: one job that manages to throw
// anyway must not abandon the bookkeeping of the others
await Promise.allSettled(jobs.map((job) => this.runJob(job)))
} finally {
this.activeWorkers -= jobs.length
}
},
/**
* Run one already-claimed job and record how it went.
*
* Runs outside any transaction, so every write here is on its own — which is also why a failure
* cannot undo the ones before it. A job that fails is recorded as failed and requeued with the
* scheduler's backoff, and its siblings in the batch are unaffected either way.
*/
async runJob(job: any): Promise<void> {
WIKI.logger.info(`Processing new job ${job.id}: ${job.task}...`)
try {
if (job.useWorker) {
await this.executeOnWorker(job)
} else {
await this.tasks![job.task](job.payload)
}
await WIKI.db
.update(jobHistoryTable)
.set({
state: 'completed',
completedAt: sql`now()`
})
.where(eq(jobHistoryTable.id, job.id))
WIKI.logger.info(`Completed job ${job.id}: ${job.task}`)
notifier.send(
'scheduler',
JSON.stringify({
source: WIKI.INSTANCE_ID,
event: 'jobCompleted',
state: 'success',
id: job.id
})
)
} catch (err: any) {
WIKI.logger.warn(`Failed to complete job ${job.id}: ${job.task} [ FAILED ]`)
WIKI.logger.warn(err)
try {
await WIKI.db
.update(jobHistoryTable)
.set({
attempt: job.retries + 1,
state: 'failed',
lastErrorMessage: err.message
})
.where(eq(jobHistoryTable.id, job.id))
notifier.send(
'scheduler',
JSON.stringify({
source: WIKI.INSTANCE_ID,
event: 'jobCompleted',
state: 'failed',
id: job.id,
errorMessage: err.message
})
)
// -> Reschedule for retry
if (job.retries < job.maxRetries) {
const backoffDelay = 2 ** job.retries * WIKI.config.scheduler.retryBackoff
await WIKI.db.insert(jobsTable).values({
...job,
retries: job.retries + 1,
waitUntil: new Date(
Temporal.Now.instant().add({ seconds: backoffDelay }).epochMilliseconds
),
updatedAt: new Date()
})
WIKI.logger.warn(`Rescheduling new attempt for job ${job.id}: ${job.task}...`)
}
} catch (recordErr: any) {
// -> The task's failure is already logged; this is the database refusing to hear about it,
// which leaves the job looking active until `reapStaleJobs` picks it up
WIKI.logger.warn(`Could not record the failure of job ${job.id}: ${recordErr.message}`)
}
}
},
/**
* Requeue jobs that were claimed and never finished.
*
* A job is claimed out of `jobs` and marked `active` in the history before it runs, so an instance
* that dies mid-job — or a worker that takes its answer with it — leaves a row saying a job started
* that nothing is going to finish. Nothing else notices those: they are no longer in the queue.
*
* Age is the only usable signal. `INSTANCE_ID` is a fresh nanoid on every boot, so an instance
* cannot pick out the rows of its own previous life, and another instance's `active` row may well
* be a job that is running perfectly happily. `staleJobTimeout` is therefore a "nobody could still
* be working on this" threshold rather than a deadline — generous on purpose, because the cost of
* setting it too low is running a job that was already running.
*
* The `UPDATE` is the claim: two instances sweeping at once both filter on `state = 'active'`, so
* whichever commits second matches nothing and returns nothing.
