--- title: 'Runtime warnings' generated: 'generated by process-messages/index.js' --- ### `binding_property_non_reactive` ``` `%binding%` is binding to a non-reactive property ``` ``` `%binding%` (%location%) is binding to a non-reactive property ``` ### `console_log_state` ``` Your `console.%method%` contained `$state` proxies. Consider using `$inspect(...)` or `$state.snapshot(...)` instead ``` When logging a [proxy](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy), browser devtools will log the proxy itself rather than the value it represents. In the case of Svelte, the 'target' of a `$state` proxy might not resemble its current value, which can be confusing. The easiest way to log a value as it changes over time is to use the [`$inspect`](https://svelte-5-preview.vercel.app/docs/runes#$inspect) rune. Alternatively, to log things on a one-off basis (for example, inside an event handler) you can use [`$state.snapshot`](https://svelte-5-preview.vercel.app/docs/runes#$state-snapshot) to take a snapshot of the current value. ### `dynamic_void_element_content` ``` `` is a void element — it cannot have content ``` ### `event_handler_invalid` ``` %handler% should be a function. Did you mean to %suggestion%? ``` ### `hydration_attribute_changed` ``` The `%attribute%` attribute on `%html%` changed its value between server and client renders. The client value, `%value%`, will be ignored in favour of the server value ``` ### `hydration_html_changed` ``` The value of an `{@html ...}` block changed between server and client renders. The client value will be ignored in favour of the server value ``` ``` The value of an `{@html ...}` block %location% changed between server and client renders. The client value will be ignored in favour of the server value ``` ### `hydration_mismatch` ``` Hydration failed because the initial UI does not match what was rendered on the server ``` ``` Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near %location% ``` ### `invalid_raw_snippet_render` ``` The `render` function passed to `createRawSnippet` should return HTML for a single element ``` ### `lifecycle_double_unmount` ``` Tried to unmount a component that was not mounted ``` ### `ownership_invalid_binding` ``` %parent% passed a value to %child% with `bind:`, but the value is owned by %owner%. Consider creating a binding between %owner% and %parent% ``` ### `ownership_invalid_mutation` ``` Mutating a value outside the component that created it is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead ``` ``` %component% mutated a value owned by %owner%. This is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead ``` ### `state_proxy_equality_mismatch` ``` Reactive `$state(...)` proxies and the values they proxy have different identities. Because of this, comparisons with `%operator%` will produce unexpected results ``` `$state(...)` creates a [proxy](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy) of the value it is passed. The proxy and the value have different identities, meaning equality checks will always return `false`: ```svelte ``` To resolve this, ensure you're comparing values where both values were created with `$state(...)`, or neither were. Note that `$state.raw(...)` will _not_ create a state proxy. ### `state_snapshot_uncloneable` ``` Value cannot be cloned with `$state.snapshot` — the original value was returned ``` ``` The following properties cannot be cloned with `$state.snapshot` — the return value contains the originals: %properties% ```