remove _flush in favour of callAll

pull/705/head
Rich Harris 8 years ago
parent e9f17f34ff
commit 84e6d0c5b7

@ -122,8 +122,8 @@ export default function dom(
@dispatchObservers( this, this._observers.pre, newState, oldState );
${block.hasUpdateMethod && `this._fragment.update( newState, this._state );`}
@dispatchObservers( this, this._observers.post, newState, oldState );
${(generator.hasComponents || generator.hasComplexBindings) &&
`this._flush();`}
${generator.hasComponents && `@callAll(this._oncreate);`}
${generator.hasComplexBindings && `@callAll(this._bindings);`}
${generator.hasIntroTransitions && `@callAll(this._postcreate);`}
`;
@ -157,7 +157,7 @@ export default function dom(
? `@proto `
: deindent`
{
${['get', 'fire', 'observe', 'on', 'set', '_flush']
${['get', 'fire', 'observe', 'on', 'set']
.map(n => `${n}: @${n}`)
.join(',\n')}
}`;
@ -218,16 +218,15 @@ export default function dom(
this._fragment.${block.hasIntroMethod ? 'intro' : 'mount'}( options.target, null );
}
${(generator.hasComponents || generator.hasIntroTransitions || generator.hasComplexBindings || templateProperties.oncreate) &&
`this._flush();`}
${templateProperties.oncreate &&
deindent`
if ( options._root ) {
options._root._oncreate.push( @template.oncreate.bind( this ) );
} else {
@template.oncreate.call( this );
}`}
${generator.hasComponents && `@callAll(this._oncreate);`}
${generator.hasComplexBindings && `@callAll(this._bindings);`}
${templateProperties.oncreate && deindent`
if ( options._root ) {
options._root._oncreate.push( @template.oncreate.bind( this ) );
} else {
@template.oncreate.call( this );
}`}
${generator.hasIntroTransitions && `@callAll(this._postcreate);`}
}

@ -106,25 +106,19 @@ export function onDev(eventName, handler) {
export function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
export function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
export function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
export var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
export var protoDev = {
@ -132,6 +126,5 @@ export var protoDev = {
fire: fire,
observe: observeDev,
on: onDev,
set: set,
_flush: _flush
set: set
};

@ -115,25 +115,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
var template = (function () {

@ -91,25 +91,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
function recompute ( state, newState, oldState, isInitial ) {

@ -124,25 +124,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
function create_main_fragment ( state, component ) {

@ -109,25 +109,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
var template = (function () {

@ -115,25 +115,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
function create_main_fragment ( state, component ) {

@ -115,25 +115,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
function create_main_fragment ( state, component ) {

@ -103,25 +103,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
var template = (function () {
@ -193,7 +187,7 @@ function SvelteComponent ( options ) {
this._fragment.mount( options.target, null );
}
this._flush();
callAll(this._oncreate);
}
assign( SvelteComponent.prototype, proto );
@ -203,7 +197,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
this._state = assign( {}, oldState, newState );
dispatchObservers( this, this._observers.pre, newState, oldState );
dispatchObservers( this, this._observers.post, newState, oldState );
this._flush();
callAll(this._oncreate);
};
SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {

@ -1,6 +1,6 @@
import Imported from 'Imported.html';
import { assign, createText, detachNode, dispatchObservers, insertNode, proto } from "svelte/shared.js";
import { assign, callAll, createText, detachNode, dispatchObservers, insertNode, proto } from "svelte/shared.js";
var template = (function () {
return {
@ -71,7 +71,7 @@ function SvelteComponent ( options ) {
this._fragment.mount( options.target, null );
}
this._flush();
callAll(this._oncreate);
}
assign( SvelteComponent.prototype, proto );
@ -81,7 +81,7 @@ SvelteComponent.prototype._set = function _set ( newState ) {
this._state = assign( {}, oldState, newState );
dispatchObservers( this, this._observers.pre, newState, oldState );
dispatchObservers( this, this._observers.post, newState, oldState );
this._flush();
callAll(this._oncreate);
};
SvelteComponent.prototype.teardown = SvelteComponent.prototype.destroy = function destroy ( detach ) {

@ -91,25 +91,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
var template = (function () {
@ -156,8 +150,6 @@ function SvelteComponent ( options ) {
this._fragment.mount( options.target, null );
}
this._flush();
if ( options._root ) {
options._root._oncreate.push( template.oncreate.bind( this ) );
} else {

@ -44,8 +44,6 @@ function SvelteComponent ( options ) {
this._fragment.mount( options.target, null );
}
this._flush();
if ( options._root ) {
options._root._oncreate.push( template.oncreate.bind( this ) );
} else {

@ -115,25 +115,19 @@ function on(eventName, handler) {
function set(newState) {
this._set(assign({}, newState));
this._root._flush();
callAll(this._root._oncreate);
}
function callAll(fns) {
while (fns && fns.length) fns.pop()();
}
function _flush() {
callAll(this._oncreate);
callAll(this._bindings);
}
var proto = {
get: get,
fire: fire,
observe: observe,
on: on,
set: set,
_flush: _flush
set: set
};
function create_main_fragment ( state, component ) {

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