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svelte/test/js/samples/event-handlers-custom/expected.js

83 lines
1.9 KiB

import { appendNode, assign, createElement, createText, detachNode, dispatchObservers, insertNode, proto } from "svelte/shared.js";
var template = (function () {
return {
methods: {
foo ( bar ) {
console.log( bar );
}
},
events: {
foo ( node, callback ) {
// code goes here
}
}
};
}());
function create_main_fragment ( state, component ) {
var button = createElement( 'button' );
var foo_handler = template.events.foo.call( component, button, function ( event ) {
var state = component.get();
component.foo( state.bar );
});
appendNode( createText( "foo" ), button );
return {
mount: function ( target, anchor ) {
insertNode( button, target, anchor );
},
unmount: function () {
detachNode( button );
},
destroy: function () {
foo_handler.teardown();
}
};
}
function SvelteComponent ( options ) {
options = options || {};
this._state = options.data || {};
this._observers = {
pre: Object.create( null ),
post: Object.create( null )
};
this._handlers = Object.create( null );
this._root = options._root || this;
this._yield = options._yield;
this._torndown = false;
this._fragment = create_main_fragment( this._state, this );
if ( options.target ) this._fragment.mount( options.target, null );
}
assign( SvelteComponent.prototype, template.methods, proto );
SvelteComponent.prototype._set = function _set ( newState ) {
var oldState = this._state;
this._state = assign( {}, oldState, newState );
dispatchObservers( this, this._observers.pre, newState, oldState );
dispatchObservers( this, this._observers.post, newState, oldState );
};
SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {
this.fire( 'destroy' );
if ( detach !== false ) this._fragment.unmount();
this._fragment.destroy();
this._fragment = null;
this._state = {};
this._torndown = true;
};
export default SvelteComponent;