mirror of https://github.com/sveltejs/svelte
failing test for #1187
parent
0648998a5c
commit
ca7bd18a87
@ -0,0 +1,367 @@
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function noop() {}
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function assign(target) {
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var k,
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source,
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i = 1,
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len = arguments.length;
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for (; i < len; i++) {
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source = arguments[i];
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for (k in source) target[k] = source[k];
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}
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return target;
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}
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function appendNode(node, target) {
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target.appendChild(node);
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}
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function insertNode(node, target, anchor) {
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target.insertBefore(node, anchor);
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}
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function detachNode(node) {
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node.parentNode.removeChild(node);
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}
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function destroyEach(iterations) {
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for (var i = 0; i < iterations.length; i += 1) {
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if (iterations[i]) iterations[i].d();
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}
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}
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function createElement(name) {
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return document.createElement(name);
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}
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function createText(data) {
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return document.createTextNode(data);
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}
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function createComment() {
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return document.createComment('');
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}
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function blankObject() {
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return Object.create(null);
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}
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function destroy(detach) {
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this.destroy = noop;
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this.fire('destroy');
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this.set = this.get = noop;
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if (detach !== false) this._fragment.u();
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this._fragment.d();
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this._fragment = this._state = null;
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}
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function _differs(a, b) {
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return a != a ? b == b : a !== b || ((a && typeof a === 'object') || typeof a === 'function');
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}
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function dispatchObservers(component, group, changed, newState, oldState) {
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for (var key in group) {
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if (!changed[key]) continue;
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var newValue = newState[key];
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var oldValue = oldState[key];
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var callbacks = group[key];
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if (!callbacks) continue;
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for (var i = 0; i < callbacks.length; i += 1) {
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var callback = callbacks[i];
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if (callback.__calling) continue;
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callback.__calling = true;
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callback.call(component, newValue, oldValue);
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callback.__calling = false;
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}
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}
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}
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function fire(eventName, data) {
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var handlers =
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eventName in this._handlers && this._handlers[eventName].slice();
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if (!handlers) return;
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for (var i = 0; i < handlers.length; i += 1) {
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handlers[i].call(this, data);
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}
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}
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function get(key) {
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return key ? this._state[key] : this._state;
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}
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function init(component, options) {
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component._observers = { pre: blankObject(), post: blankObject() };
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component._handlers = blankObject();
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component._bind = options._bind;
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component.options = options;
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component.root = options.root || component;
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component.store = component.root.store || options.store;
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}
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function observe(key, callback, options) {
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var group = options && options.defer
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? this._observers.post
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: this._observers.pre;
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(group[key] || (group[key] = [])).push(callback);
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if (!options || options.init !== false) {
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callback.__calling = true;
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callback.call(this, this._state[key]);
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callback.__calling = false;
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}
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return {
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cancel: function() {
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var index = group[key].indexOf(callback);
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if (~index) group[key].splice(index, 1);
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}
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};
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}
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function on(eventName, handler) {
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if (eventName === 'teardown') return this.on('destroy', handler);
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var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
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handlers.push(handler);
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return {
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cancel: function() {
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var index = handlers.indexOf(handler);
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if (~index) handlers.splice(index, 1);
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}
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};
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}
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function set(newState) {
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this._set(assign({}, newState));
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if (this.root._lock) return;
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this.root._lock = true;
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callAll(this.root._beforecreate);
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callAll(this.root._oncreate);
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callAll(this.root._aftercreate);
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this.root._lock = false;
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}
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function _set(newState) {
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var oldState = this._state,
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changed = {},
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dirty = false;
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for (var key in newState) {
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if (this._differs(newState[key], oldState[key])) changed[key] = dirty = true;
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}
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if (!dirty) return;
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this._state = assign({}, oldState, newState);
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this._recompute(changed, this._state);
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if (this._bind) this._bind(changed, this._state);
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if (this._fragment) {
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dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
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this._fragment.p(changed, this._state);
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dispatchObservers(this, this._observers.post, changed, this._state, oldState);
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}
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}
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function callAll(fns) {
