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385 lines
8.7 KiB
385 lines
8.7 KiB
function noop () {}
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function assign ( target ) {
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var k, source, i = 1, len = arguments.length;
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for ( ; i < len; i++ ) {
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source = arguments[i];
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for ( k in source ) target[k] = source[k];
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}
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return target;
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}
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function appendNode ( node, target ) {
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target.appendChild( node );
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}
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function insertNode ( node, target, anchor ) {
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target.insertBefore( node, anchor );
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}
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function detachNode ( node ) {
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node.parentNode.removeChild( node );
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}
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function createElement ( name ) {
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return document.createElement( name );
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}
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function createText ( data ) {
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return document.createTextNode( data );
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}
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function createComment () {
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return document.createComment( '' );
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}
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function differs ( a, b ) {
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return ( a !== b ) || ( a && ( typeof a === 'object' ) || ( typeof a === 'function' ) );
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}
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function dispatchObservers ( component, group, newState, oldState ) {
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for ( var key in group ) {
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if ( !( key in newState ) ) continue;
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var newValue = newState[ key ];
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var oldValue = oldState[ key ];
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if ( differs( newValue, oldValue ) ) {
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var callbacks = group[ key ];
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if ( !callbacks ) continue;
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for ( var i = 0; i < callbacks.length; i += 1 ) {
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var callback = callbacks[i];
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if ( callback.__calling ) continue;
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callback.__calling = true;
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callback.call( component, newValue, oldValue );
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callback.__calling = false;
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}
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}
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}
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}
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function get ( key ) {
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return key ? this._state[ key ] : this._state;
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}
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function fire ( eventName, data ) {
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var handlers = eventName in this._handlers && this._handlers[ eventName ].slice();
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if ( !handlers ) return;
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for ( var i = 0; i < handlers.length; i += 1 ) {
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handlers[i].call( this, data );
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}
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}
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function observe ( key, callback, options ) {
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var group = ( options && options.defer ) ? this._observers.post : this._observers.pre;
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( group[ key ] || ( group[ key ] = [] ) ).push( callback );
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if ( !options || options.init !== false ) {
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callback.__calling = true;
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callback.call( this, this._state[ key ] );
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callback.__calling = false;
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}
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return {
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cancel: function () {
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var index = group[ key ].indexOf( callback );
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if ( ~index ) group[ key ].splice( index, 1 );
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}
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};
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}
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function on ( eventName, handler ) {
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if ( eventName === 'teardown' ) return this.on( 'destroy', handler );
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var handlers = this._handlers[ eventName ] || ( this._handlers[ eventName ] = [] );
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handlers.push( handler );
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return {
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cancel: function () {
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var index = handlers.indexOf( handler );
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if ( ~index ) handlers.splice( index, 1 );
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}
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};
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}
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function set ( newState ) {
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this._set( assign( {}, newState ) );
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this._root._flush();
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}
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function _flush () {
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if ( !this._renderHooks ) return;
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while ( this._renderHooks.length ) {
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this._renderHooks.pop()();
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}
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}
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var proto = {
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get: get,
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fire: fire,
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observe: observe,
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on: on,
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set: set,
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_flush: _flush
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};
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function create_main_fragment ( state, component ) {
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var div = createElement( 'div' );
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var if_block = (state.a) && create_if_block( state, component );
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if ( if_block ) if_block.mount( div, null );
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var text = createText( "\n\n\t" );
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appendNode( text, div );
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var p = createElement( 'p' );
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appendNode( p, div );
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appendNode( createText( "this can be used as an anchor" ), p );
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appendNode( createText( "\n\n\t" ), div );
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var if_block_1 = (state.b) && create_if_block_1( state, component );
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if ( if_block_1 ) if_block_1.mount( div, null );
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var text_3 = createText( "\n\n\t" );
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appendNode( text_3, div );
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var if_block_2 = (state.c) && create_if_block_2( state, component );
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if ( if_block_2 ) if_block_2.mount( div, null );
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var text_4 = createText( "\n\n\t" );
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appendNode( text_4, div );
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var p_1 = createElement( 'p' );
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appendNode( p_1, div );
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appendNode( createText( "so can this" ), p_1 );
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appendNode( createText( "\n\n\t" ), div );
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var if_block_3 = (state.d) && create_if_block_3( state, component );
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if ( if_block_3 ) if_block_3.mount( div, null );
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var text_7 = createText( "\n\n\t" );
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appendNode( text_7, div );
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var text_8 = createText( "\n\n" );
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var if_block_4 = (state.e) && create_if_block_4( state, component );
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var if_block_4_anchor = createComment();
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return {
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mount: function ( target, anchor ) {
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insertNode( div, target, anchor );
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insertNode( text_8, target, anchor );
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if ( if_block_4 ) if_block_4.mount( target, anchor );
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insertNode( if_block_4_anchor, target, anchor );
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},
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update: function ( changed, state ) {
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if ( state.a ) {
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if ( !if_block ) {
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if_block = create_if_block( state, component );
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if_block.mount( div, text );
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}
