We recommend using [SvelteKit](../kit), the official application framework from the Svelte team powered by [Vite](https://vite.dev/):
We recommend using [SvelteKit](../kit), which lets you [build almost anything](../kit/project-types). It's the official application framework from the Svelte team and powered by [Vite](https://vite.dev/). Create a new project with:
```bash
npx sv create myapp
@ -15,7 +15,9 @@ Don't worry if you don't know Svelte yet! You can ignore all the nice features S
## Alternatives to SvelteKit
You can also use Svelte directly with Vite by running `npm create vite@latest` and selecting the `svelte` option. With this, `npm run build` will generate HTML, JS and CSS files inside the `dist` directory using [vite-plugin-svelte](https://github.com/sveltejs/vite-plugin-svelte). In most cases, you will probably need to [choose a routing library](faq#Is-there-a-router) as well.
You can also use Svelte directly with Vite by running `npm create vite@latest` and selecting the `svelte` option. With this, `npm run build` will generate HTML, JS, and CSS files inside the `dist` directory using [vite-plugin-svelte](https://github.com/sveltejs/vite-plugin-svelte). In most cases, you will probably need to [choose a routing library](faq#Is-there-a-router) as well.
>[!NOTE] Vite is often used in standalone mode to build [single page apps (SPAs)](../kit/glossary#SPA), which you can also [build with SvelteKit](../kit/single-page-apps).
There are also plugins for [Rollup](https://github.com/sveltejs/rollup-plugin-svelte), [Webpack](https://github.com/sveltejs/svelte-loader) [and a few others](https://sveltesociety.dev/packages?category=build-plugins), but we recommend Vite.
@ -52,6 +52,48 @@ Anything read synchronously inside the `$derived` expression (or `$derived.by` f
To exempt a piece of state from being treated as a dependency, use [`untrack`](svelte#untrack).
## Overriding derived values
Derived expressions are recalculated when their dependencies change, but you can temporarily override their values by reassigning them (unless they are declared with `const`). This can be useful for things like _optimistic UI_, where a value is derived from the 'source of truth' (such as data from your server) but you'd like to show immediate feedback to the user:
```svelte
<script>
let { post, like } = $props();
let likes = $derived(post.likes);
async function onclick() {
// increment the `likes` count immediately...
likes += 1;
// and tell the server, which will eventually update `post`
try {
await like();
} catch {
// failed! roll back the change
likes -= 1;
}
}
</script>
<button{onclick}>🧡 {likes}</button>
```
> [!NOTE] Prior to Svelte 5.25, deriveds were read-only.
## Deriveds and reactivity
Unlike `$state`, which converts objects and arrays to [deeply reactive proxies]($state#Deep-state), `$derived` values are left as-is. For example, [in a case like this](/playground/untitled#H4sIAAAAAAAAE4VU22rjMBD9lUHd3aaQi9PdstS1A3t5XvpQ2Ic4D7I1iUUV2UjjNMX431eS7TRdSosxgjMzZ45mjt0yzffIYibvy0ojFJWqDKCQVBk2ZVup0LJ43TJ6rn2aBxw-FP2o67k9oCKP5dziW3hRaUJNjoYltjCyplWmM1JIIAn3FlL4ZIkTTtYez6jtj4w8WwyXv9GiIXiQxLVs9pfTMR7EuoSLIuLFbX7Z4930bZo_nBrD1bs834tlfvsBz9_SyX6PZXu9XaL4gOWn4sXjeyzftv4ZWfyxubpzxzg6LfD4MrooxELEosKCUPigQCMPKCZh0OtQE1iSxcsmdHuBvCiHZXALLXiN08EL3RRkaJ_kDVGle0HcSD5TPEeVtj67O4Nrg9aiSNtBY5oODJkrL5QsHtN2cgXp6nSJMWzpWWGasdlsGEMbzi5jPr5KFr0Ep7pdeM2-TCelCddIhDxAobi1jqF3cMaC1RKp64bAW9iFAmXGIHfd4wNXDabtOLN53w8W53VvJoZLh7xk4Rr3CoL-UNoLhWHrT1JQGcM17u96oES5K-kc2XOzkzqGCKL5De79OUTyyrg1zgwXsrEx3ESfx4Bz0M5UjVMHB24mw9SuXtXFoN13fYKOM1tyUT3FbvbWmSWCZX2Er-41u5xPoml45svRahl9Wb9aasbINJixDZwcPTbyTLZSUsAvrg_cPuCR7s782_WU8343Y72Qtlb8OYatwuOQvuN13M_hJKNfxann1v1U_B1KZ_D_mzhzhz24fw85CSz2irtN9w9HshBK7AQAAA==)...
