mirror of https://github.com/sveltejs/svelte
parent
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<script>
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// These values are bound to properties of the video
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let time = 0;
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let duration;
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let paused = true;
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let showControls = true;
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let showControlsTimeout;
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function handleMousemove(e) {
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// Make the controls visible, but fade out after
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// 2.5 seconds of inactivity
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clearTimeout(showControlsTimeout);
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showControlsTimeout = setTimeout(() => showControls = false, 2500);
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showControls = true;
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if (e.which !== 1) return; // mouse not down
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if (!duration) return; // video not loaded yet
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const { left, right } = this.getBoundingClientRect();
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time = duration * (e.clientX - left) / (right - left);
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}
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function handleMousedown(e) {
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// we can't rely on the built-in click event, because it fires
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// after a drag — we have to listen for clicks ourselves
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function handleMouseup() {
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if (paused) e.target.play();
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else e.target.pause();
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cancel();
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}
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function cancel() {
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e.target.removeEventListener('mouseup', handleMouseup);
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}
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e.target.addEventListener('mouseup', handleMouseup);
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setTimeout(cancel, 200);
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}
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function format(seconds) {
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if (isNaN(seconds)) return '...';
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const minutes = Math.floor(seconds / 60);
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seconds = Math.floor(seconds % 60);
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if (seconds < 10) seconds = '0' + seconds;
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return `${minutes}:${seconds}`;
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}
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</script>
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<style>
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div {
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position: relative;
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}
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.controls {
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position: absolute;
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top: 0;
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width: 100%;
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transition: opacity 1s;
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}
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.info {
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display: flex;
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width: 100%;
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justify-content: space-between;
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}
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span {
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padding: 0.2em 0.5em;
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color: white;
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text-shadow: 0 0 8px black;
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font-size: 1.4em;
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opacity: 0.7;
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}
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.time {
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width: 3em;
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}
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.time:last-child { text-align: right }
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progress {
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display: block;
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width: 100%;
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height: 10px;
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-webkit-appearance: none;
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appearance: none;
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}
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progress::-webkit-progress-bar {
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background-color: rgba(0,0,0,0.2);
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}
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progress::-webkit-progress-value {
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background-color: rgba(255,255,255,0.6);
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}
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video {
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width: 100%;
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}
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</style>
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<h1>Caminandes: Llamigos</h1>
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<p>From <a href="https://cloud.blender.org/open-projects">Blender Open Projects</a>. CC-BY</p>
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<div>
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<video
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poster="http://svelte-assets.surge.sh/caminandes-llamigos.jpg"
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src="http://svelte-assets.surge.sh/caminandes-llamigos.mp4"
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on:mousemove={handleMousemove}
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on:mousedown={handleMousedown}
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></video>
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<div class="controls" style="opacity: {duration && showControls ? 1 : 0}">
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<progress value="{(time / duration) || 0}"/>
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<div class="info">
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<span class="time">{format(time)}</span>
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<span>click anywhere to {paused ? 'play' : 'pause'} / drag to seek</span>
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<span class="time">{format(duration)}</span>
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</div>
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</div>
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</div>
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@ -0,0 +1,130 @@
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<script>
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// These values are bound to properties of the video
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let time = 0;
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let duration;
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let paused = true;
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let showControls = true;
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let showControlsTimeout;
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function handleMousemove(e) {
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// Make the controls visible, but fade out after
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// 2.5 seconds of inactivity
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clearTimeout(showControlsTimeout);
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showControlsTimeout = setTimeout(() => showControls = false, 2500);
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showControls = true;
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if (e.which !== 1) return; // mouse not down
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if (!duration) return; // video not loaded yet
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const { left, right } = this.getBoundingClientRect();
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time = duration * (e.clientX - left) / (right - left);
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}