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while (fns && fns.length) fns.shift()();
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}
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function _mount(target, anchor) {
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this._fragment.m(target, anchor);
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}
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function _unmount() {
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if (this._fragment) this._fragment.u();
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}
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var proto = {
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destroy: destroy,
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get: get,
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fire: fire,
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observe: observe,
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on: on,
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set: set,
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teardown: destroy,
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_recompute: noop,
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_set: _set,
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_mount: _mount,
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_unmount: _unmount,
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_differs: _differs
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};
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/* generated by Svelte vX.Y.Z */
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function create_main_fragment(component, state) {
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var each_anchor;
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var things = state.things;
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var each_blocks = [];
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for (var i = 0; i < things.length; i += 1) {
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each_blocks[i] = create_each_block(component, assign({}, state, {
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thing: things[i]
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}));
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}
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return {
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c: function create() {
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for (var i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].c();
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}
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each_anchor = createComment();
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},
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m: function mount(target, anchor) {
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for (var i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].m(target, anchor);
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}
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insertNode(each_anchor, target, anchor);
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},
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p: function update(changed, state) {
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var things = state.things;
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if (changed.things) {
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for (var i = 0; i < things.length; i += 1) {
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var each_context = assign({}, state, {
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thing: things[i]
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});
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if (each_blocks[i]) {
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each_blocks[i].p(changed, each_context);
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} else {
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each_blocks[i] = create_each_block(component, each_context);
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each_blocks[i].c();
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each_blocks[i].m(each_anchor.parentNode, each_anchor);
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}
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}
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for (; i < each_blocks.length; i += 1) {
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each_blocks[i].u();
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each_blocks[i].d();
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}
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each_blocks.length = things.length;
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}
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},
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u: function unmount() {
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for (var i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].u();
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}
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detachNode(each_anchor);
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},
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d: function destroy() {
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destroyEach(each_blocks);
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}
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};
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}
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// (1:0) {{#each things as thing}}
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function create_each_block(component, state) {
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var thing = state.thing;
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var p, text_value = thing, text, text_1, if_block_anchor;
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var if_block = (true) && create_if_block(component, state);
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return {
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c: function create() {
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p = createElement("p");
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text = createText(text_value);
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text_1 = createText("\n\n\t");
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if (if_block) if_block.c();
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if_block_anchor = createComment();
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},
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m: function mount(target, anchor) {
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insertNode(p, target, anchor);
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appendNode(text, p);
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insertNode(text_1, target, anchor);
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if (if_block) if_block.m(target, anchor);
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insertNode(if_block_anchor, target, anchor);
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},
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p: function update(changed, state) {
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thing = state.thing;
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if ((changed.things) && text_value !== (text_value = thing)) {
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text.data = text_value;
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}
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if (true) {
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if (!if_block) {
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if_block = create_if_block(component, state);
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if_block.c();
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if_block.m(if_block_anchor.parentNode, if_block_anchor);
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}
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} else if (if_block) {
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if_block.u();
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if_block.d();
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if_block = null;
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}
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},
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u: function unmount() {
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detachNode(p);
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detachNode(text_1);
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if (if_block) if_block.u();
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detachNode(if_block_anchor);
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},
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d: function destroy() {
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if (if_block) if_block.d();
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}
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};
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}
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// (4:1) {{#if true}}
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function create_if_block(component, state) {
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var p;
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return {
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c: function create() {
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p = createElement("p");
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p.textContent = "thing is unused";
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},
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m: function mount(target, anchor) {
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insertNode(p, target, anchor);
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},
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p: noop,
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u: function unmount() {
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detachNode(p);
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},
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d: noop
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};
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}
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function SvelteComponent(options) {
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init(this, options);
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this._state = assign({}, options.data);
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this._fragment = create_main_fragment(this, this._state);
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if (options.target) {
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this._fragment.c();
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this._fragment.m(options.target, options.anchor || null);
