--- title: $state --- The `$state` rune allows you to create _reactive state_, which means that your UI _reacts_ when it changes. ```svelte ``` Unlike other frameworks you may have encountered, there is no API for interacting with state — `count` is just a number, rather than an object or a function, and you can update it like you would update any other variable. ### Deep state If `$state` is used with an array or a simple object, the result is a deeply reactive _state proxy_. [Proxies](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy) allow Svelte to run code when you read or write properties, including via methods like `array.push(...)`, triggering granular updates. > [!NOTE] Classes like `Set` and `Map` will not be proxied, but Svelte provides reactive implementations for various built-ins like these that can be imported from [`svelte/reactivity`](./svelte-reactivity). State is proxified recursively until Svelte finds something other than an array or simple object. In a case like this... ```js let todos = $state([ { done: false, text: 'add more todos' } ]); ``` ...modifying an individual todo's property will trigger updates to anything in your UI that depends on that specific property: ```js // @filename: ambient.d.ts declare global { const todos: Array<{ done: boolean, text: string }> } // @filename: index.js // ---cut--- todos[0].done = !todos[0].done; ``` If you push a new object to the array, it will also be proxified: ```js // @filename: ambient.d.ts declare global { const todos: Array<{ done: boolean, text: string }> } // @filename: index.js // ---cut--- todos.push({ done: false, text: 'eat lunch' }); ``` > [!NOTE] When you update properties of proxies, the original object is _not_ mutated. ### Classes You can also use `$state` in class fields (whether public or private): ```js // @errors: 7006 2554 class Todo { done = $state(false); text = $state(); constructor(text) { this.text = text; } reset() { this.text = ''; this.done = false; } } ``` > [!NOTE] The compiler transforms `done` and `text` into `get`/`set` methods on the class prototype referencing private fields. ## `$state.raw` In cases where you don't want objects and arrays to be deeply reactive you can use `$state.raw`. State declared with `$state.raw` cannot be mutated; it can only be _reassigned_. In other words, rather than assigning to a property of an object, or using an array method like `push`, replace the object or array altogether if you'd like to update it: ```js let person = $state.raw({ name: 'Heraclitus', age: 49 }); // this will have no effect person.age += 1; // this will work, because we're creating a new person person = { name: 'Heraclitus', age: 50 }; ``` This can improve performance with large arrays and objects that you weren't planning to mutate anyway, since it avoids the cost of making them reactive. Note that raw state can _contain_ reactive state (for example, a raw array of reactive objects). ## `$state.snapshot` To take a static snapshot of a deeply reactive `$state` proxy, use `$state.snapshot`: ```svelte ``` This is handy when you want to pass some state to an external library or API that doesn't expect a proxy, such as `structuredClone`.