import { assign, differs, dispatchObservers, noop, proto } from "svelte/shared.js"; function recompute ( state, newState, oldState, isInitial ) { if ( isInitial || ( 'x' in newState && differs( state.x, oldState.x ) ) ) { state.a = newState.a = template.computed.a( state.x ); state.b = newState.b = template.computed.b( state.x ); } } var template = (function () { return { computed: { a: x => x * 2, b: x => x * 3 } }; }()); function create_main_fragment ( state, component ) { return { create: noop, mount: noop, unmount: noop, destroy: noop }; } function SvelteComponent ( options ) { options = options || {}; this._state = options.data || {}; recompute( this._state, this._state, {}, true ); this._observers = { pre: Object.create( null ), post: Object.create( null ) }; this._handlers = Object.create( null ); this._root = options._root || this; this._yield = options._yield; this._torndown = false; this._fragment = create_main_fragment( this._state, this ); if ( options.target ) { this._fragment.create(); this._fragment.mount( options.target, null ); } } assign( SvelteComponent.prototype, proto ); SvelteComponent.prototype._set = function _set ( newState ) { var oldState = this._state; this._state = assign( {}, oldState, newState ); recompute( this._state, newState, oldState, false ) dispatchObservers( this, this._observers.pre, newState, oldState ); dispatchObservers( this, this._observers.post, newState, oldState ); }; SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) { this.fire( 'destroy' ); if ( detach !== false ) this._fragment.unmount(); this._fragment.destroy(); this._fragment = null; this._state = {}; this._torndown = true; }; export default SvelteComponent;