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}
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}
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assign(SvelteComponent.prototype, proto);
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export default SvelteComponent;
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@ -0,0 +1,167 @@
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/* generated by Svelte vX.Y.Z */
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import { appendNode, assign, createComment, createElement, createText, destroyEach, detachNode, init, insertNode, noop, proto } from "svelte/shared.js";
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function create_main_fragment(component, state) {
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var each_anchor;
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var things = state.things;
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var each_blocks = [];
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for (var i = 0; i < things.length; i += 1) {
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each_blocks[i] = create_each_block(component, assign({}, state, {
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thing: things[i]
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}));
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}
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return {
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c: function create() {
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for (var i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].c();
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}
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each_anchor = createComment();
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},
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m: function mount(target, anchor) {
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for (var i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].m(target, anchor);
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}
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insertNode(each_anchor, target, anchor);
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},
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p: function update(changed, state) {
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var things = state.things;
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if (changed.things) {
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for (var i = 0; i < things.length; i += 1) {
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var each_context = assign({}, state, {
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thing: things[i]
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});
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if (each_blocks[i]) {
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each_blocks[i].p(changed, each_context);
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} else {
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each_blocks[i] = create_each_block(component, each_context);
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each_blocks[i].c();
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each_blocks[i].m(each_anchor.parentNode, each_anchor);
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}
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}
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for (; i < each_blocks.length; i += 1) {
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each_blocks[i].u();
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each_blocks[i].d();
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}
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each_blocks.length = things.length;
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}
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},
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u: function unmount() {
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for (var i = 0; i < each_blocks.length; i += 1) {
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each_blocks[i].u();
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}
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detachNode(each_anchor);
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},
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d: function destroy() {
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destroyEach(each_blocks);
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}
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};
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}
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// (1:0) {{#each things as thing}}
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function create_each_block(component, state) {
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var thing = state.thing;
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var p, text_value = thing, text, text_1, if_block_anchor;
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var if_block = (true) && create_if_block(component, state);
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return {
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c: function create() {
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p = createElement("p");
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text = createText(text_value);
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text_1 = createText("\n\n\t");
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if (if_block) if_block.c();
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if_block_anchor = createComment();
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},
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m: function mount(target, anchor) {
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insertNode(p, target, anchor);
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appendNode(text, p);
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insertNode(text_1, target, anchor);
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if (if_block) if_block.m(target, anchor);
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insertNode(if_block_anchor, target, anchor);
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},
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p: function update(changed, state) {
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thing = state.thing;
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if ((changed.things) && text_value !== (text_value = thing)) {
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text.data = text_value;
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}
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if (true) {
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if (!if_block) {
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if_block = create_if_block(component, state);
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if_block.c();
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if_block.m(if_block_anchor.parentNode, if_block_anchor);
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}
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} else if (if_block) {
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if_block.u();
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if_block.d();
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if_block = null;
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}
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},
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u: function unmount() {
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detachNode(p);
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detachNode(text_1);
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if (if_block) if_block.u();
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detachNode(if_block_anchor);
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},
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d: function destroy() {
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if (if_block) if_block.d();
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}
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};
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}
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// (4:1) {{#if true}}
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function create_if_block(component, state) {
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var p;
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return {
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c: function create() {
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p = createElement("p");
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p.textContent = "thing is unused";
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},
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m: function mount(target, anchor) {
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insertNode(p, target, anchor);
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},
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p: noop,
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u: function unmount() {
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detachNode(p);
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},
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d: noop
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};
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}
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function SvelteComponent(options) {
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init(this, options);
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this._state = assign({}, options.data);
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this._fragment = create_main_fragment(this, this._state);
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if (options.target) {
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this._fragment.c();
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this._fragment.m(options.target, options.anchor || null);
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}
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}
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assign(SvelteComponent.prototype, proto);
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export default SvelteComponent;
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@ -0,0 +1,7 @@
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{{#each things as thing}}
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<p>{{thing}}</p>
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{{#if true}}
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<p>thing is unused</p>
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{{/if}}
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{{/each}}
|
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