* tidy
* tidy
* yes it can, apparently
* tidy up
* unused
* complete merge
* WIP
* simplify
* debugging help
* WIP
* unused
* partial merge
* WIP
* fix
* add test
* rename
* fix
* unused
* oops
* chore: merge main into async branch (#16197)
* chore: merge main into async branch
* adjust test
* fix: make effects depend on state created inside them (#16198)
* make effects depend on state created inside them
* fix, add github action
* disable test in async mode
* make batch.#deferred private
* fix settled when awaits occur inside pending boundary
* tweak
* change behaviour of `tick()` to be requestAnimationFrame-based
* get rid of a bunch of Promise.resolve chains
* more
* more
* fix test
* disallow `flushSync()` inside effects
* regenerate
* handle errors in block expressions
* make validate_each_keys async-aware
* for unowned deriveds, throw errors lazily
* rename ASYNC_ERROR -> ERROR_VALUE, and avoid conflicts with other flags now that it's used with deriveds as well as sources
* invoke boundary directly
* local effect pending
* update test
* fix
* fix
* fix weird bug in tests
* delete old changeset that somehow got left over here
* Update .changeset/eleven-weeks-dance.md
* update error details
* unused
* simplify
* tweak
* tweak
* tweak
* tweak
* tidy up
* handle errors in async block expressions
* tweak
* groundwork for async attribute_effect
* dry out
* fix async directives
* tidy up
* initialize option values before initing select values
* simplify init_select
* simplify
* tweak
* tidy up
* tweak
* on second thoughts just simplify it here
* tidy
* handle awaits in `<slot>`
* unused
* tidy up
* tidy up
* dry out
* dry out
* Revert "dry out"
This reverts commit 25855163bf.
* dry out
* dry out
* use let for block-scoped stuff
* dry out
* dry out
* tidy up
* only wrap awaits in `$.save` when necessary
* oops
* remove TODO comment (just checked)
* oops, leftover
* simplify
* unused
* remove logging
* tweak
* unused
* unused
* remove logging
* partial fix
* fix
* remove unused EFFECT_HAS_DERIVED
* Update packages/svelte/src/reactivity/create-subscriber.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* Update packages/svelte/src/index-client.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* Update packages/svelte/src/internal/client/runtime.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* unused
* Update packages/svelte/src/internal/client/reactivity/sources.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* Update packages/svelte/src/internal/client/reactivity/deriveds.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* Update packages/svelte/src/internal/client/reactivity/deriveds.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* prettier
* unused
* fix flags
* tweak
* tweak
* unused
* fix
* no idea what a 'boundary micro task' is or why it was deemed necessary but evidently it isn't
* remove queue_boundary_micro_task
* oops
* note
* tidy up
* remove TODO
* make method private
* simplify
* flesh out await_reactivity_loss warning
* tweak
* update test
* fix
* null out from_async_derived in more places
* tidy up test
* failing test
* unused
* fix test
* fix
* simplify. no idea what the async_mode_flag stuff is about, but it appears unnecessary
* add async_derived_orphan error
* regenerate
* flesh out await_outside_boundary message
* add some JSDoc
* only update `$effect.pending()` if someone is listening, since it causes a double flush and makes debugging harder
* tweak logic to make it clearer why and when we commit a batch
* add a couple of comments
* false -> 0
* add comment
* unused
* silence warning
* add effect_pending_outside_reaction error
* Update packages/svelte/src/compiler/types/index.d.ts
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* suspend batch, not boundary
* rename from_async_derived -> current_async_derived
* tweak
* remove TODO - this method is only called when pending snippet exists
* use error boundary for test - vitest does some weird error swallowing afaict
* flush less often
* restore -> activate
* remove TODO
* move batch-related code into batch.js
* make flush_queued_root_effects a method of batch
* make process_effects a method of batch
* make stuff private
* unused
* regenerate
* update test
* more JSDoc
* add more JSDoc
* branch and block effects do not also need to be render effects
* tidy up
* simplify
* unused
* move code where it belongs
* remove, for now
* fix
* only apply error adjustments when error escapes boundaries
* remove EFFECT_IS_UPDATING
* is_dirty is a better name than check_dirtiness
* duplicates are rare and harmless
* apparently we no longer need the merging logic? we can simplify and fix stuff by removing it