```svelte
let items = $state([...]);
let index = $state(0);
let selected = $derived(items[index]);
```
...you can change (or `bind:` to) properties of `selected` and it will affect the underlying `items` array. If `items` was _not_ deeply reactive, mutating `selected` would have no effect.
## Update propagation
Svelte uses something called _push-pull reactivity_ — when state is updated, everything that depends on the state (whether directly or indirectly) is immediately notified of the change (the 'push'), but derived values are not re-evaluated until they are actually read (the 'pull').
@ -74,6 +74,8 @@ Teardown functions also run when the effect is destroyed, which happens when its
`$effect` automatically picks up any reactive values (`$state`, `$derived`, `$props`) that are _synchronously_ read inside its function body (including indirectly, via function calls) and registers them as dependencies. When those dependencies change, the `$effect` schedules a re-run.
If `$state` and `$derived` are used directly inside the `$effect` (for example, during creation of a [reactive class](https://svelte.dev/docs/svelte/$state#Classes)), those values will _not_ be treated as dependencies.
Values that are read _asynchronously_ — after an `await` or inside a `setTimeout`, for example — will not be tracked. Here, the canvas will be repainted when `color` changes, but not when `size` changes ([demo](/playground/untitled#H4sIAAAAAAAAE31T246bMBD9lZF3pWSlBEirfaEQqdo_2PatVIpjBrDkGGQPJGnEv1e2IZfVal-wfHzmzJyZ4cIqqdCy9M-F0blDlnqArZjmB3f72XWRHVCRw_bc4me4aDWhJstSlllhZEfbQhekkMDKfwg5PFvihMvX5OXH_CJa1Zrb0-Kpqr5jkiwC48rieuDWQbqgZ6wqFLRcvkC-hYvnkWi1dWqa8ESQTxFRjfQWsOXiWzmr0sSLhEJu3p1YsoJkNUcdZUnN9dagrBu6FVRQHAM10sJRKgUG16bXcGxQ44AGdt7SDkTDdY02iqLHnJVU6hedlWuIp94JW6Tf8oBt_8GdTxlF0b4n0C35ZLBzXb3mmYn3ae6cOW74zj0YVzDNYXRHFt9mprNgHfZSl6mzml8CMoLvTV6wTZIUDEJv5us2iwMtiJRyAKG4tXnhl8O0yhbML0Wm-B7VNlSSSd31BG7z8oIZZ6dgIffAVY_5xdU9Qrz1Bnx8fCfwtZ7v8Qc9j3nB8PqgmMWlHIID6-bkVaPZwDySfWtKNGtquxQ23Qlsq2QJT0KIqb8dL0up6xQ2eIBkAg_c1FI_YqW0neLnFCqFpwmreedJYT7XX8FVOBfwWRhXstZrSXiwKQjUhOZeMIleb5JZfHWn2Yq5pWEpmR7Hv-N_wEqT8hEEAAA=)):
```ts
@ -252,6 +254,8 @@ In general, `$effect` is best considered something of an escape hatch — useful
> [!NOTE] For things that are more complicated than a simple expression like `count * 2`, you can also use `$derived.by`.
If you're using an effect because you want to be able to reassign the derived value (to build an optimistic UI, for example) note that [deriveds can be directly overridden]($derived#Overriding-derived-values) as of Svelte 5.25.
