not sure where that extra blank line came from

pull/1691/head
Rich Harris 6 years ago
parent 645f9e3894
commit a18cec0ec6

@ -118,7 +118,6 @@ export function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -151,7 +151,6 @@ define("test", function() { "use strict";
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -151,7 +151,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -172,7 +172,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -177,7 +177,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -153,7 +153,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -1 +1 @@
{"version":3,"file":"Main.js","sources":["../src/Main.html"],"sourcesContent":["<Widget/>\n\n<script>\n\timport Widget from './Widget.html';\n\n\texport default {\n\t\tcomponents: {\n\t\t\tWidget\n\t\t}\n\t};\n</script>"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
{"version":3,"file":"Main.js","sources":["../src/Main.html"],"sourcesContent":["<Widget/>\n\n<script>\n\timport Widget from './Widget.html';\n\n\texport default {\n\t\tcomponents: {\n\t\t\tWidget\n\t\t}\n\t};\n</script>"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}

@ -151,7 +151,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -1 +1 @@
{"version":3,"file":"Widget.js","sources":["../src/Widget.html"],"sourcesContent":["<p>widget</p>"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
{"version":3,"file":"Widget.js","sources":["../src/Widget.html"],"sourcesContent":["<p>widget</p>"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}

@ -153,7 +153,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -151,7 +151,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -153,7 +153,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -151,7 +151,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -176,7 +176,6 @@ var Main = (function(answer) { "use strict";
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -151,7 +151,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);
@ -190,4 +189,4 @@ function callAll(fns) {
while (fns && fns.length) fns.shift()();
}
export default Main;
//# sourceMappingURL=data:application/json;charset=utf-8;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiTWFpbi5qcyIsInNvdXJjZXMiOlsiLi4vc3JjL01haW4uaHRtbCJdLCJzb3VyY2VzQ29udGVudCI6WyI8cD5IZWxsbyB3b3JsZCE8L3A+XG5cbjxzY3JpcHQ+XG5cdGV4cG9ydCBkZWZhdWx0IHtcblx0XHRvbnJlbmRlciAoKSB7XG5cdFx0XHRjb25zb2xlLmxvZyggJ2hlcmUnICk7XG5cdFx0fVxuXHR9O1xuPC9zY3JpcHQ+Il0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiI7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7OyJ9
//# sourceMappingURL=data:application/json;charset=utf-8;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiTWFpbi5qcyIsInNvdXJjZXMiOlsiLi4vc3JjL01haW4uaHRtbCJdLCJzb3VyY2VzQ29udGVudCI6WyI8cD5IZWxsbyB3b3JsZCE8L3A+XG5cbjxzY3JpcHQ+XG5cdGV4cG9ydCBkZWZhdWx0IHtcblx0XHRvbnJlbmRlciAoKSB7XG5cdFx0XHRjb25zb2xlLmxvZyggJ2hlcmUnICk7XG5cdFx0fVxuXHR9O1xuPC9zY3JpcHQ+Il0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiI7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7Ozs7In0=

@ -151,7 +151,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -1 +1 @@
{"version":3,"file":"Main.js","sources":["../src/Main.html"],"sourcesContent":["<p>Hello world!</p>\n\n<script>\n\texport default {\n\t\tonrender () {\n\t\t\tconsole.log( 'here' );\n\t\t}\n\t};\n</script>"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
{"version":3,"file":"Main.js","sources":["../src/Main.html"],"sourcesContent":["<p>Hello world!</p>\n\n<script>\n\texport default {\n\t\tonrender () {\n\t\t\tconsole.log( 'here' );\n\t\t}\n\t};\n</script>"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}

@ -175,7 +175,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -115,7 +115,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -147,7 +147,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -127,7 +127,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -103,7 +103,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -107,7 +107,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -107,7 +107,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -103,7 +103,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -103,7 +103,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -115,7 +115,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -140,7 +140,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -146,7 +146,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -146,7 +146,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -137,7 +137,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -108,7 +108,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -140,7 +140,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -123,7 +123,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -123,7 +123,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -139,7 +139,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -442,7 +442,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -222,7 +222,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -115,7 +115,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -115,7 +115,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -119,7 +119,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -127,7 +127,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -131,7 +131,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -127,7 +127,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -121,7 +121,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -131,7 +131,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -117,7 +117,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -123,7 +123,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -103,7 +103,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -123,7 +123,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -103,7 +103,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -127,7 +127,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

@ -127,7 +127,6 @@ function _set(newState) {
if (!dirty) return;
this._state = assign(assign({}, oldState), newState);
this._recompute(changed, this._state);
if (this._bind) this._bind(changed, this._state);

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