import htmlEntities from './entities'; const windows1252 = [ 8364, 129, 8218, 402, 8222, 8230, 8224, 8225, 710, 8240, 352, 8249, 338, 141, 381, 143, 144, 8216, 8217, 8220, 8221, 8226, 8211, 8212, 732, 8482, 353, 8250, 339, 157, 382, 376 ]; const entityPattern = new RegExp( `&(#?(?:x[\\w\\d]+|\\d+|${Object.keys( htmlEntities ).join( '|' )}));?`, 'g' ); export function decodeCharacterReferences ( html: string ) { return html.replace( entityPattern, ( match, entity ) => { let code; // Handle named entities if ( entity[0] !== '#' ) { code = htmlEntities[ entity ]; } else if ( entity[1] === 'x' ) { code = parseInt( entity.substring( 2 ), 16 ); } else { code = parseInt( entity.substring( 1 ), 10 ); } if ( !code ) { return match; } return String.fromCodePoint( validateCode( code ) ); }); } const NUL = 0; // some code points are verboten. If we were inserting HTML, the browser would replace the illegal // code points with alternatives in some cases - since we're bypassing that mechanism, we need // to replace them ourselves // // Source: http://en.wikipedia.org/wiki/Character_encodings_in_HTML#Illegal_characters function validateCode ( code: number ) { // line feed becomes generic whitespace if ( code === 10 ) { return 32; } // ASCII range. (Why someone would use HTML entities for ASCII characters I don't know, but...) if ( code < 128 ) { return code; } // code points 128-159 are dealt with leniently by browsers, but they're incorrect. We need // to correct the mistake or we'll end up with missing € signs and so on if ( code <= 159 ) { return windows1252[ code - 128 ]; } // basic multilingual plane if ( code < 55296 ) { return code; } // UTF-16 surrogate halves if ( code <= 57343 ) { return NUL; } // rest of the basic multilingual plane if ( code <= 65535 ) { return code; } // supplementary multilingual plane 0x10000 - 0x1ffff if ( code >= 65536 && code <= 131071 ) { return code; } // supplementary ideographic plane 0x20000 - 0x2ffff if ( code >= 131072 && code <= 196607 ) { return code; } return NUL; }