--- title: Updating arrays and objects --- Because Svelte's reactivity is triggered by assignments, using array methods like `push` and `splice` won't automatically cause updates. For example, clicking the button doesn't do anything. One way to fix that is to add an assignment that would otherwise be redundant: ```js function addNumber() { numbers.push(numbers.length + 1); numbers = numbers; } ``` But there's a more idiomatic solution: ```js function addNumber() { numbers = [...numbers, numbers.length + 1]; } ``` You can use similar patterns to replace `pop`, `shift`, `unshift` and `splice`. Assignments to *properties* of arrays and objects — e.g. `obj.foo += 1` or `array[i] = x` — work the same way as assignments to the values themselves. ```js function addNumber() { numbers[numbers.length] = numbers.length + 1; } ``` A simple rule of thumb: the name of the updated variable must appear on the left hand side of the assignment. For example this... ```js const foo = obj.foo; foo.bar = 'baz'; ``` ...won't update references to `obj.foo.bar`, unless you follow it up with `obj = obj`.