/* src/Main.html generated by Svelte v2.3.0 */

function create_main_fragment(component, ctx) {
	var p;

	return {
		c: function create() {
			p = createElement("p");
			p.textContent = "Hello world!";
		},

		m: function mount(target, anchor) {
			insertNode(p, target, anchor);
		},

		p: noop,

		u: function unmount() {
			detachNode(p);
		},

		d: noop
	};
}

function Main(options) {
	this._debugName = '<Main>';
	if (!options || (!options.target && !options.root)) throw new Error("'target' is a required option");
	init(this, options);
	this._state = assign({}, options.data);

	this._fragment = create_main_fragment(this, this._state);

	if (options.target) {
		if (options.hydrate) throw new Error("options.hydrate only works if the component was compiled with the `hydratable: true` option");
		this._fragment.c();
		this._mount(options.target, options.anchor);
	}
}

assign(Main.prototype, {
 	destroy: destroyDev,
 	get: get,
 	fire: fire,
 	on: on,
 	set: setDev,
 	_set: _set,
 	_mount: _mount,
 	_unmount: _unmount,
 	_differs: _differs
 });

Main.prototype._checkReadOnly = function _checkReadOnly(newState) {
};

Main.prototype._recompute = noop;

function createElement(name) {
	return document.createElement(name);
}

function insertNode(node, target, anchor) {
	target.insertBefore(node, anchor);
}

function noop() {}

function detachNode(node) {
	node.parentNode.removeChild(node);
}

function init(component, options) {
	component._handlers = blankObject();
	component._bind = options._bind;

	component.options = options;
	component.root = options.root || component;
	component.store = component.root.store || options.store;
}

function assign(tar, src) {
	for (var k in src) tar[k] = src[k];
	return tar;
}

function destroyDev(detach) {
	destroy.call(this, detach);
	this.destroy = function() {
		console.warn('Component was already destroyed');
	};
}

function get() {
	return this._state;
}

function fire(eventName, data) {
	var handlers =
		eventName in this._handlers && this._handlers[eventName].slice();
	if (!handlers) return;

	for (var i = 0; i < handlers.length; i += 1) {
		var handler = handlers[i];

		if (!handler.__calling) {
			handler.__calling = true;
			handler.call(this, data);
			handler.__calling = false;
		}
	}
}

function on(eventName, handler) {
	var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
	handlers.push(handler);

	return {
		cancel: function() {
			var index = handlers.indexOf(handler);
			if (~index) handlers.splice(index, 1);
		}
	};
}

function setDev(newState) {
	if (typeof newState !== 'object') {
		throw new Error(
			this._debugName + '.set was called without an object of data key-values to update.'
		);
	}

	this._checkReadOnly(newState);
	set.call(this, newState);
}

function _set(newState) {
	var oldState = this._state,
		changed = {},
		dirty = false;

	for (var key in newState) {
		if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
	}
	if (!dirty) return;

	this._state = assign(assign({}, oldState), newState);
	this._recompute(changed, this._state);
	if (this._bind) this._bind(changed, this._state);

	if (this._fragment) {
		this.fire("state", { changed: changed, current: this._state, previous: oldState });
		this._fragment.p(changed, this._state);
		this.fire("update", { changed: changed, current: this._state, previous: oldState });
	}
}

function _mount(target, anchor) {
	this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);
}

function _unmount() {
	if (this._fragment) this._fragment.u();
}

function _differs(a, b) {
	return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
}

function blankObject() {
	return Object.create(null);
}

function destroy(detach) {
	this.destroy = noop;
	this.fire('destroy');
	this.set = noop;

	if (detach !== false) this._fragment.u();
	this._fragment.d();
	this._fragment = null;
	this._state = {};
}

function set(newState) {
	this._set(assign({}, newState));
	if (this.root._lock) return;
	this.root._lock = true;
	callAll(this.root._beforecreate);
	callAll(this.root._oncreate);
	callAll(this.root._aftercreate);
	this.root._lock = false;
}

function callAll(fns) {
	while (fns && fns.length) fns.shift()();
}
export default Main;