You might be tempted to do something convoluted with effects to link one value to another. The following example shows two inputs for "money spent" and "money left" that are connected to each other. If you update one, the other should update accordingly. Don't use effects for this ([demo](/playground/untitled#H4sIAAAAAAAACpVRy26DMBD8FcvKgUhtoIdeHBwp31F6MGSJkBbHwksEQvx77aWQqooq9bgzOzP7mGTdIHipPiZJowOpGJAv0po2VmfnDv4OSBErjYdneHWzBJaCjcx91TWOToUtCIEE3cig0OIty44r5l1oDtjOkyFIsv3GINQ_CNYyGegd1DVUlCR7oU9iilDUcP8S8roYs9n8p2wdYNVFm4csTx872BxNCcjr5I11fdgonEkXsjP2CoUUZWMv6m6wBz2x7yxaM-iJvWeRsvSbSVeUy5i0uf8vKA78NIeJLSZWv1I8jQjLdyK4XuTSeIdmVKJGGI4LdjVOiezwDu1yG74My8PLCQaSiroe5s_5C2PHrkVGAgAA)):
```svelte
@ -280,7 +284,7 @@ You might be tempted to do something convoluted with effects to link one value t
</label>
```
Instead, use callbacks where possible ([demo](/playground/untitled#H4sIAAAAAAAACo1SMW6EMBD8imWluFMSIEUaDiKlvy5lSOHjlhOSMRZeTiDkv8deMEEJRcqdmZ1ZjzzxqpZgePo5cRw18JQA_sSVaPz0rnVk7iDRYxdhYA8vW4Wg0NnwzJRdrfGtUAVKQIYtCsly9pIkp4AZ7cQOezAoEA7JcWUkVBuCdol0dNWrEutWsV5fHfnhPQ5wZJMnCwyejxCh6G6A0V3IHk4zu_jOxzzPBxBld83PTr7xXrb3rUNw8PbiYJ3FP22oTIoLSComq5XuXTeu8LzgnVA3KDgj13wiQ8taRaJ82rzXskYM-URRlsXktejjgNLoo9e4fyf70_8EnwncySX1GuunX6kGRwnzR_BgaPNaGy3FmLJKwrCUeBM6ZUn0Cs2mOlp3vwthQJ5i14P9st9vZqQlsQIAAA==)):
Instead, use `oninput`callbacks or — better still — [function bindings](bind#Function-bindings) where possible ([demo](/playground/untitled#H4sIAAAAAAAAE51SsW6DMBT8FcvqABINdOhCIFKXTt06lg4GHpElYyz8iECIf69tcIIipo6-u3f3fPZMJWuBpvRzkBXyTpKSy5rLq6YRbbgATdOfmeKkrMgCBt9GPpQ66RsItFjJNBzhVScRJBobmumq5wovhSxQABLskAmSk7ckOXtMKyM22ItGhhAk4Z0R0OwIN-tIQzd-90HVhvy2HsGNiQFCMltBgd7XoecV2xzXNV7XaEcth7ZfRv7kujnsTX2Qd7USb5rFjwZkJlgJwpWRcakG04cpOS9oz-QVCuoeInXW-RyEJL-sG0b7Wy6kZWM-u7CFxM5tdrIl9qg72vB74H-y7T2iXROHyVb0CLanp1yNk4D1A1jQ91hzrQSbUtIIGLcir0ylJDm9Q7urz42bX4UwIk2xH2D5Xf4A7SeMcMQCAAA=)):
```svelte
<script>
@ -288,54 +292,26 @@ Instead, use callbacks where possible ([demo](/playground/untitled#H4sIAAAAAAAAC
If you need to use bindings, for whatever reason (for example when you want some kind of "writable `$derived`"), consider using getters and setters to synchronise state ([demo](/playground/untitled#H4sIAAAAAAAACpWRwW6DMBBEf8WyekikFOihFwcq9TvqHkyyQUjGsfCCQMj_XnvBNKpy6Qn2DTOD1wu_tRocF18Lx9kCFwT4iRvVxenT2syNoDGyWjl4xi93g2AwxPDSXfrW4oc0EjUgwzsqzSr2VhTnxJwNHwf24lAhHIpjVDZNwy1KS5wlNoGMSg9wOCYksQccerMlv65p51X0p_Xpdt_4YEy9yTkmV3z4MJT579-bUqsaNB2kbI0dwlnCgirJe2UakJzVrbkKaqkWivasU1O1ULxnOVk3JU-Uxti0p_-vKO4no_enbQ_yXhnZn0aHs4b1jiJMK7q2zmo1C3bTMG3LaZQVrMjeoSPgaUtkDxePMCEX2Ie6b_8D4WyJJEwCAAA=)):
If you absolutely have to update `$state` within an effect and run into an infinite loop because you read and write to the same `$state`, use [untrack](svelte#untrack).
