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svelte/src/shared/keyed-each.js

204 lines
4.6 KiB

import { transitionManager, linear, generateRule, hash } from './transitions';
export function destroyBlock(block, lookup) {
block.d(1);
lookup[block.key] = null;
}
export function outroAndDestroyBlock(block, lookup) {
block.o(function() {
destroyBlock(block, lookup);
});
}
export function fixAndOutroAndDestroyBlock(block, lookup) {
const { node } = block;
const style = getComputedStyle(node);
if (style.position !== 'absolute' && style.position !== 'fixed') {
const { width, height } = style;
const a = node.getBoundingClientRect();
node.style.position = 'absolute';
node.style.width = width;
node.style.height = height;
const b = node.getBoundingClientRect();
if (a.left !== b.left || a.top !== b.top) {
const style = getComputedStyle(node);
const transform = style.transform === 'none' ? '' : style.transform;
node.style.transform = `${transform} translate(${a.left - b.left}px, ${a.top - b.top}px)`;
}
}
outroAndDestroyBlock(block, lookup);
}
export function updateKeyedEach(old_blocks, component, changed, get_key, dynamic, ctx, list, lookup, node, destroy, create_each_block, intro_method, next, get_context) {
var o = old_blocks.length;
var n = list.length;
var i = o;
var old_indexes = {};
while (i--) old_indexes[old_blocks[i].key] = i;
var new_blocks = [];
var new_lookup = {};
var deltas = {};
var i = n;
while (i--) {
var child_ctx = get_context(ctx, list, i);
var key = get_key(child_ctx);
var block = lookup[key];
if (!block) {
block = create_each_block(component, key, child_ctx);
block.c();
} else if (dynamic) {
block.p(changed, child_ctx);
}
new_blocks[i] = new_lookup[key] = block;
if (key in old_indexes) deltas[key] = Math.abs(i - old_indexes[key]);
}
var will_move = {};
var did_move = {};
function insert(block) {
block[intro_method](node, next);
lookup[block.key] = block;
next = block.first;
n--;
}
while (o && n) {
var new_block = new_blocks[n - 1];
var old_block = old_blocks[o - 1];
var new_key = new_block.key;
var old_key = old_block.key;
if (new_block === old_block) {
// do nothing
next = new_block.first;
o--;
n--;
}
else if (!new_lookup[old_key]) {
// remove old block
destroy(old_block, lookup);
o--;
}
else if (!lookup[new_key] || will_move[new_key]) {
insert(new_block);
}
else if (did_move[old_key]) {
o--;
} else if (deltas[new_key] > deltas[old_key]) {
did_move[new_key] = true;
insert(new_block);
} else {
will_move[old_key] = true;
o--;
}
}
while (o--) {
var old_block = old_blocks[o];
if (!new_lookup[old_block.key]) destroy(old_block, lookup);
}
while (n) insert(new_blocks[n - 1]);
return new_blocks;
}
export function measure(blocks) {
const measurements = {};
let i = blocks.length;
while (i--) measurements[blocks[i].key] = blocks[i].node.getBoundingClientRect();
return measurements;
}
export function animate(blocks, rects, fn, params) {
let i = blocks.length;
while (i--) {
const block = blocks[i];
const from = rects[block.key];
if (!from) continue;
const to = block.node.getBoundingClientRect();
if (from.left === to.left && from.right === to.right && from.top === to.top && from.bottom === to.bottom) continue;
const info = fn(block.node, { from, to }, params);
const duration = 'duration' in info ? info.duration : 300;
const delay = 'delay' in info ? info.delay : 0;
const ease = info.easing || linear;
const start = window.performance.now() + delay;
const end = start + duration;
const program = {
a: 0,
t: 0,
b: 1,
delta: 1,
duration,
start,
end
};
const animation = {
pending: delay ? program : null,
program: delay ? null : program,
running: !delay,
start() {
if (info.css) {
const rule = generateRule(program, ease, info.css);
program.name = `__svelte_${hash(rule)}`;
transitionManager.addRule(rule, program.name);
block.node.style.animation = (block.node.style.animation || '')
.split(', ')
.filter(anim => anim && (program.delta < 0 || !/__svelte/.test(anim)))
.concat(`${program.name} ${program.duration}ms linear 1 forwards`)
.join(', ');
}
},
update: now => {
const p = now - program.start;
const t = program.a + program.delta * ease(p / program.duration);
if (info.tick) info.tick(t, 1 - t);
},
done() {
if (info.css) {
transitionManager.deleteRule(block.node, program.name);
}
if (info.tick) {
info.tick(1, 0);
}
animation.running = false;
}
};
transitionManager.add(animation);
if (info.tick) info.tick(0, 1);
if (!delay) animation.start();
}
}