diff --git a/packages/svelte/src/internal/client/dom/blocks/each.js b/packages/svelte/src/internal/client/dom/blocks/each.js index f22e6df65b..65f71d2107 100644 --- a/packages/svelte/src/internal/client/dom/blocks/each.js +++ b/packages/svelte/src/internal/client/dom/blocks/each.js @@ -44,33 +44,45 @@ export function set_current_each_item(item) { /** * Pause multiple effects simultaneously, and coordinate their * subsequent destruction. Used in each blocks - * @param {import('#client').Effect[]} effects + * @param {import('#client').EachItem[]} items + * @param {Map} paused * @param {null | Node} controlled_anchor - * @param {() => void} [callback] */ -function pause_effects(effects, controlled_anchor, callback) { +function pause_effects(items, paused, controlled_anchor) { /** @type {import('#client').TransitionManager[]} */ var transitions = []; - var length = effects.length; + var length = items.length; + var transitions_count; for (var i = 0; i < length; i++) { - pause_children(effects[i], transitions, true); + var item = items[i]; + transitions_count = transitions.length; + pause_children(item.e, transitions, true); + if (transitions_count !== transitions.length) { + paused.set(item.k, item); + } } // If we have a controlled anchor, it means that the each block is inside a single // DOM element, so we can apply a fast-path for clearing the contents of the element. - if (effects.length > 0 && transitions.length === 0 && controlled_anchor !== null) { - var parent_node = /** @type {Element} */ (controlled_anchor.parentNode); - parent_node.textContent = ''; - parent_node.append(controlled_anchor); + if (items.length > 0 && transitions.length === 0) { + if (controlled_anchor !== null) { + var parent_node = /** @type {Element} */ (controlled_anchor.parentNode); + parent_node.textContent = ''; + parent_node.append(controlled_anchor); + } + // We can avoid deleting paused items from the paused map as there are no transitions active. + for (i = 0; i < length; i++) { + destroy_effect(items[i].e); + } + return; } run_out_transitions(transitions, () => { for (var i = 0; i < length; i++) { - destroy_effect(effects[i]); + paused.delete(item.k); + destroy_effect(items[i].e); } - - if (callback !== undefined) callback(); }); } @@ -87,7 +99,7 @@ function pause_effects(effects, controlled_anchor, callback) { */ function each(anchor, flags, get_collection, get_key, render_fn, fallback_fn, reconcile_fn) { /** @type {import('#client').EachState} */ - var state = { flags, items: [] }; + var state = { flags, items: [], paused: new Map() }; var is_controlled = (flags & EACH_IS_CONTROLLED) !== 0; @@ -242,6 +254,7 @@ export function each_indexed(anchor, flags, get_collection, render_fn, fallback_ */ function reconcile_indexed_array(array, state, anchor, render_fn, flags) { var a_items = state.items; + var paused = state.paused; var a = a_items.length; var b = array.length; @@ -273,16 +286,16 @@ function reconcile_indexed_array(array, state, anchor, render_fn, flags) { state.items = b_items; } else if (a > b) { // remove items - var effects = []; + var items = []; for (i = b; i < a; i += 1) { - effects.push(a_items[i].e); + items.push(a_items[i]); } var controlled_anchor = (flags & EACH_IS_CONTROLLED) !== 0 && b === 0 ? anchor : null; - pause_effects(effects, controlled_anchor, () => { - state.items.length = b; - }); + state.items.length = b; + + pause_effects(items, paused, controlled_anchor); } } @@ -301,6 +314,7 @@ function reconcile_indexed_array(array, state, anchor, render_fn, flags) { */ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { var a_items = state.items; + var paused = state.paused; var a = a_items.length; var b = array.length; @@ -314,7 +328,7 @@ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { var start = 0; var item; - /** @type {import('#client').Effect[]} */ + /** @type {import('#client').EachItem[]} */ var to_destroy = []; /** @type {Array} */ var to_animate = []; @@ -356,13 +370,21 @@ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { if (start === a) { // add only while (start < b) { - item = create_item(anchor, array[start], keys[start], start, render_fn, flags); + item = paused.get(keys[start]); + + if (item === undefined || item.e.dom === null) { + item = create_item(anchor, array[start], keys[start], start, render_fn, flags); + } else { + resume_effect(item.e); + // move(/** @type {import('#client').Dom} */ (item.e.dom), anchor); + } + b_items[start++] = item; } } else if (start === b) { // remove only while (start < a) { - to_destroy.push(a_items[start++].e); + to_destroy.push(a_items[start++]); } } else { // reconcile @@ -401,7 +423,7 @@ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { resume_effect(item.e); if (index === undefined) { - to_destroy.push(item.e); + to_destroy.push(item); } else { moved = true; sources[index - start] = i; @@ -421,7 +443,7 @@ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { } else if (is_controlled && to_destroy.length === a_items.length) { // We can optimize the case in which all items are replaced — // destroy everything first, then append new items - pause_effects(to_destroy, anchor); + pause_effects(to_destroy, paused, anchor); to_destroy = []; } @@ -432,7 +454,14 @@ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { if (should_insert) { if (last_item !== undefined) anchor = get_first_child(last_item); - item = create_item(anchor, array[b], keys[b], b, render_fn, flags); + item = paused.get(keys[b]); + + if (item === undefined || item.e.dom === null) { + item = create_item(anchor, array[b], keys[b], b, render_fn, flags); + } else { + resume_effect(item.e); + // move(/** @type {import('#client').Dom} */ (item.e.dom), anchor); + } } else { item = b_items[b]; if (should_update) { @@ -465,9 +494,9 @@ function reconcile_tracked_array(array, state, anchor, render_fn, flags, keys) { var controlled_anchor = is_controlled && b_items.length === 0 ? anchor : null; - pause_effects(to_destroy, controlled_anchor, () => { - state.items = b_items; - }); + state.items = b_items; + + pause_effects(to_destroy, paused, controlled_anchor); } /** diff --git a/packages/svelte/src/internal/client/types.d.ts b/packages/svelte/src/internal/client/types.d.ts index 1991769eed..0506ffe19c 100644 --- a/packages/svelte/src/internal/client/types.d.ts +++ b/packages/svelte/src/internal/client/types.d.ts @@ -52,6 +52,8 @@ export type EachState = { flags: number; /** items */ items: EachItem[]; + /** paused items */ + paused: Map }; export type EachItem = {