import { SvelteComponent, destroy_component, detach, element, init, insert, listen, mount_component, safe_not_equal, set_input_value, space, transition_in, transition_out } from "svelte/internal"; import Foo from "./Foo.svelte"; import Bar from "./Bar.svelte"; function create_fragment(ctx) { let t0; let t1; let input; let current; let dispose; const foo = new Foo({ props: { x: y } }); const bar = new Bar({ props: { x: ctx.z } }); return { c() { foo.$$.fragment.c(); t0 = space(); bar.$$.fragment.c(); t1 = space(); input = element("input"); dispose = listen(input, "input", ctx.input_input_handler); }, m(target, anchor) { mount_component(foo, target, anchor); insert(target, t0, anchor); mount_component(bar, target, anchor); insert(target, t1, anchor); insert(target, input, anchor); set_input_value(input, ctx.z); current = true; }, p(changed, ctx) { const bar_changes = {}; if (changed.z) bar_changes.x = ctx.z; bar.$set(bar_changes); if (changed.z && input.value !== ctx.z) { set_input_value(input, ctx.z); } }, i(local) { if (current) return; transition_in(foo.$$.fragment, local); transition_in(bar.$$.fragment, local); current = true; }, o(local) { transition_out(foo.$$.fragment, local); transition_out(bar.$$.fragment, local); current = false; }, d(detaching) { destroy_component(foo, detaching); if (detaching) detach(t0); destroy_component(bar, detaching); if (detaching) detach(t1); if (detaching) detach(input); dispose(); } }; } let y = 1; function instance($$self, $$props, $$invalidate) { let z = 2; function input_input_handler() { z = this.value; $$invalidate("z", z); } return { z, input_input_handler }; } class Component extends SvelteComponent { constructor(options) { super(); init(this, options, instance, create_fragment, safe_not_equal, {}); } } export default Component;