* tidy
* don't commit stale batches
* add skipped failing test
* partial merge
* WIP
* WIP
* WIP
* tweak
* tidy up
* dont update derived status when time-travelling
* tidy up
* tidy up
* tag async deriveds
* tweak
* bail out of secondary flushes
* re-run blocks on subsequent flushes
* add test
* fix
* add tests, one failing
* fix
* flesh out await_waterfall message
* tidy up
* dry out
* unused
* tweak
* tidy up
* TODO
* tweak
* tidy up
* remove TODO
* unused export
* add optimisation back
* revert unneeded changes
* revert
* update some tests
* more
* more
* move some code
* rename
* WIP
* unset context synchronously
* remove unused argument
* Apply suggestions from code review
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* add comment
* add comment
* use queue_micro_task in createSubscriber
* Update packages/svelte/src/compiler/phases/3-transform/client/visitors/AwaitExpression.js
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
* prettier
---------
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
Co-authored-by: Simon Holthausen <simon.holthausen@vercel.com>
Co-authored-by: Elliott Johnson <sejohnson@torchcloudconsulting.com>
an unowned derived should still add itself as a reaction while it is properly connected, which means it can be cleaned up correctly - and this connection is indicated by it having reactions.
Fixes#15829 and potentially #15853
* fix: ensure sources within nested effects still register correctly
When an effect creates another effect and a proxy property is read that wasn't before, the proxy will have logic where it creates the new signal in its original reaction context. But it did not have logic to correctly handle the `reaction_sources` array which prevents effects/deriveds rerunning when state created inside themselves is read and then changed inside them: Since `reaction_sources` wasn't take the reaction context into account, false positives could occur where nested effects would not register the sources as dependencies.
Fixes#15870
* oops forgot to push this
* fix: set deriveds as `CLEAN` if they are assigned to
* chore: remove only
* chore: remove unnecessary typecast
* fix: set unowned as `MAYBE_DIRTY` instead of `CLEAN`
* fix: visit the derived function when to update the dependencies even when it's reassigned
* fix: use `execute_derived` instead of `update_reaction`
* fix: execute deriveds eagerly when they are set if DIRTY
* move parent property onto Signal
* don't self-invalidate when updating a source create inside current reaction
* lazily create deep state with parent reaction
* no need to push_derived_source with mutable_state, as it never coexists with $.derived
* reduce indirection
* remove state_unsafe_local_read error
* changeset
* tests
* fix test
* inelegant fix
* remove arg
* tweak
* some progress
* more
* tidy up
* parent -> p
* tmp
* alternative approach
* tidy up
* reduce diff size
* more
* update comment
* fix: correctly set `is_updating` before flushing root effects
* rename for consistency with update_effect
* use var
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: when an unowned derived is tracked again, remove unowned flag
* fix: when an unowned derived is tracked again, remove unowned flag
* test case
* test case
* cleanup unused logic
* simplify
* simplify
* simplify
* simplify
* add test
* fix other issue
* back to original plan
* Apply suggestions from code review
---------
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* fix: ensure signal write invalidation within effects is persistent
* fix: ensure signal write invalidation within effects is persistent
* fix: ensure signal write invalidation within effects is persistent
* address feedback
* fix: ensure unowned deriveds correctly get re-linked to the graph
* fix: ensure unowned deriveds correctly get re-linked to the graph
* fix: ensure unowned deriveds correctly get re-linked to the graph
* add test
* add test
* cleaner apporach
* cleaner apporach
* cleaner apporach
* cleaner apporach
* Fix `$.update` and `$.update_pre` for bigints
* resolve conflicts
* fix some things
* fix thing i definitely didn't just break
* hopefully this will fix it
* fix formatting
* simplify
* style consistency
* simplify
* changeset
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: ensure effects destroy owned deriveds upon teardown
* add test
* make old test work
* tune
* tune
* Update packages/svelte/src/internal/client/runtime.js
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
We need to ensure that if derived a depends on derived b, and a is reconnecting to the dependency graph, that if b was updated more recently than a, a also updates.
