---
title: Debugging
---

- `@debug`
- `$inspect`

Svelte provides two built-in ways to debug your application.

## `$inspect`

The `$inspect` rune is roughly equivalent to `console.log`, with the exception that it will re-run whenever its
argument changes. `$inspect` tracks reactive state deeply, meaning that updating something inside an object
or array using fine-grained reactivity will cause it to re-fire. ([Demo:](/#H4sIAAAAAAAACkWQ0YqDQAxFfyUMhSotdZ-tCvu431AXtGOqQ2NmmMm0LOK_r7Utfby5JzeXTOpiCIPKT5PidkSVq2_n1F7Jn3uIcEMSXHSw0evHpAjaGydVzbUQCmgbWaCETZBWMPlKj29nxBDaHj_edkAiu12JhdkYDg61JGvE_s2nR8gyuBuiJZuDJTyQ7eE-IEOzog1YD80Lb0APLfdYc5F9qnFxjiKWwbImo6_llKRQVs-2u91c_bD2OCJLkT3JZasw7KLA2XCX31qKWE6vIzNk1fKE0XbmYrBTufiI8-_8D2cUWBA_AQAA))

```svelte
<script>
	let count = $state(0);
	let message = $state('hello');

	$inspect(count, message); // will console.log when `count` or `message` change
</script>

<button onclick={() => count++}>Increment</button>
<input bind:value={message} />
```

`$inspect` returns a property `with`, which you can invoke with a callback, which will then be invoked instead of `console.log`. The first argument to the callback is either `"init"` or `"update"`, all following arguments are the values passed to `$inspect`. [Demo:](/#H4sIAAAAAAAACkVQ24qDMBD9lSEUqlTqPlsj7ON-w7pQG8c2VCchmVSK-O-bKMs-DefKYRYx6BG9qL4XQd2EohKf1opC8Nsm4F84MkbsTXAqMbVXTltuWmp5RAZlAjFIOHjuGLOP_BKVqB00eYuKs82Qn2fNjyxLtcWeyUE2sCRry3qATQIpJRyD7WPVMf9TW-7xFu53dBcoSzAOrsqQNyOe2XUKr0Xi5kcMvdDB2wSYO-I9vKazplV1-T-d6ltgNgSG1KjVUy7ZtmdbdjqtzRcphxMS1-XubOITJtPrQWMvKnYB15_1F7KKadA_AQAA)

```svelte
<script>
	let count = $state(0);

	$inspect(count).with((type, count) => {
		if (type === 'update') {
			debugger; // or `console.trace`, or whatever you want
		}
	});
</script>

<button onclick={() => count++}>Increment</button>
```

A convenient way to find the origin of some change is to pass `console.trace` to `with`:

```js
// @errors: 2304
$inspect(stuff).with(console.trace);
```

> [!NOTE] `$inspect` only works during development. In a production build it becomes a noop.

## @debug

```svelte
<!--- copy: false --->
{@debug}
```

```svelte
<!--- copy: false --->
{@debug var1, var2, ..., varN}
```

The `{@debug ...}` tag offers an alternative to `console.log(...)`. It logs the values of specific variables whenever they change, and pauses code execution if you have devtools open.

```svelte
<script>
	let user = {
		firstname: 'Ada',
		lastname: 'Lovelace'
	};
</script>

{@debug user}

<h1>Hello {user.firstname}!</h1>
```

`{@debug ...}` accepts a comma-separated list of variable names (not arbitrary expressions).

```svelte
<!-- Compiles -->
{@debug user}
{@debug user1, user2, user3}

<!-- WON'T compile -->
{@debug user.firstname}
{@debug myArray[0]}
{@debug !isReady}
{@debug typeof user === 'object'}
```

The `{@debug}` tag without any arguments will insert a `debugger` statement that gets triggered when _any_ state changes, as opposed to the specified variables.