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							193 lines
						
					
					
						
							5.0 KiB
						
					
					
				
			
		
		
	
	
							193 lines
						
					
					
						
							5.0 KiB
						
					
					
				/* generated by Svelte vX.Y.Z */
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import { SvelteComponent as SvelteComponent_1, addListener, add_render_callback, createElement, detachNode, flush, init, insert, noop, run_all, safe_not_equal, timeRangesToArray } from "svelte/internal";
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function create_fragment($$, ctx) {
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	var audio, audio_updating = false, audio_animationframe, audio_is_paused = true, dispose;
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	function audio_timeupdate_handler() {
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		cancelAnimationFrame(audio_animationframe);
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		if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler);
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		audio_updating = true;
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		ctx.audio_timeupdate_handler.call(audio);
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	}
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	return {
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		c() {
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			audio = createElement("audio");
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			if (ctx.played === void 0 || ctx.currentTime === void 0) add_render_callback(audio_timeupdate_handler);
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			if (ctx.duration === void 0) add_render_callback(() => ctx.audio_durationchange_handler.call(audio));
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			if (ctx.buffered === void 0) add_render_callback(() => ctx.audio_progress_handler.call(audio));
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			if (ctx.buffered === void 0 || ctx.seekable === void 0) add_render_callback(() => ctx.audio_loadedmetadata_handler.call(audio));
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			dispose = [
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				addListener(audio, "timeupdate", audio_timeupdate_handler),
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				addListener(audio, "durationchange", ctx.audio_durationchange_handler),
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				addListener(audio, "play", ctx.audio_play_pause_handler),
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				addListener(audio, "pause", ctx.audio_play_pause_handler),
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				addListener(audio, "progress", ctx.audio_progress_handler),
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				addListener(audio, "loadedmetadata", ctx.audio_loadedmetadata_handler),
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				addListener(audio, "volumechange", ctx.audio_volumechange_handler)
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			];
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		},
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		m(target, anchor) {
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			insert(target, audio, anchor);
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			audio.volume = ctx.volume;
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		},
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		p(changed, ctx) {
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			if (!audio_updating && changed.currentTime && !isNaN(ctx.currentTime)) audio.currentTime = ctx.currentTime;
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			if (changed.paused && audio_is_paused !== (audio_is_paused = ctx.paused)) audio[audio_is_paused ? "pause" : "play"]();
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			if (changed.volume && !isNaN(ctx.volume)) audio.volume = ctx.volume;
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			audio_updating = false;
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		},
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		i: noop,
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		o: noop,
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		d(detach) {
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			if (detach) {
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				detachNode(audio);
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			}
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			run_all(dispose);
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		}
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	};
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}
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function instance($$self, $$props, $$invalidate) {
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	let { buffered, seekable, played, currentTime, duration, paused, volume } = $$props;
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	function audio_timeupdate_handler() {
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		played = timeRangesToArray(this.played);
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		currentTime = this.currentTime;
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		$$invalidate('played', played);
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		$$invalidate('currentTime', currentTime);
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	}
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	function audio_durationchange_handler() {
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		duration = this.duration;
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		$$invalidate('duration', duration);
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	}
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	function audio_play_pause_handler() {
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		paused = this.paused;
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		$$invalidate('paused', paused);
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	}
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	function audio_progress_handler() {
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		buffered = timeRangesToArray(this.buffered);
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		$$invalidate('buffered', buffered);
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	}
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	function audio_loadedmetadata_handler() {
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		buffered = timeRangesToArray(this.buffered);
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		seekable = timeRangesToArray(this.seekable);
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		$$invalidate('buffered', buffered);
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		$$invalidate('seekable', seekable);
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	}
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	function audio_volumechange_handler() {
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		volume = this.volume;
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		$$invalidate('volume', volume);
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	}
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	$$self.$set = $$props => {
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		if ('buffered' in $$props) $$invalidate('buffered', buffered = $$props.buffered);
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		if ('seekable' in $$props) $$invalidate('seekable', seekable = $$props.seekable);
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		if ('played' in $$props) $$invalidate('played', played = $$props.played);
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		if ('currentTime' in $$props) $$invalidate('currentTime', currentTime = $$props.currentTime);
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		if ('duration' in $$props) $$invalidate('duration', duration = $$props.duration);
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		if ('paused' in $$props) $$invalidate('paused', paused = $$props.paused);
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		if ('volume' in $$props) $$invalidate('volume', volume = $$props.volume);
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	};
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	return {
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		buffered,
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		seekable,
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		played,
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		currentTime,
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		duration,
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		paused,
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		volume,
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		audio_timeupdate_handler,
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		audio_durationchange_handler,
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		audio_play_pause_handler,
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		audio_progress_handler,
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		audio_loadedmetadata_handler,
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		audio_volumechange_handler
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	};
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}
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class SvelteComponent extends SvelteComponent_1 {
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	constructor(options) {
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		super();
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		init(this, options, instance, create_fragment, safe_not_equal);
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	}
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	get buffered() {
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		return this.$$.ctx.buffered;
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	}
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	set buffered(buffered) {
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		this.$set({ buffered });
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		flush();
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	}
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	get seekable() {
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		return this.$$.ctx.seekable;
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	}
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	set seekable(seekable) {
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		this.$set({ seekable });
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		flush();
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	}
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	get played() {
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		return this.$$.ctx.played;
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	}
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	set played(played) {
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		this.$set({ played });
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		flush();
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	}
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	get currentTime() {
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		return this.$$.ctx.currentTime;
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	}
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	set currentTime(currentTime) {
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		this.$set({ currentTime });
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		flush();
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	}
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	get duration() {
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		return this.$$.ctx.duration;
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	}
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	set duration(duration) {
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		this.$set({ duration });
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		flush();
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	}
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	get paused() {
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		return this.$$.ctx.paused;
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	}
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	set paused(paused) {
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		this.$set({ paused });
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		flush();
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	}
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	get volume() {
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		return this.$$.ctx.volume;
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	}
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	set volume(volume) {
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		this.$set({ volume });
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		flush();
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	}
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}
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export default SvelteComponent; |