Fixes#11988Fixes#12044
Fixes#11817.
It turns out that we weren't fully handling the disconnection of derived signals from the reactivity graph – resulting in cases where they could leak memory because they were not being removed from their dependency reactions array. However, removing ourselves from this array meant that any future changes might mean we need to reconnect the derived to the graph again – so we have to do some additional bookkeeping to make this work. Thankfully, we already have versioning because of unowned deriveds, we can use the versions to understand if the owned derived signal is dirty after being connected to the reactivity graph again – something we couldn't do in early permutations of the signal architecture – and likely why we hadn't addressed this in the same sense.
* attach DOM to effects
* null out effect.dom
* remove some block.d references
* another
* drive-by fix
* better comment
* unused arg
* another
* another
* another
* more
* finish renaming stuff
* more
* remove item.d
* remove block.d
* remove effect.block
* remove current_block
* delete delete delete
* rename
* remove some stuff we dont need
* simplify
* split destroy_signal into destroy_effect and destroy_derived
* remove unused code
* remove derived.y
* remove unused code
* lint
* use alias
* simplify
* remove unused code
* remove unused code
* rename value.c to value.reactions, remove from effect type
* rename consumer to reaction, for greater consistency
* remove push_destroy_fn, we don't need it
* more clarity
* this is just incorrect
* align with 10594
* rename signal.i to signal.fn
* rename signal.d to signal.deps
* remove some unnecessary ceremony
* remove unnecessary code
* believe it or not this is faster. it also looks cooler
* tidy up
* remove derived.x
* tighten up mark_subtree_insert
* remove derived.b
* tidy up
* tidy up
* effect.x -> effect.ctx
* signal.b -> signal.block
* tighten up
* tidy up
* separate reaction.r into reaction.effects and reaction.deriveds
* make Derived and Effect inherit from Reaction, rather than Reaction being a union of Derived and Effect
* remove unused stuff
* tidy up
* rename effect.v to effect.teardown
* rename effect.y to effect.ondestroy
* tidy up
* inline doc
* rename
* simplify
* tidy up
* tweak
* remove unnecessary if check
* fix effect teardown bug
* test
* stfu eslint
* remove unused is_runes call
* remove unused argument
* this code doesnt do anything
* typos
* unused import
* source needs no flags
* tidy up
* tidy up
* move some code
* tidy up
* set current signal status, not dependency status
* simplify
* remove unused code
* tidy up
* rename — is_signal_dirty sounds like a pure function but it isnt
* rename value.w to value.version
* rename
* simplify
* MaybeSignal -> MaybeSource
* unused argument
* use default parameters
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
- use interface instead of type (interface is less forgiving)
- rename SourceSignal to Source, etc
- make Derived extend Source, rather than deriveds sharing a type with effects, since they have much more in common with each other
- have a Value type which is a union of Source and Derived, and a Reaction type which is a union of Derived and Effect
- avoid using the Signal type (which is a union of all three) unless necessary
* move some code
* split computations.js into deriveds.js and effects.js
* move reactivity types into separate .d.ts file
* move some signal code
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: correctly handle proxied signal writes before reads
* managed
* Update packages/svelte/src/internal/client/proxy.js
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
---------
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>
* move effect code
* move source code
* derived
* move more stuff
* simplify
* init is a daft name for something that runs repeatedly
* remove unneeded effect variant
* chore: reshuffle part2 (#10588)
* extract store
* move prop/init to render
* introduce constants file and move all constants there to reduce cyclic dependencies
* move reactive_import to render
* move bubble_event into render, move (raf) task handing into its own file
* expect-error did hide that one
---------
Co-authored-by: Rich Harris <rich.harris@vercel.com>
Co-authored-by: Simon H <5968653+dummdidumm@users.noreply.github.com>