When compiling a component as a custom element, the `$host` rune provides access to the host element, allowing you to (for example) dispatch custom events ([demo](/playground/untitled#H4sIAAAAAAAAE41Ry2rDMBD8FSECtqkTt1fHFpSSL-ix7sFRNkTEXglrnTYY_3uRlDgxTaEHIfYxs7szA9-rBizPPwZOZwM89wmecqxbF70as7InaMjltrWFR3mpkQDJ8pwXVnbKkKiwItUa3RGLVtk7gTHQXRDR2lXda4CY1D0SK9nCUk0QPyfrCovsRoNFe17aQOAwGncgO2gBqRzihJXiQrEs2csYOhQ-7HgKHaLIbpRhhBG-I2eD_8ciM4KnnOCbeE5dD2P6h0Dz0-Yi_arNhPLJXBtSGi2TvSXdbpqwdsXvjuYsC1veabvvUTog2ylrapKH2G2XsMFLS4uDthQnq2t1cwKkGOGLvYU5PvaQxLsxOkPmsm97Io1Mo2yUPF6VnOZFkw1RMoopKLKAE_9gmGxyDFMwMcwN-Bx_ABXQWmOtAgAA)):
When compiling a component as a [custom element](custom-elements), the `$host` rune provides access to the host element, allowing you to (for example) dispatch custom events ([demo](/playground/untitled#H4sIAAAAAAAAE41Ry2rDMBD8FSECtqkTt1fHFpSSL-ix7sFRNkTEXglrnTYY_3uRlDgxTaEHIfYxs7szA9-rBizPPwZOZwM89wmecqxbF70as7InaMjltrWFR3mpkQDJ8pwXVnbKkKiwItUa3RGLVtk7gTHQXRDR2lXda4CY1D0SK9nCUk0QPyfrCovsRoNFe17aQOAwGncgO2gBqRzihJXiQrEs2csYOhQ-7HgKHaLIbpRhhBG-I2eD_8ciM4KnnOCbeE5dD2P6h0Dz0-Yi_arNhPLJXBtSGi2TvSXdbpqwdsXvjuYsC1veabvvUTog2ylrapKH2G2XsMFLS4uDthQnq2t1cwKkGOGLvYU5PvaQxLsxOkPmsm97Io1Mo2yUPF6VnOZFkw1RMoopKLKAE_9gmGxyDFMwMcwN-Bx_ABXQWmOtAgAA)):
- how to use, best practises (like encapsulating them) -->
Context allows components to access values owned by parent components without passing them down as props (potentially through many layers of intermediate components, known as 'prop-drilling'). The parent component sets context with `setContext(key, value)`...
Most state is component-level state that lives as long as its component lives. There's also section-wide or app-wide state however, which also needs to be handled somehow.
The easiest way to do that is to create global state and just import that.
```svelte
<!--- file: Parent.svelte --->
<script>
import { setContext } from 'svelte';
```ts
/// file: state.svelte.js
export const myGlobalState = $state({
user: {
/* ... */
}
/* ... */
});
setContext('my-context', 'hello from Parent.svelte');
</script>
```
...and the child retrieves it with `getContext`:
```svelte
<!--- file: App.svelte --->
<!--- file: Child.svelte --->
<script>
import { myGlobalState } from './state.svelte.js';
// ...
import { getContext } from 'svelte';
const message = getContext('my-context');
</script>
<h1>{message}, inside Child.svelte</h1>
```
This has a few drawbacks though:
This is particularly useful when `Parent.svelte` is not directly aware of `Child.svelte`, but instead renders it as part of a `children` [snippet](snippet) ([demo](/playground/untitled#H4sIAAAAAAAAE42Q3W6DMAyFX8WyJgESK-oto6hTX2D3YxcM3IIUQpR40yqUd58CrCXsp7tL7HNsf2dAWXaEKR56yfTBGOOxFWQwfR6Qz8q1XAHjL-GjUhvzToJd7bU09FO9ctMkG0wxM5VuFeeFLLjtVK8ZnkpNkuGo-w6CTTJ9Z3PwsBAemlbUF934W8iy5DpaZtOUcU02-ZLcaS51jHEkTFm_kY1_wfOO8QnXrb8hBzDEc6pgZ4gFoyz4KgiD7nxfTe8ghqAhIfrJ46cTzVZBbkPlODVJsLCDO6V7ZcJoncyw1yRr0hd1GNn_ZbEM3I9i1bmVxOlWElUvDUNHxpQngt3C4CXzjS1rtvkw22wMrTRtTbC8Lkuabe7jvthPPe3DofYCAAA=)):
```svelte
<Parent>
<Child/>
</Parent>
```
- it only safely works when your global state is only used client-side - for example, when you're building a single page application that does not render any of your components on the server. If your state ends up being managed and updated on the server, it could end up being shared between sessions and/or users, causing bugs
- it may give the false impression that certain state is global when in reality it should only used in a certain part of your app
The key (`'my-context'`, in the example above) and the context itself can be any JavaScript value.
To solve these drawbacks, Svelte provides a few `context` primitives which alleviate these problems.
