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@ -134,19 +134,28 @@ function create_effect(type, fn, sync, push = true) {
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}
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if (push) {
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// if an effect has no dependencies, no DOM and no teardown function,
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// don't bother adding it to the effect tree
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var inert =
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sync &&
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effect.deps === null &&
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effect.first === null &&
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effect.nodes_start === null &&
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effect.teardown === null &&
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(effect.f & EFFECT_PRESERVED) === 0;
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if (!inert) {
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var e = /** @type {Effect | null} */ (effect);
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// if an effect has already ran and doesn't need to be kept in the tree
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// (because it won't re-run, has no DOM, and has no teardown etc)
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// then we skip it and go to its child (if any)
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while (
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e !== null &&
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e.deps === null &&
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e.teardown === null &&
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e.nodes_start === null &&
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(e.f & EFFECT_RAN) !== 0 &&
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(e.f & ROOT_EFFECT) === 0 &&
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(e.f & BRANCH_EFFECT) === 0 &&
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(e.f & EFFECT_PRESERVED) === 0
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) {
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if (e.first !== e.last) break;
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e = e.first;
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}
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if (e !== null) {
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if (parent !== null) {
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push_effect(effect, parent);
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push_effect(e, parent);
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}
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// if we're in a derived, add the effect there too
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@ -156,7 +165,7 @@ function create_effect(type, fn, sync, push = true) {
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(type & ROOT_EFFECT) === 0
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) {
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var derived = /** @type {Derived} */ (active_reaction);
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(derived.effects ??= []).push(effect);
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(derived.effects ??= []).push(e);
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}
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}
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}
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