chore: rename `get_states_and_call` to `get_states_and_calls`

pull/13206/head
paoloricciuti 2 years ago
parent 5275418bb6
commit 6c4a2b2a42

@ -32,7 +32,7 @@ import {
build_template_literal,
build_update,
build_update_assignment,
get_states_and_call
get_states_and_calls
} from './shared/utils.js';
import { visit_event_attribute } from './shared/events.js';
@ -319,7 +319,7 @@ export function RegularElement(node, context) {
const states_and_calls =
trimmed.every((node) => node.type === 'Text' || node.type === 'ExpressionTag') &&
trimmed.some((node) => node.type === 'ExpressionTag') &&
get_states_and_call(trimmed);
get_states_and_calls(trimmed);
if (states_and_calls && states_and_calls.states === 0) {
child_state.init.push(

@ -13,7 +13,7 @@ import { locator } from '../../../../../state.js';
/**
* @param {Array<AST.Text | AST.ExpressionTag>} values
*/
export function get_states_and_call(values) {
export function get_states_and_calls(values) {
let states = 0;
let calls = 0;
for (let i = 0; i < values.length; i++) {
@ -44,7 +44,7 @@ export function build_template_literal(values, visit, state) {
let quasi = b.quasi('');
const quasis = [quasi];
const { states, calls } = get_states_and_call(values);
const { states, calls } = get_states_and_calls(values);
let has_call = calls > 0;
let has_state = states > 0;

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