mirror of https://github.com/sveltejs/svelte
Merge pull request #832 from sveltejs/gh-819-b
remove requestAnimationFrame stuff, convert time ranges to {start, end} objectspull/835/head
commit
68c5edd6d4
@ -0,0 +1,320 @@
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function noop() {}
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function assign(target) {
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var k,
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source,
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i = 1,
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len = arguments.length;
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for (; i < len; i++) {
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source = arguments[i];
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for (k in source) target[k] = source[k];
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}
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return target;
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}
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function insertNode(node, target, anchor) {
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target.insertBefore(node, anchor);
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}
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function detachNode(node) {
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node.parentNode.removeChild(node);
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}
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function createElement(name) {
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return document.createElement(name);
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}
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function addListener(node, event, handler) {
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node.addEventListener(event, handler, false);
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}
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function removeListener(node, event, handler) {
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node.removeEventListener(event, handler, false);
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}
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function timeRangesToArray(ranges) {
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var array = [];
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for (let i = 0; i < ranges.length; i += 1) {
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array.push({ start: ranges.start(i), end: ranges.end(i) });
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}
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return array;
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}
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function destroy(detach) {
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this.destroy = noop;
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this.fire('destroy');
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this.set = this.get = noop;
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if (detach !== false) this._fragment.unmount();
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this._fragment.destroy();
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this._fragment = this._state = null;
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}
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function differs(a, b) {
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return a !== b || ((a && typeof a === 'object') || typeof a === 'function');
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}
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function dispatchObservers(component, group, changed, newState, oldState) {
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for (var key in group) {
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if (!changed[key]) continue;
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var newValue = newState[key];
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var oldValue = oldState[key];
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var callbacks = group[key];
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if (!callbacks) continue;
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for (var i = 0; i < callbacks.length; i += 1) {
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var callback = callbacks[i];
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if (callback.__calling) continue;
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callback.__calling = true;
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callback.call(component, newValue, oldValue);
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callback.__calling = false;
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}
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}
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}
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function get(key) {
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return key ? this._state[key] : this._state;
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}
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function fire(eventName, data) {
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var handlers =
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eventName in this._handlers && this._handlers[eventName].slice();
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if (!handlers) return;
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for (var i = 0; i < handlers.length; i += 1) {
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handlers[i].call(this, data);
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}
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}
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function observe(key, callback, options) {
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var group = options && options.defer
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? this._observers.post
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: this._observers.pre;
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(group[key] || (group[key] = [])).push(callback);
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if (!options || options.init !== false) {
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callback.__calling = true;
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callback.call(this, this._state[key]);
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callback.__calling = false;
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}
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return {
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cancel: function() {
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var index = group[key].indexOf(callback);
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if (~index) group[key].splice(index, 1);
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}
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};
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}
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function on(eventName, handler) {
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if (eventName === 'teardown') return this.on('destroy', handler);
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var handlers = this._handlers[eventName] || (this._handlers[eventName] = []);
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handlers.push(handler);
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return {
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cancel: function() {
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var index = handlers.indexOf(handler);
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if (~index) handlers.splice(index, 1);
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}
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};
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}
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function set(newState) {
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this._set(assign({}, newState));
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if (this._root._lock) return;
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this._root._lock = true;
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callAll(this._root._beforecreate);
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callAll(this._root._oncreate);
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callAll(this._root._aftercreate);
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this._root._lock = false;
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}
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function _set(newState) {
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var oldState = this._state,
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changed = {},
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dirty = false;
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for (var key in newState) {
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if (differs(newState[key], oldState[key])) changed[key] = dirty = true;
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}
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if (!dirty) return;
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this._state = assign({}, oldState, newState);
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this._recompute(changed, this._state, oldState, false);
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if (this._bind) this._bind(changed, this._state);
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dispatchObservers(this, this._observers.pre, changed, this._state, oldState);
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this._fragment.update(changed, this._state);
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dispatchObservers(this, this._observers.post, changed, this._state, oldState);
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}
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function callAll(fns) {
