/* generated by Svelte vX.Y.Z */ import { SvelteComponent, add_render_callback, detach, element, init, insert, listen, noop, raf, run_all, safe_not_equal, time_ranges_to_array } from "svelte/internal"; function create_fragment(ctx) { let audio; let audio_updating = false; let audio_animationframe; let audio_is_paused = true; let dispose; function audio_timeupdate_handler() { cancelAnimationFrame(audio_animationframe); if (!audio.paused) { audio_animationframe = raf(audio_timeupdate_handler); audio_updating = true; } /*audio_timeupdate_handler*/ ctx[12].call(audio); } return { c() { audio = element("audio"); if (/*buffered*/ ctx[0] === void 0) add_render_callback(() => /*audio_progress_handler*/ ctx[10].call(audio)); if (/*buffered*/ ctx[0] === void 0 || /*seekable*/ ctx[1] === void 0) add_render_callback(() => /*audio_loadedmetadata_handler*/ ctx[11].call(audio)); if (/*played*/ ctx[2] === void 0 || /*currentTime*/ ctx[3] === void 0 || /*ended*/ ctx[9] === void 0) add_render_callback(audio_timeupdate_handler); if (/*duration*/ ctx[4] === void 0) add_render_callback(() => /*audio_durationchange_handler*/ ctx[13].call(audio)); if (/*seeking*/ ctx[8] === void 0) add_render_callback(() => /*audio_seeking_seeked_handler*/ ctx[17].call(audio)); if (/*ended*/ ctx[9] === void 0) add_render_callback(() => /*audio_ended_handler*/ ctx[18].call(audio)); dispose = [ listen(audio, "progress", /*audio_progress_handler*/ ctx[10]), listen(audio, "loadedmetadata", /*audio_loadedmetadata_handler*/ ctx[11]), listen(audio, "timeupdate", audio_timeupdate_handler), listen(audio, "durationchange", /*audio_durationchange_handler*/ ctx[13]), listen(audio, "play", /*audio_play_pause_handler*/ ctx[14]), listen(audio, "pause", /*audio_play_pause_handler*/ ctx[14]), listen(audio, "volumechange", /*audio_volumechange_handler*/ ctx[15]), listen(audio, "ratechange", /*audio_ratechange_handler*/ ctx[16]), listen(audio, "seeking", /*audio_seeking_seeked_handler*/ ctx[17]), listen(audio, "seeked", /*audio_seeking_seeked_handler*/ ctx[17]), listen(audio, "ended", /*audio_ended_handler*/ ctx[18]) ]; }, m(target, anchor) { insert(target, audio, anchor); if (!isNaN(/*volume*/ ctx[6])) { audio.volume = /*volume*/ ctx[6]; } if (!isNaN(/*playbackRate*/ ctx[7])) { audio.playbackRate = /*playbackRate*/ ctx[7]; } }, p(ctx, [dirty]) { if (!audio_updating && dirty & /*currentTime*/ 8 && !isNaN(/*currentTime*/ ctx[3])) { audio.currentTime = /*currentTime*/ ctx[3]; } audio_updating = false; if (dirty & /*paused*/ 32 && audio_is_paused !== (audio_is_paused = /*paused*/ ctx[5])) { audio[audio_is_paused ? "pause" : "play"](); } if (dirty & /*volume*/ 64 && !isNaN(/*volume*/ ctx[6])) { audio.volume = /*volume*/ ctx[6]; } if (dirty & /*playbackRate*/ 128 && !isNaN(/*playbackRate*/ ctx[7])) { audio.playbackRate = /*playbackRate*/ ctx[7]; } }, i: noop, o: noop, d(detaching) { if (detaching) detach(audio); run_all(dispose); } }; } function instance($$self, $$props, $$invalidate) { let { buffered } = $$props; let { seekable } = $$props; let { played } = $$props; let { currentTime } = $$props; let { duration } = $$props; let { paused } = $$props; let { volume } = $$props; let { playbackRate } = $$props; let { seeking } = $$props; let { ended } = $$props; function audio_progress_handler() { buffered = time_ranges_to_array(this.buffered); $$invalidate(0, buffered); } function audio_loadedmetadata_handler() { buffered = time_ranges_to_array(this.buffered); seekable = time_ranges_to_array(this.seekable); $$invalidate(0, buffered); $$invalidate(1, seekable); } function audio_timeupdate_handler() { played = time_ranges_to_array(this.played); currentTime = this.currentTime; ended = this.ended; $$invalidate(2, played); $$invalidate(3, currentTime); $$invalidate(9, ended); } function audio_durationchange_handler() { duration = this.duration; $$invalidate(4, duration); } function audio_play_pause_handler() { paused = this.paused; $$invalidate(5, paused); } function audio_volumechange_handler() { volume = this.volume; $$invalidate(6, volume); } function audio_ratechange_handler() { playbackRate = this.playbackRate; $$invalidate(7, playbackRate); } function audio_seeking_seeked_handler() { seeking = this.seeking; $$invalidate(8, seeking); } function audio_ended_handler() { ended = this.ended; $$invalidate(9, ended); } $$self.$set = $$props => { if ("buffered" in $$props) $$invalidate(0, buffered = $$props.buffered); if ("seekable" in $$props) $$invalidate(1, seekable = $$props.seekable); if ("played" in $$props) $$invalidate(2, played = $$props.played); if ("currentTime" in $$props) $$invalidate(3, currentTime = $$props.currentTime); if ("duration" in $$props) $$invalidate(4, duration = $$props.duration); if ("paused" in $$props) $$invalidate(5, paused = $$props.paused); if ("volume" in $$props) $$invalidate(6, volume = $$props.volume); if ("playbackRate" in $$props) $$invalidate(7, playbackRate = $$props.playbackRate); if ("seeking" in $$props) $$invalidate(8, seeking = $$props.seeking); if ("ended" in $$props) $$invalidate(9, ended = $$props.ended); }; return [ buffered, seekable, played, currentTime, duration, paused, volume, playbackRate, seeking, ended, audio_progress_handler, audio_loadedmetadata_handler, audio_timeupdate_handler, audio_durationchange_handler, audio_play_pause_handler, audio_volumechange_handler, audio_ratechange_handler, audio_seeking_seeked_handler, audio_ended_handler ]; } class Component extends SvelteComponent { constructor(options) { super(); init(this, options, instance, create_fragment, safe_not_equal, { buffered: 0, seekable: 1, played: 2, currentTime: 3, duration: 4, paused: 5, volume: 6, playbackRate: 7, seeking: 8, ended: 9 }); } } export default Component;