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193 lines
4.8 KiB
193 lines
4.8 KiB
/* generated by Svelte vX.Y.Z */
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import { SvelteComponent as SvelteComponent_1, addListener, add_render_callback, createElement, detachNode, flush, init, insert, run, run_all, safe_not_equal, timeRangesToArray } from "svelte/internal";
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function create_fragment(component, ctx) {
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var audio, audio_is_paused = true, audio_updating = false, audio_animationframe, current, dispose;
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return {
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c() {
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audio = createElement("audio");
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if (ctx.played === void 0 || ctx.currentTime === void 0) add_render_callback(() => ctx.audio_timeupdate_handler.call(audio));
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if (ctx.duration === void 0) add_render_callback(() => ctx.audio_durationchange_handler.call(audio));
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if (ctx.buffered === void 0) add_render_callback(() => ctx.audio_progress_handler.call(audio));
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if (ctx.buffered === void 0 || ctx.seekable === void 0) add_render_callback(() => ctx.audio_loadedmetadata_handler.call(audio));
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dispose = [
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addListener(audio, "timeupdate", ctx.audio_timeupdate_handler),
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addListener(audio, "durationchange", ctx.audio_durationchange_handler),
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addListener(audio, "play", ctx.audio_play_pause_handler),
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addListener(audio, "pause", ctx.audio_play_pause_handler),
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addListener(audio, "progress", ctx.audio_progress_handler),
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addListener(audio, "loadedmetadata", ctx.audio_loadedmetadata_handler),
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addListener(audio, "volumechange", ctx.audio_volumechange_handler)
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];
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},
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m(target, anchor) {
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insert(target, audio, anchor);
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audio.volume = ctx.volume;
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current = true;
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},
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p(changed, ctx) {
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if (!audio_updating && !isNaN(ctx.currentTime) && changed.currentTime) audio.currentTime = ctx.currentTime;
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if (!audio_updating && audio_is_paused !== (audio_is_paused = ctx.paused) && changed.paused) audio[audio_is_paused ? "pause" : "play"]();
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if (!audio_updating && !isNaN(ctx.volume) && changed.volume) audio.volume = ctx.volume;
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},
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i(target, anchor) {
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if (current) return;
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this.m(target, anchor);
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},
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o: run,
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d(detach) {
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if (detach) {
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detachNode(audio);
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}
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run_all(dispose);
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}
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};
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}
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function instance($$self, $$props, $$invalidate) {
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let { buffered, seekable, played, currentTime, duration, paused, volume } = $$props;
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function audio_timeupdate_handler() {
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cancelAnimationFrame(audio_animationframe);
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if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler);
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played = timeRangesToArray(this.played);
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currentTime = this.currentTime;
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$$invalidate('played', played);
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$$invalidate('currentTime', currentTime);
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}
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function audio_durationchange_handler() {
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duration = this.duration;
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$$invalidate('duration', duration);
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}
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function audio_play_pause_handler() {
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paused = this.paused;
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$$invalidate('paused', paused);
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}
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function audio_progress_handler() {
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buffered = timeRangesToArray(this.buffered);
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$$invalidate('buffered', buffered);
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}
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function audio_loadedmetadata_handler() {
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buffered = timeRangesToArray(this.buffered);
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seekable = timeRangesToArray(this.seekable);
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$$invalidate('buffered', buffered);
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$$invalidate('seekable', seekable);
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}
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function audio_volumechange_handler() {
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volume = this.volume;
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$$invalidate('volume', volume);
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}
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$$self.$$.set = $$props => {
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if ('buffered' in $$props) buffered = $$props.buffered;
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if ('seekable' in $$props) seekable = $$props.seekable;
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if ('played' in $$props) played = $$props.played;
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if ('currentTime' in $$props) currentTime = $$props.currentTime;
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if ('duration' in $$props) duration = $$props.duration;
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if ('paused' in $$props) paused = $$props.paused;
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if ('volume' in $$props) volume = $$props.volume;
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};
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return {
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buffered,
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seekable,
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played,
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currentTime,
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duration,
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paused,
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volume,
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audio_timeupdate_handler,
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audio_durationchange_handler,
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audio_play_pause_handler,
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audio_progress_handler,
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audio_loadedmetadata_handler,
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audio_volumechange_handler
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};
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}
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class SvelteComponent extends SvelteComponent_1 {
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constructor(options) {
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super();
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init(this, options, instance, create_fragment, safe_not_equal);
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}
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get buffered() {
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return this.$$.ctx.buffered;
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}
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set buffered(buffered) {
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this.$set({ buffered });
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flush();
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}
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get seekable() {
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return this.$$.ctx.seekable;
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}
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set seekable(seekable) {
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this.$set({ seekable });
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flush();
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}
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get played() {
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return this.$$.ctx.played;
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}
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set played(played) {
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this.$set({ played });
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flush();
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}
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get currentTime() {
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return this.$$.ctx.currentTime;
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}
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set currentTime(currentTime) {
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this.$set({ currentTime });
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flush();
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}
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get duration() {
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return this.$$.ctx.duration;
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}
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set duration(duration) {
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this.$set({ duration });
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flush();
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}
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get paused() {
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return this.$$.ctx.paused;
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}
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set paused(paused) {
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this.$set({ paused });
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flush();
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}
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get volume() {
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return this.$$.ctx.volume;
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}
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set volume(volume) {
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this.$set({ volume });
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flush();
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}
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}
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export default SvelteComponent; |