In addition to [`setContext`](svelte#setContext) and [`getContext`](svelte#getContext), Svelte exposes [`hasContext`](svelte#hasContext) and [`getAllContexts`](svelte#getAllContexts) functions.
## Setting and getting context
## Using context with state
To associate an arbitrary object with the current component, use `setContext`.
You can store reactive state in context ([demo](/playground/untitled#H4sIAAAAAAAAE41R0W6DMAz8FSuaBNUQdK8MkKZ-wh7HHihzu6hgosRMm1D-fUpSVNq12x4iEvvOx_kmQU2PIhfP3DCCJGgHYvxkkYid7NCI_GUS_KUcxhVEMjOelErNB3bsatvG4LW6n0ZsRC4K02qpuKqpZtmrQTNMYJA3QRAs7PTQQxS40eMCt3mX3duxnWb-lS5h7nTI0A4jMWoo4c44P_Hku-zrOazdy64chWo-ScfRkRgl8wgHKrLTH1OxHZkHgoHaTraHcopXUFYzPPVfuC_hwQaD1GrskdiNCdQwJljJqlvXfyqVsA5CGg0uRUQifHw56xFtciO75QrP07vo_JXf_tf8yK2ezDKY_ZWt_1y2qqYzv7bI1IW1V_sN19m-07wCAAA=))...
```svelte
<script>
import { setContext } from 'svelte';
import Child from './Child.svelte';
setContext('key', value);
let counter = $state({
count: 0
});
setContext('counter', counter);
</script>
<buttononclick={()=> counter.count += 1}>
increment
</button>
<Child/>
<Child/>
<Child/>
```
The context is then available to children of the component (including slotted content) with `getContext`.
...though note that if you _reassign_`counter` instead of updating it, you will 'break the link' — in other words instead of this...
```svelte
<script>
import { getContext } from 'svelte';
const value = getContext('key');
</script>
<buttononclick={()=> counter = { count: 0 }}>
reset
</button>
```
`setContext` and `getContext` solve the above problems:
...you must do this:
- the state is not global, it's scoped to the component. That way it's safe to render your components on the server and not leak state
- it's clear that the state is not global but rather scoped to a specific component tree and therefore can't be used in other parts of your app
```svelte
<buttononclick={()=> +++counter.count = 0+++}>
reset
</button>
```
> [!NOTE] `setContext`/`getContext` must be called during component initialisation.
Svelte will warn you if you get it wrong.
Context is not inherently reactive. If you need reactive values in context then you can pass a `$state` object into context, whose properties _will_ be reactive.
## Type-safe context
```svelte
<!--- file: Parent.svelte --->
<script>
import { setContext } from 'svelte';
A useful pattern is to wrap the calls to `setContext` and `getContext` inside helper functions that let you preserve type safety:
To check whether a given `key` has been set in the context of a parent component, use `hasContext`.
## Replacing global state
```svelte
<script>
import { hasContext } from 'svelte';
When you have state shared by many different components, you might be tempted to put it in its own module and just import it wherever it's needed:
if (hasContext('key')) {
// do something
```js
/// file: state.svelte.js
export const myGlobalState = $state({
user: {
// ...
}
</script>
// ...
});
```
You can also retrieve the whole context map that belongs to the closest parent component using `getAllContexts`. This is useful, for example, if you programmatically create a component and want to pass the existing context to it.
In many cases this is perfectly fine, but there is a risk: if you mutate the state during server-side rendering (which is discouraged, but entirely possible!)...
```svelte
<!--- file: App.svelte ---->
<script>
import { getAllContexts } from 'svelte';
import { myGlobalState } from 'svelte';
const contexts = getAllContexts();
let { data } = $props();
if (data.user) {
myGlobalState.user = data.user;
}
</script>
```
## Encapsulating context interactions
The above methods are very unopinionated about how to use them. When your app grows in scale, it's worthwhile to encapsulate setting and getting the context into functions and properly type them.
```ts
// @errors: 2304
import { getContext, setContext } from 'svelte';
let userKey = Symbol('user');
export function setUserContext(user: User) {
setContext(userKey, user);
}
export function getUserContext(): User {
return getContext(userKey) as User;
}
```
...then the data may be accessible by the _next_ user. Context solves this problem because it is not shared between requests.
@ -10,13 +10,13 @@ You don't have to migrate to the new syntax right away - Svelte 5 still supports
At the heart of Svelte 5 is the new runes API. Runes are basically compiler instructions that inform Svelte about reactivity. Syntactically, runes are functions starting with a dollar-sign.
