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74 lines
1.8 KiB
74 lines
1.8 KiB
import { assign, differs, dispatchObservers, noop, proto } from "svelte/shared.js";
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function recompute ( state, newState, oldState, isInitial ) {
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if ( isInitial || ( 'x' in newState && differs( state.x, oldState.x ) ) ) {
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state.a = newState.a = template.computed.a( state.x );
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state.b = newState.b = template.computed.b( state.x );
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}
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}
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var template = (function () {
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return {
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computed: {
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a: x => x * 2,
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b: x => x * 3
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}
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};
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}());
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function create_main_fragment ( root, component ) {
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return {
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mount: noop,
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update: noop,
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destroy: noop
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};
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}
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function SvelteComponent ( options ) {
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options = options || {};
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this._state = options.data || {};
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recompute( this._state, this._state, {}, true );
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this._observers = {
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pre: Object.create( null ),
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post: Object.create( null )
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};
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this._handlers = Object.create( null );
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this._root = options._root;
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this._yield = options._yield;
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this._torndown = false;
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this._fragment = create_main_fragment( this._state, this );
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if ( options.target ) this._fragment.mount( options.target, null );
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}
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assign( SvelteComponent.prototype, proto );
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SvelteComponent.prototype._set = function _set ( newState ) {
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var oldState = this._state;
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this._state = assign( {}, oldState, newState );
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recompute( this._state, newState, oldState, false )
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dispatchObservers( this, this._observers.pre, newState, oldState );
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if ( this._fragment ) this._fragment.update( newState, this._state );
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dispatchObservers( this, this._observers.post, newState, oldState );
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};
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SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {
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this.fire( 'destroy' );
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this._fragment.destroy( detach !== false );
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this._fragment = null;
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this._state = {};
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this._torndown = true;
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};
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export default SvelteComponent; |