define("test", function() { "use strict";

	function create_main_fragment(component, ctx) {
		var p;

		return {
			c() {
				p = createElement("p");
				p.textContent = "Hello world!";
			},

			m(target, anchor) {
				insert(target, p, anchor);
			},

			p: noop,

			d(detach) {
				if (detach) {
					detachNode(p);
				}
			}
		};
	}

	function Main(options) {
		init(this, options);
		this._state = assign({}, options.data);
		this._intro = true;

		this._fragment = create_main_fragment(this, this._state);

		if (options.target) {
			this._fragment.c();
			this._mount(options.target, options.anchor);
		}
	}

	assign(Main.prototype, {
	 	destroy: destroy,
	 	get: get,
	 	fire: fire,
	 	on: on,
	 	set: set,
	 	_set: _set,
	 	_mount: _mount,
	 	_differs: _differs
	 });

	Main.prototype._recompute = noop;

	function createElement(name) {
		return document.createElement(name);
	}

	function insert(target, node, anchor) {
		target.insertBefore(node, anchor);
	}

	function noop() {}

	function detachNode(node) {
		node.parentNode.removeChild(node);
	}

	function init(component, options) {
		component._handlers = blankObject();
		component._slots = blankObject();
		component._bind = options._bind;

		component.options = options;
		component.root = options.root || component;
		component.store = options.store || component.root.store;

		if (!options.root) {
			component._beforecreate = [];
			component._oncreate = [];
			component._aftercreate = [];
		}
	}

	function assign(tar, src) {
		for (var k in src) tar[k] = src[k];
		return tar;
	}

	function destroy(detach) {
		this.destroy = noop;
		this.fire('destroy');
		this.set = noop;

		this._fragment.d(detach !== false);
		this._fragment = null;
		this._state = {};
	}

	function get() {
		return this._state;
	}

	function fire(eventName, data) {
		var handlers =
			eventName in this._handlers && this._handlers[eventName].slice();
		if (!handlers) return;

		for (var i = 0; i < handlers.length; i += 1) {
			var handler = handlers[i];

			if (!handler.__calling) {
				try {
					handler.__calling = true;
					handler.call(this, data);
				} finally {
					handler.__calling = false;
				}
			}
		}
	}

	function on(eventName, handler) {
		var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
		handlers.push(handler);

		return {
			cancel: function() {
				var index = handlers.indexOf(handler);
				if (~index) handlers.splice(index, 1);
			}
		};
	}

	function set(newState) {
		this._set(assign({}, newState));
		if (this.root._lock) return;
		flush(this.root);
	}

	function _set(newState) {
		var oldState = this._state,
			changed = {},
			dirty = false;

		for (var key in newState) {
			if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
		}
		if (!dirty) return;

		this._state = assign(assign({}, oldState), newState);
		this._recompute(changed, this._state);
		if (this._bind) this._bind(changed, this._state);

		if (this._fragment) {
			this.fire("state", { changed: changed, current: this._state, previous: oldState });
			this._fragment.p(changed, this._state);
			this.fire("update", { changed: changed, current: this._state, previous: oldState });
		}
	}

	function _mount(target, anchor) {
		this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null);
	}

	function _differs(a, b) {
		return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
	}

	function blankObject() {
		return Object.create(null);
	}

	function flush(component) {
		component._lock = true;
		callAll(component._beforecreate);
		callAll(component._oncreate);
		callAll(component._aftercreate);
		component._lock = false;
	}

	function callAll(fns) {
		while (fns && fns.length) fns.shift()();
	}
	return Main;
});