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while (fns && fns.length) fns.pop()();
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}
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function _mount(target, anchor) {
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this._fragment.mount(target, anchor);
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}
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function _unmount() {
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this._fragment.unmount();
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}
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var proto = {
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destroy: destroy,
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get: get,
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fire: fire,
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observe: observe,
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on: on,
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set: set,
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teardown: destroy,
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_recompute: noop,
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_set: _set,
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_mount: _mount,
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_unmount: _unmount
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};
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function create_main_fragment(state, component) {
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var audio, audio_updating = false, audio_animationframe, audio_paused_value = true;
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function audio_progress_loadedmetadata_handler() {
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audio_updating = true;
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component.set({ buffered: timeRangesToArray(audio.buffered) });
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audio_updating = false;
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}
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function audio_loadedmetadata_handler() {
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audio_updating = true;
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component.set({ seekable: timeRangesToArray(audio.seekable) });
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audio_updating = false;
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}
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function audio_timeupdate_handler() {
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audio_updating = true;
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component.set({ played: timeRangesToArray(audio.played) });
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audio_updating = false;
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}
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function audio_timeupdate_handler_1() {
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audio_updating = true;
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cancelAnimationFrame(audio_animationframe);
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if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler_1);
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component.set({ currentTime: audio.currentTime });
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audio_updating = false;
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}
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function audio_durationchange_handler() {
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audio_updating = true;
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component.set({ duration: audio.duration });
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audio_updating = false;
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}
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function audio_pause_handler() {
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audio_updating = true;
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component.set({ paused: audio.paused });
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audio_updating = false;
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}
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return {
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create: function() {
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audio = createElement("audio");
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addListener(audio, "play", audio_pause_handler);
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this.hydrate();
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},
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hydrate: function(nodes) {
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component._root._beforecreate.push(audio_progress_loadedmetadata_handler);
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addListener(audio, "progress", audio_progress_loadedmetadata_handler);
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addListener(audio, "loadedmetadata", audio_progress_loadedmetadata_handler);
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component._root._beforecreate.push(audio_loadedmetadata_handler);
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addListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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component._root._beforecreate.push(audio_timeupdate_handler);
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addListener(audio, "timeupdate", audio_timeupdate_handler);
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component._root._beforecreate.push(audio_timeupdate_handler_1);
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addListener(audio, "timeupdate", audio_timeupdate_handler_1);
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component._root._beforecreate.push(audio_durationchange_handler);
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addListener(audio, "durationchange", audio_durationchange_handler);
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component._root._beforecreate.push(audio_pause_handler);
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addListener(audio, "pause", audio_pause_handler);
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},
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mount: function(target, anchor) {
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insertNode(audio, target, anchor);
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},
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update: function(changed, state) {
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if (!audio_updating && !isNaN(state.currentTime )) {
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audio.currentTime = state.currentTime ;
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}
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if (audio_paused_value !== (audio_paused_value = state.paused)) {
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audio[audio_paused_value ? "pause" : "play"]();
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}
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},
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unmount: function() {
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detachNode(audio);
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},
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destroy: function() {
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removeListener(audio, "progress", audio_progress_loadedmetadata_handler);
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removeListener(audio, "loadedmetadata", audio_progress_loadedmetadata_handler);
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removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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removeListener(audio, "timeupdate", audio_timeupdate_handler);
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removeListener(audio, "timeupdate", audio_timeupdate_handler_1);
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removeListener(audio, "durationchange", audio_durationchange_handler);
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removeListener(audio, "pause", audio_pause_handler);
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removeListener(audio, "play", audio_pause_handler);
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}
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};
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}
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function SvelteComponent(options) {
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this.options = options;
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this._state = options.data || {};
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this._observers = {
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pre: Object.create(null),
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post: Object.create(null)
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};
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this._handlers = Object.create(null);
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this._root = options._root || this;
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this._yield = options._yield;
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this._bind = options._bind;
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if (!options._root) {
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this._oncreate = [];
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this._beforecreate = [];
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}
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this._fragment = create_main_fragment(this._state, this);
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if (options.target) {
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this._fragment.create();
