* docs: generate pages for compiler/runtime warnings/errors
Ideally each warning has accompanying details so that it doesn't look so empty on the final site, but that can happen separately
* fix
* sort alphabetically, code ticks for headings
* only uppercase first word
* regenerate
* generate codes using [!NOTE], remove any backticks and escape `<` characters
* some prose preceeding the list of compiler warnings
* bring over prose from Svelte 4 a11y warnings
* fix
* lint
* remove backticks from headers, now that they are getting rendered
* Revert "remove backticks from headers, now that they are getting rendered"
This reverts commit c295281848.
* back to normal headers/code blocks
* fix
* separate authored from generated stuff
* newlines
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
This was done previously to align with browser behavior, but the browser behavior actually only makes them passive on window/document/body. Since wheel events are not delegated, we can revert their passive-by-default setting. Closes#13318
For touchstart/touchmove we're not changing it because these events are delegated, which means they happen a lot more often on a target higher up the tree, which may cause jank.
* breaking: deprecate `context="module"` in favor of `module`
Also reserve a few attributes, which we may or may not use in the future
closes#12637
* fix tests
* one more
* add svelte package to the root so eslint and prettier can use it
* tweak messages
* warn on unknown attributes
* regenerate
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* feat: adds $state.link rune
* add tests
* types
* docs
* debugger
* lint
* Update .changeset/friendly-rice-confess.md
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* Update packages/svelte/src/compiler/phases/2-analyze/index.js
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* feedback
* feedback
* feedback
* feedback
* rename link_state to linked_state for grammatical consistency
* oops, victim of find-replace
* no need to store linked_value if setting
* simplify tests
* test behaviour of objects
* update docs
* copy
* more direct example that shows unlinking and relinking
* add callback argument support
* fix
* tidy up
* document callback
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Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* chore: use closures for state proxies
* use variables
* early return
* tidy up
* move ownership stuff into separate object
* put original value directly on STATE_SYMBOL
* rename
* tidy up
* tidy
* tweak
* fix
* remove is_frozen check
* remove `$state.is`
* avoid mutations
* tweak
* changesets
* changeset
* changeset
* regenerate
* add comment
* add note
* add test