### let -> $state
### let → $state
In Svelte 4, a `let` declaration at the top level of a component was implicitly reactive. In Svelte 5, things are more explicit: a variable is reactive when created using the `$state` rune. Let's migrate the counter to runes mode by wrapping the counter in `$state`:
```svelte
<script>
let count = +++$state(+++0+++)+++;
let count = +++$state(0)+++;
</script>
```
@ -25,14 +25,14 @@ Nothing else changes. `count` is still the number itself, and you read and write
> [!DETAILS] Why we did this
> `let` being implicitly reactive at the top level worked great, but it meant that reactivity was constrained - a `let` declaration anywhere else was not reactive. This forced you to resort to using stores when refactoring code out of the top level of components for reuse. This meant you had to learn an entirely separate reactivity model, and the result often wasn't as nice to work with. Because reactivity is more explicit in Svelte 5, you can keep using the same API outside the top level of components. Head to [the tutorial](/tutorial) to learn more.
### $: -> $derived/$effect
### $: → $derived/$effect
In Svelte 4, a `$:` statement at the top level of a component could be used to declare a derivation, i.e. state that is entirely defined through a computation of other state. In Svelte 5, this is achieved using the `$derived` rune:
@ -42,7 +42,8 @@ A `$:` statement could also be used to create side effects. In Svelte 5, this is
```svelte
<script>
let count = +++$state(+++0+++)+++;
let count = $state(0);
---$:---+++$effect(() =>+++ {
if (count > 5) {
alert('Count is too high!');
@ -73,14 +74,14 @@ Note that [when `$effect` runs is different]($effect#Understanding-dependencies)
> - executing dependencies as needed and therefore being immune to ordering problems
> - being TypeScript-friendly
### export let -> $props
### export let → $props
In Svelte 4, properties of a component were declared using `export let`. Each property was one declaration. In Svelte 5, all properties are declared through the `$props` rune, through destructuring:
@ -192,9 +193,9 @@ This function is deprecated in Svelte 5. Instead, components should accept _call
```svelte
<!--- file: Pump.svelte --->
<script>
---import { createEventDispatcher } from 'svelte';
const dispatch = createEventDispatcher();
---
---import { createEventDispatcher } from 'svelte';---
---const dispatch = createEventDispatcher();---
+++let { inflate, deflate } = $props();+++
let power = $state(5);
</script>
@ -466,11 +467,11 @@ By now you should have a pretty good understanding of the before/after and how t
We thought the same, which is why we provide a migration script to do most of the migration automatically. You can upgrade your project by using `npx sv migrate svelte-5`. This will do the following things:
- bump core dependencies in your `package.json`
- migrate to runes (`let` ->`$state` etc)
- migrate to event attributes for DOM elements (`on:click` ->`onclick`)
- migrate slot creations to render tags (`<slot/>` ->`{@render children()}`)
- migrate slot usages to snippets (`<divslot="x">...</div>` ->`{#snippet x()}<div>...</div>{/snippet}`)
You can also migrate a single component in VS Code through the `Migrate Component to Svelte 5 Syntax` command, or in our Playground through the `Migrate` button.
@ -96,7 +96,7 @@ However, you can use any router library. A lot of people use [page.js](https://g
If you prefer a declarative HTML approach, there's the isomorphic [svelte-routing](https://github.com/EmilTholin/svelte-routing) library and a fork of it called [svelte-navigator](https://github.com/mefechoel/svelte-navigator) containing some additional functionality.
If you need hash-based routing on the client side, check out [svelte-spa-router](https://github.com/ItalyPaleAle/svelte-spa-router) or [abstract-state-router](https://github.com/TehShrike/abstract-state-router/).
If you need hash-based routing on the client side, check out the [hash option](https://svelte.dev/docs/kit/configuration#router) in SvelteKit, [svelte-spa-router](https://github.com/ItalyPaleAle/svelte-spa-router), or [abstract-state-router](https://github.com/TehShrike/abstract-state-router/).
[Routify](https://routify.dev) is another filesystem-based router, similar to SvelteKit's router. Version 3 supports Svelte's native SSR.
