---
title: transition:
---
A _transition_ is triggered by an element entering or leaving the DOM as a result of a state change.
When a block (such as an `{#if ...}` block) is transitioning out, all elements inside it, including those that do not have their own transitions, are kept in the DOM until every transition in the block has been completed.
The `transition:` directive indicates a _bidirectional_ transition, which means it can be smoothly reversed while the transition is in progress.
```svelte
{#if visible}
fades in and out
{/if}
```
## Built-in transitions
A selection of built-in transitions can be imported from the [`svelte/transition`](svelte-transition) module.
## Local vs global
Transitions are local by default. Local transitions only play when the block they belong to is created or destroyed, _not_ when parent blocks are created or destroyed.
```svelte
{#if x}
{#if y}
fades in and out only when y changes
fades in and out when x or y change
{/if}
{/if}
```
## Transition parameters
Transitions can have parameters.
(The double `{{curlies}}` aren't a special syntax; this is an object literal inside an expression tag.)
```svelte
{#if visible}
fades in and out over two seconds
{/if}
```
## Custom transition functions
```js
/// copy: false
// @noErrors
transition = (node: HTMLElement, params: any, options: { direction: 'in' | 'out' | 'both' }) => {
delay?: number,
duration?: number,
easing?: (t: number) => number,
css?: (t: number, u: number) => string,
tick?: (t: number, u: number) => void
}
```
Transitions can use custom functions. If the returned object has a `css` function, Svelte will generate keyframes for a [web animation](https://developer.mozilla.org/en-US/docs/Web/API/Web_Animations_API).
The `t` argument passed to `css` is a value between `0` and `1` after the `easing` function has been applied. _In_ transitions run from `0` to `1`, _out_ transitions run from `1` to `0` — in other words, `1` is the element's natural state, as though no transition had been applied. The `u` argument is equal to `1 - t`.
The function is called repeatedly _before_ the transition begins, with different `t` and `u` arguments.
```svelte
{#if visible}
whooshes in
{/if}
```
A custom transition function can also return a `tick` function, which is called _during_ the transition with the same `t` and `u` arguments.
> [!NOTE] If it's possible to use `css` instead of `tick`, do so — web animations can run off the main thread, preventing jank on slower devices.
```svelte
{#if visible}
The quick brown fox jumps over the lazy dog
{/if}
```
If a transition returns a function instead of a transition object, the function will be called in the next microtask. This allows multiple transitions to coordinate, making [crossfade effects](/tutorial/deferred-transitions) possible.
Transition functions also receive a third argument, `options`, which contains information about the transition.
Available values in the `options` object are:
- `direction` - one of `in`, `out`, or `both` depending on the type of transition
## Transition events
An element with transitions will dispatch the following events in addition to any standard DOM events:
- `introstart`
- `introend`
- `outrostart`
- `outroend`
```svelte
{#if visible}
(status = 'intro started')}
onoutrostart={() => (status = 'outro started')}
onintroend={() => (status = 'intro ended')}
onoutroend={() => (status = 'outro ended')}
>
Flies in and out