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this._fragment.mount(options.target, options.anchor || null);
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callAll(this._beforecreate);
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}
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}
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assign(SvelteComponent.prototype, proto );
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export default SvelteComponent;
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@ -0,0 +1,141 @@
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import { addListener, assign, callAll, createElement, detachNode, insertNode, proto, removeListener, timeRangesToArray } from "svelte/shared.js";
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function create_main_fragment(state, component) {
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var audio, audio_updating = false, audio_animationframe, audio_paused_value = true;
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function audio_progress_loadedmetadata_handler() {
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audio_updating = true;
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component.set({ buffered: timeRangesToArray(audio.buffered) });
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audio_updating = false;
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}
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function audio_loadedmetadata_handler() {
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audio_updating = true;
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component.set({ seekable: timeRangesToArray(audio.seekable) });
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audio_updating = false;
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}
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function audio_timeupdate_handler() {
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audio_updating = true;
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component.set({ played: timeRangesToArray(audio.played) });
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audio_updating = false;
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}
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function audio_timeupdate_handler_1() {
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audio_updating = true;
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cancelAnimationFrame(audio_animationframe);
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if (!audio.paused) audio_animationframe = requestAnimationFrame(audio_timeupdate_handler_1);
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component.set({ currentTime: audio.currentTime });
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audio_updating = false;
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}
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function audio_durationchange_handler() {
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audio_updating = true;
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component.set({ duration: audio.duration });
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audio_updating = false;
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}
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function audio_pause_handler() {
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audio_updating = true;
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component.set({ paused: audio.paused });
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audio_updating = false;
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}
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return {
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create: function() {
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audio = createElement("audio");
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addListener(audio, "play", audio_pause_handler);
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this.hydrate();
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},
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hydrate: function(nodes) {
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component._root._beforecreate.push(audio_progress_loadedmetadata_handler);
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addListener(audio, "progress", audio_progress_loadedmetadata_handler);
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addListener(audio, "loadedmetadata", audio_progress_loadedmetadata_handler);
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component._root._beforecreate.push(audio_loadedmetadata_handler);
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addListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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component._root._beforecreate.push(audio_timeupdate_handler);
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addListener(audio, "timeupdate", audio_timeupdate_handler);
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component._root._beforecreate.push(audio_timeupdate_handler_1);
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addListener(audio, "timeupdate", audio_timeupdate_handler_1);
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component._root._beforecreate.push(audio_durationchange_handler);
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addListener(audio, "durationchange", audio_durationchange_handler);
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component._root._beforecreate.push(audio_pause_handler);
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addListener(audio, "pause", audio_pause_handler);
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},
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mount: function(target, anchor) {
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insertNode(audio, target, anchor);
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},
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update: function(changed, state) {
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if (!audio_updating && !isNaN(state.currentTime )) {
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audio.currentTime = state.currentTime ;
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}
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if (audio_paused_value !== (audio_paused_value = state.paused)) {
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audio[audio_paused_value ? "pause" : "play"]();
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}
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},
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unmount: function() {
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detachNode(audio);
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},
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destroy: function() {
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removeListener(audio, "progress", audio_progress_loadedmetadata_handler);
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removeListener(audio, "loadedmetadata", audio_progress_loadedmetadata_handler);
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removeListener(audio, "loadedmetadata", audio_loadedmetadata_handler);
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removeListener(audio, "timeupdate", audio_timeupdate_handler);
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removeListener(audio, "timeupdate", audio_timeupdate_handler_1);
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removeListener(audio, "durationchange", audio_durationchange_handler);
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removeListener(audio, "pause", audio_pause_handler);
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removeListener(audio, "play", audio_pause_handler);
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}
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};
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}
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function SvelteComponent(options) {
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this.options = options;
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this._state = options.data || {};
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this._observers = {
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pre: Object.create(null),
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post: Object.create(null)
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};
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this._handlers = Object.create(null);
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this._root = options._root || this;
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this._yield = options._yield;
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this._bind = options._bind;
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if (!options._root) {
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this._oncreate = [];
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this._beforecreate = [];
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}
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this._fragment = create_main_fragment(this._state, this);
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if (options.target) {
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this._fragment.create();
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this._fragment.mount(options.target, options.anchor || null);
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callAll(this._beforecreate);
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}
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}
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assign(SvelteComponent.prototype, proto );
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export default SvelteComponent;
|
@ -0,0 +1 @@
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<audio bind:buffered bind:seekable bind:played bind:currentTime bind:duration bind:paused/>
|
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