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function handleMousedown(e) {
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// we can't rely on the built-in click event, because it fires
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// after a drag — we have to listen for clicks ourselves
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function handleMouseup() {
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if (paused) e.target.play();
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else e.target.pause();
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cancel();
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}
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function cancel() {
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e.target.removeEventListener('mouseup', handleMouseup);
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}
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e.target.addEventListener('mouseup', handleMouseup);
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setTimeout(cancel, 200);
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}
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function format(seconds) {
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if (isNaN(seconds)) return '...';
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const minutes = Math.floor(seconds / 60);
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seconds = Math.floor(seconds % 60);
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if (seconds < 10) seconds = '0' + seconds;
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return `${minutes}:${seconds}`;
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}
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</script>
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<style>
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div {
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position: relative;
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}
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.controls {
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position: absolute;
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top: 0;
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width: 100%;
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transition: opacity 1s;
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}
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.info {
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display: flex;
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width: 100%;
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justify-content: space-between;
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}
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span {
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padding: 0.2em 0.5em;
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color: white;
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text-shadow: 0 0 8px black;
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font-size: 1.4em;
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opacity: 0.7;
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}
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.time {
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width: 3em;
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}
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.time:last-child { text-align: right }
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progress {
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display: block;
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width: 100%;
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height: 10px;
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-webkit-appearance: none;
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appearance: none;
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}
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progress::-webkit-progress-bar {
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background-color: rgba(0,0,0,0.2);
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}
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progress::-webkit-progress-value {
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background-color: rgba(255,255,255,0.6);
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}
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video {
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width: 100%;
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}
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</style>
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<h1>Caminandes: Llamigos</h1>
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<p>From <a href="https://cloud.blender.org/open-projects">Blender Open Projects</a>. CC-BY</p>
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<div>
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<video
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poster="http://svelte-assets.surge.sh/caminandes-llamigos.jpg"
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src="http://svelte-assets.surge.sh/caminandes-llamigos.mp4"
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on:mousemove={handleMousemove}
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on:mousedown={handleMousedown}
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bind:currentTime={time}
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bind:duration
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bind:paused
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></video>
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<div class="controls" style="opacity: {duration && showControls ? 1 : 0}">
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<progress value="{(time / duration) || 0}"/>
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<div class="info">
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<span class="time">{format(time)}</span>
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<span>click anywhere to {paused ? 'play' : 'pause'} / drag to seek</span>
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<span class="time">{format(duration)}</span>
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</div>
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</div>
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</div>
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@ -0,0 +1,38 @@
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---
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title: Media elements
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---
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The `<audio>` and `<video>` elements have several properties that you can bind to. This example demonstrates a few of them.
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On line 116, add `currentTime={time}`, `duration` and `paused` bindings:
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```html
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<video
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poster="http://svelte-assets.surge.sh/caminandes-llamigos.jpg"
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src="http://svelte-assets.surge.sh/caminandes-llamigos.mp4"
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on:mousemove={handleMousemove}
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on:mousedown={handleMousedown}
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bind:currentTime={time}
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bind:duration
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bind:paused
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></video>
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```
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> `bind:duration` is equivalent to `bind:duration={duration}`
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Now, when you click on the video, it will update `time`, `duration` and `paused` as appropriate. This means we can use them to build custom controls.
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> Ordinarily on the web, you would track `currentTime` by listening for `timeupdate` events. But these events fire too infrequently, resulting in choppy UI. Svelte does better — it checks `currentTime` using `requestAnimationFrame`.
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The complete set of bindings for `<audio>` and `<video>` is as follows — four *readonly* bindings...
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* `duration` (readonly) — the total duration of the video, in seconds
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* `buffered` (readonly) — an array of `{start, end}` objects
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* `seekable` (readonly) — ditto
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* `played` (readonly) — ditto
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...and three *two-way* bindings:
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* `currentTime` — the current point in the video, in seconds
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* `paused` — this one should be self-explanatory
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* `volume` — a value between 0 and 1
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