function noop () {} function assign ( target ) { for ( var i = 1; i < arguments.length; i += 1 ) { var source = arguments[i]; for ( var k in source ) target[k] = source[k]; } return target; } function differs ( a, b ) { return ( a !== b ) || ( a && ( typeof a === 'object' ) || ( typeof a === 'function' ) ); } function dispatchObservers ( component, group, newState, oldState ) { for ( var key in group ) { if ( !( key in newState ) ) continue; var newValue = newState[ key ]; var oldValue = oldState[ key ]; if ( differs( newValue, oldValue ) ) { var callbacks = group[ key ]; if ( !callbacks ) continue; for ( var i = 0; i < callbacks.length; i += 1 ) { var callback = callbacks[i]; if ( callback.__calling ) continue; callback.__calling = true; callback.call( component, newValue, oldValue ); callback.__calling = false; } } } } function get ( key ) { return key ? this._state[ key ] : this._state; } function fire ( eventName, data ) { var handlers = eventName in this._handlers && this._handlers[ eventName ].slice(); if ( !handlers ) return; for ( var i = 0; i < handlers.length; i += 1 ) { handlers[i].call( this, data ); } } function observe ( key, callback, options ) { var group = ( options && options.defer ) ? this._observers.post : this._observers.pre; ( group[ key ] || ( group[ key ] = [] ) ).push( callback ); if ( !options || options.init !== false ) { callback.__calling = true; callback.call( this, this._state[ key ] ); callback.__calling = false; } return { cancel: function () { var index = group[ key ].indexOf( callback ); if ( ~index ) group[ key ].splice( index, 1 ); } }; } function on ( eventName, handler ) { if ( eventName === 'teardown' ) return this.on( 'destroy', handler ); var handlers = this._handlers[ eventName ] || ( this._handlers[ eventName ] = [] ); handlers.push( handler ); return { cancel: function () { var index = handlers.indexOf( handler ); if ( ~index ) handlers.splice( index, 1 ); } }; } function set ( newState ) { this._set( assign( {}, newState ) ); this._root._flush(); } function _flush () { if ( !this._renderHooks ) return; while ( this._renderHooks.length ) { this._renderHooks.pop()(); } } var proto = { get: get, fire: fire, observe: observe, on: on, set: set, _flush: _flush }; function recompute ( state, newState, oldState, isInitial ) { if ( isInitial || ( 'x' in newState && differs( state.x, oldState.x ) ) ) { state.a = newState.a = template.computed.a( state.x ); state.b = newState.b = template.computed.b( state.x ); } } var template = (function () { return { computed: { a: x => x * 2, b: x => x * 3 } }; }()); function create_main_fragment ( state, component ) { return { mount: noop, unmount: noop, destroy: noop }; } function SvelteComponent ( options ) { options = options || {}; this._state = options.data || {}; recompute( this._state, this._state, {}, true ); this._observers = { pre: Object.create( null ), post: Object.create( null ) }; this._handlers = Object.create( null ); this._root = options._root || this; this._yield = options._yield; this._torndown = false; this._fragment = create_main_fragment( this._state, this ); if ( options.target ) this._fragment.mount( options.target, null ); } assign( SvelteComponent.prototype, proto ); SvelteComponent.prototype._set = function _set ( newState ) { var oldState = this._state; this._state = assign( {}, oldState, newState ); recompute( this._state, newState, oldState, false ); dispatchObservers( this, this._observers.pre, newState, oldState ); dispatchObservers( this, this._observers.post, newState, oldState ); }; SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) { this.fire( 'destroy' ); if ( detach !== false ) this._fragment.unmount(); this._fragment.destroy( false ); // TODO no arguments to destroy this._fragment = null; this._state = {}; this._torndown = true; }; export default SvelteComponent;