function noop() {} function assign(target) { var k, source, i = 1, len = arguments.length; for (; i < len; i++) { source = arguments[i]; for (k in source) target[k] = source[k]; } return target; } function insertNode(node, target, anchor) { target.insertBefore(node, anchor); } function detachNode(node) { node.parentNode.removeChild(node); } function createElement(name) { return document.createElement(name); } function addListener(node, event, handler) { node.addEventListener(event, handler, false); } function removeListener(node, event, handler) { node.removeEventListener(event, handler, false); } function timeRangesToArray(ranges) { var array = []; for (var i = 0; i < ranges.length; i += 1) { array.push({ start: ranges.start(i), end: ranges.end(i) }); } return array; } function blankObject() { return Object.create(null); } function destroy(detach) { this.destroy = noop; this.fire('destroy'); this.set = this.get = noop; if (detach !== false) this._fragment.u(); this._fragment.d(); this._fragment = this._state = null; } function _differs(a, b) { return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function'); } function dispatchObservers(component, group, changed, newState, oldState) { for (var key in group) { if (!changed[key]) continue; var newValue = newState[key]; var oldValue = oldState[key]; var callbacks = group[key]; if (!callbacks) continue; for (var i = 0; i < callbacks.length; i += 1) { var callback = callbacks[i]; if (callback.__calling) continue; callback.__calling = true; callback.call(component, newValue, oldValue); callback.__calling = false; } } } function fire(eventName, data) { var handlers = eventName in this._handlers && this._handlers[eventName].slice(); if (!handlers) return; for (var i = 0; i < handlers.length; i += 1) { handlers[i].call(this, data); } } function get(key) { return key ? this._state[key] : this._state; } function init(component, options) { component._observers = { pre: blankObject(), post: blankObject() }; component._handlers = blankObject(); component._bind = options._bind; component.options = options; component.root = options.root || component; component.store = component.root.store || options.store; } function observe(key, callback, options) { var group = options && options.defer ? this._observers.post : this._observers.pre; (group[key] || (group[key] = [])).push(callback); if (!options || options.init !== false) { callback.__calling = true; callback.call(this, this._state[key]); callback.__calling = false; } return { cancel: function() { var index = group[key].indexOf(callback); if (~index) group[key].splice(index, 1); } }; } function on(eventName, handler) { if (eventName === 'teardown') return this.on('destroy', handler); var handlers = this._handlers[eventName] || (this._handlers[eventName] = []); handlers.push(handler); return { cancel: function() { var index = handlers.indexOf(handler); if (~index) handlers.splice(index, 1); } }; } function set(newState) { this._set(assign({}, newState)); if (this.root._lock) return; this.root._lock = true; callAll(this.root._beforecreate); callAll(this.root._oncreate); callAll(this.root._aftercreate); this.root._lock = false; } function _set(newState) { var oldState = this._state, changed = {}, dirty = false; for (var key in newState) { if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true; } if (!dirty) return; this._state = assign({}, oldState, newState); this._recompute(changed, this._state); if (this._bind) this._bind(changed, this._state); if (this._fragment) { dispatchObservers(this, this._observers.pre, changed, this._state, oldState); this._fragment.p(changed, this._state); dispatchObservers(this, this._observers.post, changed, this._state, oldState); } } function callAll(fns) { while (fns && fns.length) fns.shift()(); } function _mount(target, anchor) { this._fragment[this._fragment.i ? 'i' : 'm'](target, anchor || null); } function _unmount() { if (this._fragment) this._fragment.u(); } var proto = { destroy: destroy, get: get, fire: fire, observe: observe, on: on, set: set, teardown: destroy, _recompute: noop, _set: _set, _mount: _mount, _unmount: _unmount, _differs: _differs }; /* generated by Svelte vX.Y.Z */ function create_main_fragment(component, state) { var audio, audio_is_paused = true, audio_updating = false, audio_animationframe; function audio_timeupdate_handler() { cancelAnimationFrame(audio_animationframe); if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler); audio_updating = true; component.set({ played: timeRangesToArray(audio.played), currentTime: audio.currentTime }); audio_updating = false; } function audio_durationchange_handler() { component.set({ duration: audio.duration }); } function audio_play_pause_handler() { audio_updating = true; component.set({ paused: audio.paused }); audio_updating = false; } function audio_progress_handler() { component.set({ buffered: timeRangesToArray(audio.buffered) }); } function audio_loadedmetadata_handler() { component.set({ buffered: timeRangesToArray(audio.buffered), seekable: timeRangesToArray(audio.seekable) }); } function audio_volumechange_handler() { audio_updating = true; component.set({ volume: audio.volume }); audio_updating = false; } return { c: function create() { audio = createElement("audio"); this.h(); }, h: function hydrate() { addListener(audio, "timeupdate", audio_timeupdate_handler); if (!('played' in state && 'currentTime' in state)) component.root._beforecreate.push(audio_timeupdate_handler); addListener(audio, "durationchange", audio_durationchange_handler); if (!('duration' in state)) component.root._beforecreate.push(audio_durationchange_handler); addListener(audio, "play", audio_play_pause_handler); addListener(audio, "pause", audio_play_pause_handler); addListener(audio, "progress", audio_progress_handler); if (!('buffered' in state)) component.root._beforecreate.push(audio_progress_handler); addListener(audio, "loadedmetadata", audio_loadedmetadata_handler); if (!('buffered' in state && 'seekable' in state)) component.root._beforecreate.push(audio_loadedmetadata_handler); addListener(audio, "volumechange", audio_volumechange_handler); }, m: function mount(target, anchor) { insertNode(audio, target, anchor); audio.volume = state.volume; }, p: function update(changed, state) { if (!audio_updating && !isNaN(state.currentTime )) audio.currentTime = state.currentTime ; if (!audio_updating && audio_is_paused !== (audio_is_paused = state.paused )) audio[audio_is_paused ? "pause" : "play"](); if (!audio_updating && !isNaN(state.volume)) audio.volume = state.volume; }, u: function unmount() { detachNode(audio); }, d: function destroy$$1() { removeListener(audio, "timeupdate", audio_timeupdate_handler); removeListener(audio, "durationchange", audio_durationchange_handler); removeListener(audio, "play", audio_play_pause_handler); removeListener(audio, "pause", audio_play_pause_handler); removeListener(audio, "progress", audio_progress_handler); removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler); removeListener(audio, "volumechange", audio_volumechange_handler); } }; } function SvelteComponent(options) { init(this, options); this._state = assign({}, options.data); if (!options.root) { this._oncreate = []; this._beforecreate = []; } this._fragment = create_main_fragment(this, this._state); if (options.target) { this._fragment.c(); this._mount(options.target, options.anchor); callAll(this._beforecreate); } } assign(SvelteComponent.prototype, proto); export default SvelteComponent;