import { assign } from './utils.js'; import { noop } from './utils.js'; export * from './animations.js'; export * from './await-block.js'; export * from './dom.js'; export * from './keyed-each.js'; export * from './spread.js'; export * from './ssr.js'; export * from './transitions.js'; export * from './utils.js'; export function blankObject() { return Object.create(null); } export function destroy(detach) { this.destroy = noop; this.fire('destroy'); this.set = noop; this._fragment.d(detach !== false); this._fragment = null; this._state = {}; } export function destroyDev(detach) { destroy.call(this, detach); this.destroy = function() { console.warn('Component was already destroyed'); }; } export function _differs(a, b) { return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function'); } export function _differsImmutable(a, b) { return a != a ? b == b : a !== b; } export function fire(eventName, data) { var handlers = eventName in this._handlers && this._handlers[eventName].slice(); if (!handlers) return; for (var i = 0; i < handlers.length; i += 1) { var handler = handlers[i]; if (!handler.__calling) { handler.__calling = true; handler.call(this, data); handler.__calling = false; } } } export function get() { return this._state; } export function init(component, options) { component._handlers = blankObject(); component._bind = options._bind; component.options = options; component.root = options.root || component; component.store = options.store || component.root.store; } export function on(eventName, handler) { var handlers = this._handlers[eventName] || (this._handlers[eventName] = []); handlers.push(handler); return { cancel: function() { var index = handlers.indexOf(handler); if (~index) handlers.splice(index, 1); } }; } export function run(fn) { fn(); } export function set(newState) { this._set(assign({}, newState)); if (this.root._lock) return; this.root._lock = true; callAll(this.root._beforecreate); callAll(this.root._oncreate); callAll(this.root._aftercreate); this.root._lock = false; } export function _set(newState) { var oldState = this._state, changed = {}, dirty = false; for (var key in newState) { if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true; } if (!dirty) return; this._state = assign(assign({}, oldState), newState); this._recompute(changed, this._state); if (this._bind) this._bind(changed, this._state); if (this._fragment) { this.fire("state", { changed: changed, current: this._state, previous: oldState }); this._fragment.p(changed, this._state); this.fire("update", { changed: changed, current: this._state, previous: oldState }); } } export function setDev(newState) { if (typeof newState !== 'object') { throw new Error( this._debugName + '.set was called without an object of data key-values to update.' ); } this._checkReadOnly(newState); set.call(this, newState); } export function callAll(fns) { while (fns && fns.length) fns.shift()(); } export function _mount(target, anchor) { this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null); } export var PENDING = {}; export var SUCCESS = {}; export var FAILURE = {}; export function removeFromStore() { this.store._remove(this); } export var proto = { destroy, get, fire, on, set, _recompute: noop, _set, _mount, _differs }; export var protoDev = { destroy: destroyDev, get, fire, on, set: setDev, _recompute: noop, _set, _mount, _differs };