/* generated by Svelte vX.Y.Z */ import { addListener, assign, callAll, createElement, detachNode, init, insertNode, proto, removeListener, timeRangesToArray } from "svelte/shared.js"; function create_main_fragment(state, component) { var audio, audio_is_paused = true, audio_updating = false, audio_animationframe; function audio_timeupdate_handler() { cancelAnimationFrame(audio_animationframe); if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler); audio_updating = true; component.set({ played: timeRangesToArray(audio.played), currentTime: audio.currentTime }); audio_updating = false; } function audio_durationchange_handler() { component.set({ duration: audio.duration }); } function audio_play_pause_handler() { audio_updating = true; component.set({ paused: audio.paused }); audio_updating = false; } function audio_progress_handler() { component.set({ buffered: timeRangesToArray(audio.buffered) }); } function audio_loadedmetadata_handler() { component.set({ buffered: timeRangesToArray(audio.buffered), seekable: timeRangesToArray(audio.seekable) }); } return { c: function create() { audio = createElement("audio"); this.h(); }, h: function hydrate() { addListener(audio, "timeupdate", audio_timeupdate_handler); if (!('played' in state && 'currentTime' in state)) component.root._beforecreate.push(audio_timeupdate_handler); addListener(audio, "durationchange", audio_durationchange_handler); if (!('duration' in state)) component.root._beforecreate.push(audio_durationchange_handler); addListener(audio, "play", audio_play_pause_handler); addListener(audio, "pause", audio_play_pause_handler); addListener(audio, "progress", audio_progress_handler); if (!('buffered' in state)) component.root._beforecreate.push(audio_progress_handler); addListener(audio, "loadedmetadata", audio_loadedmetadata_handler); if (!('buffered' in state && 'seekable' in state)) component.root._beforecreate.push(audio_loadedmetadata_handler); }, m: function mount(target, anchor) { insertNode(audio, target, anchor); }, p: function update(changed, state) { if (!audio_updating && !isNaN(state.currentTime )) audio.currentTime = state.currentTime ; if (!audio_updating && audio_is_paused !== (audio_is_paused = state.paused)) audio[audio_is_paused ? "pause" : "play"](); }, u: function unmount() { detachNode(audio); }, d: function destroy() { removeListener(audio, "timeupdate", audio_timeupdate_handler); removeListener(audio, "durationchange", audio_durationchange_handler); removeListener(audio, "play", audio_play_pause_handler); removeListener(audio, "pause", audio_play_pause_handler); removeListener(audio, "progress", audio_progress_handler); removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler); } }; } function SvelteComponent(options) { init(this, options); this._state = assign({}, options.data); if (!options.root) { this._oncreate = []; this._beforecreate = []; } this._fragment = create_main_fragment(this._state, this); if (options.target) { this._fragment.c(); this._fragment.m(options.target, options.anchor || null); callAll(this._beforecreate); } } assign(SvelteComponent.prototype, proto); export default SvelteComponent;