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@ -11,16 +11,6 @@ function create_fragment(component, ctx) {
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ctx.audio_timeupdate_handler.call(audio);
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}
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function audio_play_pause_handler() {
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audio_updating = true;
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ctx.audio_play_pause_handler.call(audio);
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}
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function audio_volumechange_handler() {
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audio_updating = true;
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ctx.audio_volumechange_handler.call(audio);
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}
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return {
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c() {
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audio = createElement("audio");
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@ -32,11 +22,11 @@ function create_fragment(component, ctx) {
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dispose = [
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addListener(audio, "timeupdate", audio_timeupdate_handler),
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addListener(audio, "durationchange", ctx.audio_durationchange_handler),
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addListener(audio, "play", audio_play_pause_handler),
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addListener(audio, "pause", audio_play_pause_handler),
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addListener(audio, "play", ctx.audio_play_pause_handler),
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addListener(audio, "pause", ctx.audio_play_pause_handler),
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addListener(audio, "progress", ctx.audio_progress_handler),
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addListener(audio, "loadedmetadata", ctx.audio_loadedmetadata_handler),
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addListener(audio, "volumechange", audio_volumechange_handler)
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addListener(audio, "volumechange", ctx.audio_volumechange_handler)
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];
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},
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@ -49,9 +39,9 @@ function create_fragment(component, ctx) {
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},
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p(changed, ctx) {
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if (!audio_updating && !isNaN(ctx.currentTime) && changed.currentTime) audio.currentTime = ctx.currentTime;
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if (!audio_updating && audio_is_paused !== (audio_is_paused = ctx.paused) && changed.paused) audio[audio_is_paused ? "pause" : "play"]();
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if (!audio_updating && !isNaN(ctx.volume) && changed.volume) audio.volume = ctx.volume;
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if (!audio_updating && changed.currentTime && !isNaN(ctx.currentTime)) audio.currentTime = ctx.currentTime;
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if (changed.paused && audio_is_paused !== (audio_is_paused = ctx.paused)) audio[audio_is_paused ? "pause" : "play"]();
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if (changed.volume && !isNaN(ctx.volume)) audio.volume = ctx.volume;
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audio_updating = false;
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},
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