@ -122,14 +122,39 @@ Property descriptors defined on `$state` objects must contain `value` and always
Cannot set prototype of `$state` object
```
### state_unsafe_local_read
### state_unsafe_mutation
```
Reading state that was created inside the same derived is forbidden. Consider using `untrack` to read locally created state
Updating state inside a derived or a template expression is forbidden. If the value should not be reactive, declare it without `$state`
```
### state_unsafe_mutation
This error occurs when state is updated while evaluating a `$derived`. You might encounter it while trying to 'derive' two pieces of state in one go:
```svelte
<script>
let count = $state(0);
let even = $state(true);
let odd = $derived.by(() => {
even = count % 2 === 0;
return !even;
});
</script>
<buttononclick={()=> count++}>{count}</button>
<p>{count} is even: {even}</p>
<p>{count} is odd: {odd}</p>
```
Updating state inside a derived or a template expression is forbidden. If the value should not be reactive, declare it without `$state`
This is forbidden because it introduces instability: if `<p>{count} is even: {even}</p>` is updated before `odd` is recalculated, `even` will be stale. In most cases the solution is to make everything derived:
```js
let count = 0;
// ---cut---
let even = $derived(count % 2 === 0);
let odd = $derived(!even);
```
If side-effects are unavoidable, use [`$effect`]($effect) instead.
@ -161,7 +161,7 @@ Tried to unmount a component that was not mounted
### ownership_invalid_binding
```
%parent% passed a value to %child% with `bind:`, but the value is owned by %owner%. Consider creating a binding between %owner% and %parent%
%parent% passed property `%prop%` to %child% with `bind:`, but its parent component %owner% did not declare `%prop%` as a binding. Consider creating a binding between %owner% and %parent% (e.g. `bind:%prop%={...}` instead of `%prop%={...}`)
```
Consider three components `GrandParent`, `Parent` and `Child`. If you do `<GrandParent bind:value>`, inside `GrandParent` pass on the variable via `<Parent {value} />` (note the missing `bind:`) and then do `<Child bind:value>` inside `Parent`, this warning is thrown.
@ -171,11 +171,7 @@ To fix it, `bind:` to the value instead of just passing a property (i.e. in this
### ownership_invalid_mutation
```
Mutating a value outside the component that created it is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead
```
```
%component% mutated a value owned by %owner%. This is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead
Mutating unbound props (`%name%`, at %location%) is strongly discouraged. Consider using `bind:%prop%={...}` in %parent% (or using a callback) instead
- fix: ensure clearing of old values happens independent of root flushes ([#15664](https://github.com/sveltejs/svelte/pull/15664))
## 5.25.6
### Patch Changes
- fix: ignore generic type arguments while creating AST ([#15659](https://github.com/sveltejs/svelte/pull/15659))
- fix: better consider component and its snippets during css pruning ([#15630](https://github.com/sveltejs/svelte/pull/15630))
## 5.25.5
### Patch Changes
- fix: add setters to `$derived` class properties ([#15628](https://github.com/sveltejs/svelte/pull/15628))
- fix: silence assignment warning on more function bindings ([#15644](https://github.com/sveltejs/svelte/pull/15644))
- fix: make sure CSS is preserved during SSR with bindings ([#15645](https://github.com/sveltejs/svelte/pull/15645))
## 5.25.4
### Patch Changes
- fix: support TS type assertions ([#15642](https://github.com/sveltejs/svelte/pull/15642))
- fix: ensure `undefined` class still applies scoping class, if necessary ([#15643](https://github.com/sveltejs/svelte/pull/15643))
## 5.25.3
### Patch Changes
- fix: prevent state runes from being called with spread ([#15585](https://github.com/sveltejs/svelte/pull/15585))
## 5.25.2
### Patch Changes
- feat: migrate reassigned deriveds to `$derived` ([#15581](https://github.com/sveltejs/svelte/pull/15581))
## 5.25.1
### Patch Changes
- fix: prevent dev server from throwing errors when attempting to retrieve the proxied value of an iframe's contentWindow ([#15577](https://github.com/sveltejs/svelte/pull/15577))
## 5.25.0
### Minor Changes
- feat: make deriveds writable ([#15570](https://github.com/sveltejs/svelte/pull/15570))
## 5.24.1
### Patch Changes
- fix: use `get` in constructor for deriveds ([#15300](https://github.com/sveltejs/svelte/pull/15300))
- fix: ensure toStore root effect is connected to correct parent effect ([#15574](https://github.com/sveltejs/svelte/pull/15574))
## 5.24.0
### Minor Changes
- feat: allow state created in deriveds/effects to be written/read locally without self-invalidation ([#15553](https://github.com/sveltejs/svelte/pull/15553))