*
* @returns How many jobs were requeued
*/
async reapStaleJobs(): Promise<number> {
try {
const staleAfter = WIKI.config.scheduler.staleJobTimeout ?? DEFAULT_STALE_JOB_TIMEOUT
const cutoff = new Date(
Temporal.Now.instant().subtract({ seconds: staleAfter }).epochMilliseconds
)
const stranded = await WIKI.db
.update(jobHistoryTable)
.set({
state: 'interrupted',
lastErrorMessage: `No instance reported on this job within ${staleAfter}s. Whatever was running it is gone.`
})
.where(and(eq(jobHistoryTable.state, 'active'), lt(jobHistoryTable.startedAt, cutoff)))
.returning()
let requeued = 0
for (const job of stranded) {
// -> Its remaining attempts are what they were: being interrupted is a failed attempt, and a
// job that had already used them up is not owed another one
if (job.attempt > job.maxRetries) {
WIKI.logger.warn(
`Job ${job.id}: ${job.task} was interrupted and has no attempts left [ SKIPPED ]`
)
continue
}
await WIKI.db.insert(jobsTable).values({
id: job.id,
task: job.task,
useWorker: job.useWorker,
payload: job.payload,
retries: job.attempt,
maxRetries: job.maxRetries,
isScheduled: job.wasScheduled,
createdBy: WIKI.INSTANCE_ID
})
requeued++
}
if (stranded.length > 0) {
WIKI.logger.warn(
`Found ${stranded.length} interrupted job(s), ${requeued} of them requeued [ OK ]`
)
}
return requeued
} catch (err: any) {
WIKI.logger.warn(`Failed to requeue interrupted jobs: ${err.message}`)
return 0
}
},
async addScheduled(): Promise<void> {
try {
await WIKI.db.transaction(async (trx: any) => {
// -> Acquire lock
const jobLock = await trx
.update(jobLockTable)
.set({
lastCheckedBy: WIKI.INSTANCE_ID,
lastCheckedAt: Temporal.Now.instant().toString({ smallestUnit: 'millisecond' })
})
.where(
eq(
jobLockTable.key,
sql`(SELECT "jobLock"."key" FROM "jobLock" WHERE "jobLock"."key" = 'cron' AND "jobLock"."lastCheckedAt" <= ${Temporal.Now.instant().subtract({ minutes: 5 }).toString({ smallestUnit: 'millisecond' })} FOR UPDATE SKIP LOCKED LIMIT 1)`
)
)
if (jobLock.rowCount > 0) {
WIKI.logger.info('Scheduling future planned jobs...')
const scheduledJobs = await WIKI.db.select().from(jobScheduleTable)
if (scheduledJobs?.length > 0) {
// -> Get existing scheduled jobs
const existingJobs = await WIKI.db
.select()
.from(jobsTable)
.where(eq(jobsTable.isScheduled, true))
let totalAdded = 0
for (const job of scheduledJobs) {
// -> Get next planned iterations
const plannedIterations = CronExpressionParser.parse(job.cron, {
startDate: Temporal.Now.instant().toString({ smallestUnit: 'millisecond' }),
// -> 24 hours rather than `{ days: 1 }`: Temporal.Instant only accepts exact time
// units, and in UTC a calendar day is exactly 24 hours anyway.
endDate: Temporal.Now.instant()
.add({ hours: 24, minutes: 5 })
.toString({ smallestUnit: 'millisecond' }),
tz: 'UTC'
})
// -> Add a maximum of 10 future iterations for a single task
let addedFutureJobs = 0
while (true) {
try {
// FIXME: pre-existing bug — cron-parser v5's `next()` returns a `CronDate`, not an
// ES iterator result, so `next.value` and `next.done` below are both `undefined`.
// `next.value.getTime()` therefore throws (swallowed by the `catch { break }`)
// whenever `existingJobs` is non-empty, and `next.done` is never true so the loop
// only ever stops at the 10-iteration cap. Cast to `any` to keep the migration
// behavior-neutral; the fix is `next.getTime()` + `plannedIterations.hasNext()`.
const next = plannedIterations.next() as any
// -> Ensure this iteration isn't already scheduled
if (
!existingJobs.some(
(j: any) =>
j.task === job.task && j.waitUntil.getTime() === next.value.getTime()
)
) {
// FIXME: `useWorker` is not an `addJob` option (it is derived inside `addJob`)
// and `waitUntil` is handed an ISO string rather than a Date. Cast preserves
// the existing call verbatim.
this.addJob({
task: job.task,
useWorker: !(typeof this.tasks![job.task] === 'function'),
payload: job.payload,
isScheduled: true,
waitUntil: next.toISOString(),
notify: false
} as any)
addedFutureJobs++
totalAdded++
}
// -> No more iterations for this period or max iterations count reached
if (next.done || addedFutureJobs >= 10) {
break
}
} catch {
break
}
}
}
if (totalAdded > 0) {
WIKI.logger.info(`Scheduled ${totalAdded} new future planned jobs: [ OK ]`)
} else {
WIKI.logger.info('No new future planned jobs to schedule: [ OK ]')
}
}
}
})
} catch (err: any) {
WIKI.logger.warn(err)
}
},
async stop(): Promise<void> {
WIKI.logger.info('Stopping Scheduler...')
clearInterval(this.scheduledRef!)
clearInterval(this.pollingRef!)
await this.workerPool!.destroy()
WIKI.logger.info('Scheduler: [ STOPPED ]')
}
}