function noop() {} function assign(target) { var k, source, i = 1, len = arguments.length; for (; i < len; i++) { source = arguments[i]; for (k in source) target[k] = source[k]; } return target; } function differs(a, b) { return a !== b || ((a && typeof a === 'object') || typeof a === 'function'); } function dispatchObservers(component, group, newState, oldState) { for (var key in group) { if (!(key in newState)) continue; var newValue = newState[key]; var oldValue = oldState[key]; if (differs(newValue, oldValue)) { var callbacks = group[key]; if (!callbacks) continue; for (var i = 0; i < callbacks.length; i += 1) { var callback = callbacks[i]; if (callback.__calling) continue; callback.__calling = true; callback.call(component, newValue, oldValue); callback.__calling = false; } } } } function get(key) { return key ? this._state[key] : this._state; } function fire(eventName, data) { var handlers = eventName in this._handlers && this._handlers[eventName].slice(); if (!handlers) return; for (var i = 0; i < handlers.length; i += 1) { handlers[i].call(this, data); } } function observe(key, callback, options) { var group = options && options.defer ? this._observers.post : this._observers.pre; (group[key] || (group[key] = [])).push(callback); if (!options || options.init !== false) { callback.__calling = true; callback.call(this, this._state[key]); callback.__calling = false; } return { cancel: function() { var index = group[key].indexOf(callback); if (~index) group[key].splice(index, 1); } }; } function on(eventName, handler) { if (eventName === 'teardown') return this.on('destroy', handler); var handlers = this._handlers[eventName] || (this._handlers[eventName] = []); handlers.push(handler); return { cancel: function() { var index = handlers.indexOf(handler); if (~index) handlers.splice(index, 1); } }; } function set(newState) { this._set(assign({}, newState)); this._root._flush(); } function _flush() { if (!this._renderHooks) return; while (this._renderHooks.length) { this._renderHooks.pop()(); } } var proto = { get: get, fire: fire, observe: observe, on: on, set: set, _flush: _flush }; function recompute ( state, newState, oldState, isInitial ) { if ( isInitial || ( 'x' in newState && differs( state.x, oldState.x ) ) ) { state.a = newState.a = template.computed.a( state.x ); state.b = newState.b = template.computed.b( state.x ); } } var template = (function () { return { computed: { a: x => x * 2, b: x => x * 3 } }; }()); function create_main_fragment ( state, component ) { return { create: noop, mount: noop, unmount: noop, destroy: noop }; } function SvelteComponent ( options ) { options = options || {}; this._state = options.data || {}; recompute( this._state, this._state, {}, true ); this._observers = { pre: Object.create( null ), post: Object.create( null ) }; this._handlers = Object.create( null ); this._root = options._root || this; this._yield = options._yield; this._torndown = false; this._fragment = create_main_fragment( this._state, this ); if ( options.target ) { this._fragment.create(); this._fragment.mount( options.target, null ); } } assign( SvelteComponent.prototype, proto ); SvelteComponent.prototype._set = function _set ( newState ) { var oldState = this._state; this._state = assign( {}, oldState, newState ); recompute( this._state, newState, oldState, false ); dispatchObservers( this, this._observers.pre, newState, oldState ); dispatchObservers( this, this._observers.post, newState, oldState ); }; SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) { this.fire( 'destroy' ); if ( detach !== false ) this._fragment.unmount(); this._fragment.destroy(); this._fragment = null; this._state = {}; this._torndown = true; }; export default SvelteComponent;