### Patch Changes
- fix: check if DOM prototypes are extensible ([#15569](https://github.com/sveltejs/svelte/pull/15569))
- Keep inlined trailing JSDoc comments of properties when running svelte-migrate ([#15567](https://github.com/sveltejs/svelte/pull/15567))
- fix: simplify set calls for proxyable values ([#15548](https://github.com/sveltejs/svelte/pull/15548))
- fix: don't depend on deriveds created inside the current reaction ([#15564](https://github.com/sveltejs/svelte/pull/15564))
## 5.23.2
### Patch Changes
- fix: don't hoist listeners that access non hoistable snippets ([#15534](https://github.com/sveltejs/svelte/pull/15534))
@ -80,10 +80,37 @@ See the [migration guide](/docs/svelte/v5-migration-guide#Components-are-no-long
> Cannot set prototype of `$state` object
## state_unsafe_local_read
> Reading state that was created inside the same derived is forbidden. Consider using `untrack` to read locally created state
## state_unsafe_mutation
> Updating state inside a derived or a template expression is forbidden. If the value should not be reactive, declare it without `$state`
This error occurs when state is updated while evaluating a `$derived`. You might encounter it while trying to 'derive' two pieces of state in one go:
```svelte
<script>
let count = $state(0);
let even = $state(true);
let odd = $derived.by(() => {
even = count % 2 === 0;
return !even;
});
</script>
<buttononclick={()=> count++}>{count}</button>
<p>{count} is even: {even}</p>
<p>{count} is odd: {odd}</p>
```
This is forbidden because it introduces instability: if `<p>{count} is even: {even}</p>` is updated before `odd` is recalculated, `even` will be stale. In most cases the solution is to make everything derived:
```js
let count = 0;
// ---cut---
let even = $derived(count % 2 === 0);
let odd = $derived(!even);
```
If side-effects are unavoidable, use [`$effect`]($effect) instead.
@ -132,7 +132,7 @@ During development, this error is often preceeded by a `console.error` detailing
## ownership_invalid_binding
> %parent% passed a value to %child% with `bind:`, but the value is owned by %owner%. Consider creating a binding between %owner% and %parent%
> %parent% passed property `%prop%` to %child% with `bind:`, but its parent component %owner% did not declare `%prop%` as a binding. Consider creating a binding between %owner% and %parent% (e.g. `bind:%prop%={...}` instead of `%prop%={...}`)
Consider three components `GrandParent`, `Parent` and `Child`. If you do `<GrandParent bind:value>`, inside `GrandParent` pass on the variable via `<Parent {value} />` (note the missing `bind:`) and then do `<Child bind:value>` inside `Parent`, this warning is thrown.
@ -140,9 +140,7 @@ To fix it, `bind:` to the value instead of just passing a property (i.e. in this
## ownership_invalid_mutation
> Mutating a value outside the component that created it is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead
> %component% mutated a value owned by %owner%. This is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead
> Mutating unbound props (`%name%`, at %location%) is strongly discouraged. Consider using `bind:%prop%={...}` in %parent% (or using a callback) instead
consterror=newError(`state_unsafe_local_read\nReading state that was created inside the same derived is forbidden. Consider using \`untrack\` to read locally created state\nhttps://svelte.dev/e/state_unsafe_local_read`);
console.warn(`%c[svelte] ownership_invalid_binding\n%c${parent} passed a value to ${child} with \`bind:\`, but the value is owned by ${owner}. Consider creating a binding between ${owner} and ${parent}\nhttps://svelte.dev/e/ownership_invalid_binding`,bold,normal);
console.warn(`%c[svelte] ownership_invalid_binding\n%c${parent} passed property \`${prop}\` to ${child} with \`bind:\`, but its parent component ${owner} did not declare \`${prop}\` as a binding. Consider creating a binding between ${owner} and ${parent} (e.g. \`bind:${prop}={...}\` instead of \`${prop}={...}\`)\nhttps://svelte.dev/e/ownership_invalid_binding`,bold,normal);
console.warn(`%c[svelte] ownership_invalid_mutation\n%c${component?`${component} mutated a value owned by ${owner}. This is strongly discouraged. Consider passing values to child components with \`bind:\`, or use a callback instead`:'Mutating a value outside the component that created it is strongly discouraged. Consider passing values to child components with `bind:`, or use a callback instead'}\nhttps://svelte.dev/e/ownership_invalid_mutation`,bold,normal);
console.warn(`%c[svelte] ownership_invalid_mutation\n%cMutating unbound props (\`${name}\`, at ${location}) is strongly discouraged. Consider using \`bind:${prop}={...}\` in ${parent} (or using a callback) instead\nhttps://svelte.dev/e/ownership_invalid_mutation`,bold,normal);