* fix: bail-out of hydrating head if no anchor is found
* add failing test
* fix
* fix comment
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* add invalid_default_snippet error message
* fix: improve validation error that occurs when using `{@render ...}` to render default slotted content
* cheeky hack to keep treeshakeability until we can nuke this validation altogether
Previously, if transitions/animations were playing in quick succession, overlapping each other, it could have disastrous outcomes, leading to elements jumping all over the place.
This PR gets that into much better state (not completely fixed, but close) by applying a few fixes:
- destructure style object from `getComputedStyles`, because it's a live object with getters and we're interested in the fixed values at the beginning
- `unfix` for animations didn't reset the transition styles
- don't apply `fix` when we detect already-running animations on the element. That means it's already away from its original position, and doesn't need fixing. Worse, applying an absolute position can lead to the element jumping to the top left if the running animation also applies a transition style - those take precedence over the one we would apply
fixes#10252
* fix: properly assign trailing comments
Trailing comments were added even if they started before the node end, which violates the definition of trailing comments.
This fixes that, with the consequence that some comments no longer show up in the AST at all. Previously they were stuffed _somewhere_, but arguably at the wrong positions. For example the last comment in a function body got assigned as a trailing comma for the body, which is wrong, because the body ends _after_ the comma.
The special case is comments at the end of an expression tag - they are added even if there are multiple, and they are added regardless of whether they are separated by newlines or not. This ensures the expression tag end is calculated correctly.
Fixes#12466
* support multiple trailing comments after last statement in a body
* simplify, handle object and array expressions
* parse `foo={bar}` attribute as `value: { type: 'ExpressionTag', .. }` (i.e. don't wrap in an array)
* warn on quoted single-expression-attributes
* breaking: warn on quotes single-expression attributes in runes mode
In a future version, that will mean things are getting stringified, which is a departure from how things work today, therefore a warning first.
Related to #7925
* Update .changeset/plenty-items-build.md
* Apply suggestions from code review
* missed a spot
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: prevent invalid `:global` usage
Error when it's not at the end of a selector
closes#12437
* fix validation
* fix
* fix types
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
The head hydration anchor didn't update after hydrating the contents of one `<svelte:head>` element, which meant subsequent `<svelte:head>` elements would always start at the beginning of the head. This PR fixes that. The test was updated such that the shape of each `<svelte:head>` content is sufficiently different to throw an error if this wasn't fixed.
fixes#12458
* fix: ensure `$state.snapshot` never errors
Snapshotting can error on un-cloneable objects. It's not practical to error in this case; often there's no way out of this for users, so it makes sense to return the original value in that case, and warn in dev mode about it.
closes#12438
* lint
* single warning per snapshot call, list affected properties
* lint
* lint
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
* fix: ensure previous transitions are properly aborted
- nullify options when the transition is aborted. This ensures a change in options is reflected the next time, else it would stick around indefinetly
- abort previous intro (if exists) when new intro plays (same for outro)
fixes#11372
* add a test
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Co-authored-by: Rich Harris <rich.harris@vercel.com>
When Vite calls `hot.accept`, it passes the wrapped component, which means we're passing the HMR wrapper along as the new component. Avoid that by maintaining a reference to the original component.
* feat: add ability to ignore warnings through compiler option
Some people want to disable certain warnings for their whole application without having to add svelte-ignore comments everywhere. This new option makes that possible.
closes#9188
part of https://github.com/sveltejs/language-tools/issues/650
* make it a function
* singular
* warningFilter
* make internal filter non-nullable
* Update .changeset/little-seals-reflect.md
* filter_warning -> warning_filter, for symmetry with public option
* fix
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Co-authored-by: Rich Harris <rich.harris@vercel.com>