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} else if ( if_block ) {
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if_block.unmount();
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if_block.destroy();
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if_block = null;
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}
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if ( state.b ) {
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if ( !if_block_1 ) {
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if_block_1 = create_if_block_1( state, component );
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if_block_1.mount( div, text_3 );
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}
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} else if ( if_block_1 ) {
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if_block_1.unmount();
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if_block_1.destroy();
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if_block_1 = null;
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}
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if ( state.c ) {
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if ( !if_block_2 ) {
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if_block_2 = create_if_block_2( state, component );
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if_block_2.mount( div, text_4 );
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}
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} else if ( if_block_2 ) {
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if_block_2.unmount();
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if_block_2.destroy();
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if_block_2 = null;
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}
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if ( state.d ) {
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if ( !if_block_3 ) {
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if_block_3 = create_if_block_3( state, component );
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if_block_3.mount( div, text_7 );
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}
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} else if ( if_block_3 ) {
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if_block_3.unmount();
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if_block_3.destroy();
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if_block_3 = null;
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}
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if ( state.e ) {
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if ( !if_block_4 ) {
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if_block_4 = create_if_block_4( state, component );
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if_block_4.mount( if_block_4_anchor.parentNode, if_block_4_anchor );
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}
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} else if ( if_block_4 ) {
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if_block_4.unmount();
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if_block_4.destroy();
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if_block_4 = null;
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}
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},
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unmount: function () {
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detachNode( div );
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if ( if_block ) if_block.unmount();
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if ( if_block_1 ) if_block_1.unmount();
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if ( if_block_2 ) if_block_2.unmount();
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if ( if_block_3 ) if_block_3.unmount();
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detachNode( text_8 );
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if ( if_block_4 ) if_block_4.unmount();
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detachNode( if_block_4_anchor );
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},
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destroy: function () {
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if ( if_block ) if_block.destroy();
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if ( if_block_1 ) if_block_1.destroy();
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if ( if_block_2 ) if_block_2.destroy();
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if ( if_block_3 ) if_block_3.destroy();
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if ( if_block_4 ) if_block_4.destroy();
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}
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};
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}
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function create_if_block ( state, component ) {
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var p = createElement( 'p' );
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appendNode( createText( "a" ), p );
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return {
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mount: function ( target, anchor ) {
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insertNode( p, target, anchor );
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},
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unmount: function () {
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detachNode( p );
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},
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destroy: noop
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};
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}
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function create_if_block_1 ( state, component ) {
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var p = createElement( 'p' );
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appendNode( createText( "b" ), p );
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return {
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mount: function ( target, anchor ) {
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insertNode( p, target, anchor );
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},
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unmount: function () {
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detachNode( p );
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},
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destroy: noop
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};
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}
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function create_if_block_2 ( state, component ) {
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var p = createElement( 'p' );
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appendNode( createText( "c" ), p );
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return {
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mount: function ( target, anchor ) {
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insertNode( p, target, anchor );
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},
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unmount: function () {
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detachNode( p );
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},
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destroy: noop
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};
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}
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function create_if_block_3 ( state, component ) {
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var p = createElement( 'p' );
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appendNode( createText( "d" ), p );
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return {
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mount: function ( target, anchor ) {
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insertNode( p, target, anchor );
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},
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unmount: function () {
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detachNode( p );
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},
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destroy: noop
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};
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}
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function create_if_block_4 ( state, component ) {
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var p = createElement( 'p' );
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appendNode( createText( "e" ), p );
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return {
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mount: function ( target, anchor ) {
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insertNode( p, target, anchor );
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},
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unmount: function () {
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detachNode( p );
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},
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destroy: noop
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};
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}
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function SvelteComponent ( options ) {
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options = options || {};
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this._state = options.data || {};
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this._observers = {
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pre: Object.create( null ),
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post: Object.create( null )
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};
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this._handlers = Object.create( null );
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this._root = options._root || this;
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this._yield = options._yield;
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this._torndown = false;
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this._fragment = create_main_fragment( this._state, this );
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if ( options.target ) this._fragment.mount( options.target, null );
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}
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assign( SvelteComponent.prototype, proto );
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SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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dispatchObservers( this, this._observers.pre, newState, oldState );
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this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {
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this.fire( 'destroy' );
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if ( detach !== false ) this._fragment.unmount();
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this._fragment.destroy();
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this._fragment = null;
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this._state = {};
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this._torndown = true;
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};
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export default SvelteComponent;
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